Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/compiler/operator.h b/src/compiler/operator.h
new file mode 100644
index 0000000..5137806
--- /dev/null
+++ b/src/compiler/operator.h
@@ -0,0 +1,262 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_COMPILER_OPERATOR_H_
+#define V8_COMPILER_OPERATOR_H_
+
+#include "src/base/flags.h"
+#include "src/ostreams.h"
+#include "src/unique.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+// An operator represents description of the "computation" of a node in the
+// compiler IR. A computation takes values (i.e. data) as input and produces
+// zero or more values as output. The side-effects of a computation must be
+// captured by additional control and data dependencies which are part of the
+// IR graph.
+// Operators are immutable and describe the statically-known parts of a
+// computation. Thus they can be safely shared by many different nodes in the
+// IR graph, or even globally between graphs. Operators can have "static
+// parameters" which are compile-time constant parameters to the operator, such
+// as the name for a named field access, the ID of a runtime function, etc.
+// Static parameters are private to the operator and only semantically
+// meaningful to the operator itself.
+class Operator : public ZoneObject {
+ public:
+  typedef uint8_t Opcode;
+
+  // Properties inform the operator-independent optimizer about legal
+  // transformations for nodes that have this operator.
+  enum Property {
+    kNoProperties = 0,
+    kReducible = 1 << 0,    // Participates in strength reduction.
+    kCommutative = 1 << 1,  // OP(a, b) == OP(b, a) for all inputs.
+    kAssociative = 1 << 2,  // OP(a, OP(b,c)) == OP(OP(a,b), c) for all inputs.
+    kIdempotent = 1 << 3,   // OP(a); OP(a) == OP(a).
+    kNoRead = 1 << 4,       // Has no scheduling dependency on Effects
+    kNoWrite = 1 << 5,      // Does not modify any Effects and thereby
+                            // create new scheduling dependencies.
+    kNoThrow = 1 << 6,      // Can never generate an exception.
+    kFoldable = kNoRead | kNoWrite,
+    kEliminatable = kNoWrite | kNoThrow,
+    kPure = kNoRead | kNoWrite | kNoThrow | kIdempotent
+  };
+  typedef base::Flags<Property, uint8_t> Properties;
+
+  Operator(Opcode opcode, Properties properties, const char* mnemonic)
+      : opcode_(opcode), properties_(properties), mnemonic_(mnemonic) {}
+  virtual ~Operator();
+
+  // A small integer unique to all instances of a particular kind of operator,
+  // useful for quick matching for specific kinds of operators. For fast access
+  // the opcode is stored directly in the operator object.
+  Opcode opcode() const { return opcode_; }
+
+  // Returns a constant string representing the mnemonic of the operator,
+  // without the static parameters. Useful for debugging.
+  const char* mnemonic() const { return mnemonic_; }
+
+  // Check if this operator equals another operator. Equivalent operators can
+  // be merged, and nodes with equivalent operators and equivalent inputs
+  // can be merged.
+  virtual bool Equals(const Operator* other) const = 0;
+
+  // Compute a hashcode to speed up equivalence-set checking.
+  // Equal operators should always have equal hashcodes, and unequal operators
+  // should have unequal hashcodes with high probability.
+  virtual int HashCode() const = 0;
+
+  // Check whether this operator has the given property.
+  bool HasProperty(Property property) const {
+    return (properties() & property) == property;
+  }
+
+  // Number of data inputs to the operator, for verifying graph structure.
+  virtual int InputCount() const = 0;
+
+  // Number of data outputs from the operator, for verifying graph structure.
+  virtual int OutputCount() const = 0;
+
+  Properties properties() const { return properties_; }
+
+  // TODO(titzer): API for input and output types, for typechecking graph.
+ protected:
+  // Print the full operator into the given stream, including any
+  // static parameters. Useful for debugging and visualizing the IR.
+  virtual OStream& PrintTo(OStream& os) const = 0;  // NOLINT
+  friend OStream& operator<<(OStream& os, const Operator& op);
+
+ private:
+  Opcode opcode_;
+  Properties properties_;
+  const char* mnemonic_;
+
+  DISALLOW_COPY_AND_ASSIGN(Operator);
+};
+
+DEFINE_OPERATORS_FOR_FLAGS(Operator::Properties)
+
+OStream& operator<<(OStream& os, const Operator& op);
+
+// An implementation of Operator that has no static parameters. Such operators
+// have just a name, an opcode, and a fixed number of inputs and outputs.
+// They can represented by singletons and shared globally.
+class SimpleOperator : public Operator {
+ public:
+  SimpleOperator(Opcode opcode, Properties properties, int input_count,
+                 int output_count, const char* mnemonic);
+  ~SimpleOperator();
+
+  virtual bool Equals(const Operator* that) const FINAL {
+    return opcode() == that->opcode();
+  }
+  virtual int HashCode() const FINAL { return opcode(); }
+  virtual int InputCount() const FINAL { return input_count_; }
+  virtual int OutputCount() const FINAL { return output_count_; }
+
+ private:
+  virtual OStream& PrintTo(OStream& os) const FINAL {  // NOLINT
+    return os << mnemonic();
+  }
+
+  int input_count_;
+  int output_count_;
+
+  DISALLOW_COPY_AND_ASSIGN(SimpleOperator);
+};
+
+// Template specialization implements a kind of type class for dealing with the
+// static parameters of Operator1 automatically.
+template <typename T>
+struct StaticParameterTraits {
+  static OStream& PrintTo(OStream& os, T val) {  // NOLINT
+    return os << "??";
+  }
+  static int HashCode(T a) { return 0; }
+  static bool Equals(T a, T b) {
+    return false;  // Not every T has a ==. By default, be conservative.
+  }
+};
+
+// Specialization for static parameters of type {int}.
+template <>
+struct StaticParameterTraits<int> {
+  static OStream& PrintTo(OStream& os, int val) {  // NOLINT
+    return os << val;
+  }
+  static int HashCode(int a) { return a; }
+  static bool Equals(int a, int b) { return a == b; }
+};
+
+// Specialization for static parameters of type {double}.
+template <>
+struct StaticParameterTraits<double> {
+  static OStream& PrintTo(OStream& os, double val) {  // NOLINT
+    return os << val;
+  }
+  static int HashCode(double a) {
+    return static_cast<int>(bit_cast<int64_t>(a));
+  }
+  static bool Equals(double a, double b) {
+    return bit_cast<int64_t>(a) == bit_cast<int64_t>(b);
+  }
+};
+
+// Specialization for static parameters of type {Unique<Object>}.
+template <>
+struct StaticParameterTraits<Unique<Object> > {
+  static OStream& PrintTo(OStream& os, Unique<Object> val) {  // NOLINT
+    return os << Brief(*val.handle());
+  }
+  static int HashCode(Unique<Object> a) {
+    return static_cast<int>(a.Hashcode());
+  }
+  static bool Equals(Unique<Object> a, Unique<Object> b) { return a == b; }
+};
+
+// Specialization for static parameters of type {Unique<Name>}.
+template <>
+struct StaticParameterTraits<Unique<Name> > {
+  static OStream& PrintTo(OStream& os, Unique<Name> val) {  // NOLINT
+    return os << Brief(*val.handle());
+  }
+  static int HashCode(Unique<Name> a) { return static_cast<int>(a.Hashcode()); }
+  static bool Equals(Unique<Name> a, Unique<Name> b) { return a == b; }
+};
+
+#if DEBUG
+// Specialization for static parameters of type {Handle<Object>} to prevent any
+// direct usage of Handles in constants.
+template <>
+struct StaticParameterTraits<Handle<Object> > {
+  static OStream& PrintTo(OStream& os, Handle<Object> val) {  // NOLINT
+    UNREACHABLE();  // Should use Unique<Object> instead
+    return os;
+  }
+  static int HashCode(Handle<Object> a) {
+    UNREACHABLE();  // Should use Unique<Object> instead
+    return 0;
+  }
+  static bool Equals(Handle<Object> a, Handle<Object> b) {
+    UNREACHABLE();  // Should use Unique<Object> instead
+    return false;
+  }
+};
+#endif
+
+// A templatized implementation of Operator that has one static parameter of
+// type {T}. If a specialization of StaticParameterTraits<{T}> exists, then
+// operators of this kind can automatically be hashed, compared, and printed.
+template <typename T>
+class Operator1 : public Operator {
+ public:
+  Operator1(Opcode opcode, Properties properties, int input_count,
+            int output_count, const char* mnemonic, T parameter)
+      : Operator(opcode, properties, mnemonic),
+        input_count_(input_count),
+        output_count_(output_count),
+        parameter_(parameter) {}
+
+  const T& parameter() const { return parameter_; }
+
+  virtual bool Equals(const Operator* other) const OVERRIDE {
+    if (opcode() != other->opcode()) return false;
+    const Operator1<T>* that = static_cast<const Operator1<T>*>(other);
+    return StaticParameterTraits<T>::Equals(this->parameter_, that->parameter_);
+  }
+  virtual int HashCode() const OVERRIDE {
+    return opcode() + 33 * StaticParameterTraits<T>::HashCode(this->parameter_);
+  }
+  virtual int InputCount() const OVERRIDE { return input_count_; }
+  virtual int OutputCount() const OVERRIDE { return output_count_; }
+  virtual OStream& PrintParameter(OStream& os) const {  // NOLINT
+    return StaticParameterTraits<T>::PrintTo(os << "[", parameter_) << "]";
+  }
+
+ protected:
+  virtual OStream& PrintTo(OStream& os) const FINAL {  // NOLINT
+    return PrintParameter(os << mnemonic());
+  }
+
+ private:
+  int input_count_;
+  int output_count_;
+  T parameter_;
+};
+
+
+// Helper to extract parameters from Operator1<*> operator.
+template <typename T>
+static inline const T& OpParameter(const Operator* op) {
+  return reinterpret_cast<const Operator1<T>*>(op)->parameter();
+}
+
+}  // namespace compiler
+}  // namespace internal
+}  // namespace v8
+
+#endif  // V8_COMPILER_OPERATOR_H_