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// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The common functionality when building with or without snapshots.
#include "v8.h"
#include "api.h"
#include "serialize.h"
#include "snapshot.h"
namespace v8 {
namespace internal {
bool Snapshot::Deserialize(const byte* content, int len) {
Deserializer des(content, len);
des.GetFlags();
return V8::Initialize(&des);
}
bool Snapshot::Initialize(const char* snapshot_file) {
if (snapshot_file) {
int len;
byte* str = ReadBytes(snapshot_file, &len);
if (!str) return false;
bool result = Deserialize(str, len);
DeleteArray(str);
return result;
} else if (size_ > 0) {
return Deserialize(data_, size_);
}
return false;
}
bool Snapshot::WriteToFile(const char* snapshot_file) {
Serializer ser;
ser.Serialize();
byte* str;
int len;
ser.Finalize(&str, &len);
int written = WriteBytes(snapshot_file, str, len);
DeleteArray(str);
return written == len;
}
} } // namespace v8::internal