Move V8 to external/v8

Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
diff --git a/test/mjsunit/debug-stepin-constructor.js b/test/mjsunit/debug-stepin-constructor.js
new file mode 100644
index 0000000..6ee3347
--- /dev/null
+++ b/test/mjsunit/debug-stepin-constructor.js
@@ -0,0 +1,78 @@
+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --expose-debug-as debug
+// Get the Debug object exposed from the debug context global object.
+Debug = debug.Debug
+
+// Simple debug event handler which counts the number of breaks hit and steps.
+var break_break_point_hit_count = 0;
+function listener(event, exec_state, event_data, data) {
+  if (event == Debug.DebugEvent.Break) {
+    break_break_point_hit_count++;
+    // Continue stepping until returned to bottom frame.
+    if (exec_state.frameCount() > 1) {
+      exec_state.prepareStep(Debug.StepAction.StepIn);
+    }
+    
+    // Test that there is a script.
+    assertTrue(typeof(event_data.func().script()) == 'object');
+  }
+};
+
+// Add the debug event listener.
+Debug.setListener(listener);
+
+// Test step into constructor with simple constructor.
+function X() {
+}
+
+function f() {
+  debugger;
+  new X();
+};
+
+break_break_point_hit_count = 0;
+f();
+assertEquals(5, break_break_point_hit_count);
+f();
+assertEquals(10, break_break_point_hit_count);
+f();
+assertEquals(15, break_break_point_hit_count);
+
+// Test step into constructor with builtin constructor.
+function g() {
+  debugger;
+  new Date();
+};
+
+break_break_point_hit_count = 0;
+g();
+assertEquals(4, break_break_point_hit_count);
+
+// Get rid of the debug event listener.
+Debug.setListener(null);