Upgrade to 3.29
Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.
Bug: 17370214
Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/compiler/js-graph.h b/src/compiler/js-graph.h
new file mode 100644
index 0000000..2b2dfd1
--- /dev/null
+++ b/src/compiler/js-graph.h
@@ -0,0 +1,120 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_COMPILER_JS_GRAPH_H_
+#define V8_COMPILER_JS_GRAPH_H_
+
+#include "src/compiler/common-node-cache.h"
+#include "src/compiler/common-operator.h"
+#include "src/compiler/graph.h"
+#include "src/compiler/js-operator.h"
+#include "src/compiler/machine-operator.h"
+#include "src/compiler/node-properties.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+class Typer;
+
+// Implements a facade on a Graph, enhancing the graph with JS-specific
+// notions, including a builder for for JS* operators, canonicalized global
+// constants, and various helper methods.
+class JSGraph : public ZoneObject {
+ public:
+ JSGraph(Graph* graph, CommonOperatorBuilder* common,
+ JSOperatorBuilder* javascript, Typer* typer,
+ MachineOperatorBuilder* machine)
+ : graph_(graph),
+ common_(common),
+ javascript_(javascript),
+ typer_(typer),
+ machine_(machine),
+ cache_(zone()) {}
+
+ // Canonicalized global constants.
+ Node* CEntryStubConstant();
+ Node* UndefinedConstant();
+ Node* TheHoleConstant();
+ Node* TrueConstant();
+ Node* FalseConstant();
+ Node* NullConstant();
+ Node* ZeroConstant();
+ Node* OneConstant();
+ Node* NaNConstant();
+
+ // Creates a HeapConstant node, possibly canonicalized, without inspecting the
+ // object.
+ Node* HeapConstant(Unique<Object> value);
+
+ // Creates a HeapConstant node, possibly canonicalized, and may access the
+ // heap to inspect the object.
+ Node* HeapConstant(Handle<Object> value);
+
+ // Creates a Constant node of the appropriate type for the given object.
+ // Accesses the heap to inspect the object and determine whether one of the
+ // canonicalized globals or a number constant should be returned.
+ Node* Constant(Handle<Object> value);
+
+ // Creates a NumberConstant node, usually canonicalized.
+ Node* Constant(double value);
+
+ // Creates a NumberConstant node, usually canonicalized.
+ Node* Constant(int32_t value);
+
+ // Creates a Int32Constant node, usually canonicalized.
+ Node* Int32Constant(int32_t value);
+ Node* Uint32Constant(uint32_t value) {
+ return Int32Constant(bit_cast<int32_t>(value));
+ }
+
+ // Creates a Float64Constant node, usually canonicalized.
+ Node* Float64Constant(double value);
+
+ // Creates an ExternalConstant node, usually canonicalized.
+ Node* ExternalConstant(ExternalReference ref);
+
+ Node* SmiConstant(int32_t immediate) {
+ DCHECK(Smi::IsValid(immediate));
+ return Constant(immediate);
+ }
+
+ JSOperatorBuilder* javascript() { return javascript_; }
+ CommonOperatorBuilder* common() { return common_; }
+ MachineOperatorBuilder* machine() { return machine_; }
+ Graph* graph() { return graph_; }
+ Zone* zone() { return graph()->zone(); }
+ Isolate* isolate() { return zone()->isolate(); }
+
+ private:
+ Graph* graph_;
+ CommonOperatorBuilder* common_;
+ JSOperatorBuilder* javascript_;
+ Typer* typer_;
+ MachineOperatorBuilder* machine_;
+
+ SetOncePointer<Node> c_entry_stub_constant_;
+ SetOncePointer<Node> undefined_constant_;
+ SetOncePointer<Node> the_hole_constant_;
+ SetOncePointer<Node> true_constant_;
+ SetOncePointer<Node> false_constant_;
+ SetOncePointer<Node> null_constant_;
+ SetOncePointer<Node> zero_constant_;
+ SetOncePointer<Node> one_constant_;
+ SetOncePointer<Node> nan_constant_;
+
+ CommonNodeCache cache_;
+
+ Node* ImmovableHeapConstant(Handle<Object> value);
+ Node* NumberConstant(double value);
+ Node* NewNode(const Operator* op);
+
+ Factory* factory() { return isolate()->factory(); }
+};
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
+
+#endif