Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/compiler/raw-machine-assembler.h b/src/compiler/raw-machine-assembler.h
new file mode 100644
index 0000000..a4af55a
--- /dev/null
+++ b/src/compiler/raw-machine-assembler.h
@@ -0,0 +1,438 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
+#define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
+
+#include "src/v8.h"
+
+#include "src/compiler/common-operator.h"
+#include "src/compiler/graph-builder.h"
+#include "src/compiler/linkage.h"
+#include "src/compiler/machine-operator.h"
+#include "src/compiler/node.h"
+#include "src/compiler/operator.h"
+
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+class BasicBlock;
+class Schedule;
+
+
+class RawMachineAssembler : public GraphBuilder {
+ public:
+  class Label {
+   public:
+    Label() : block_(NULL), used_(false), bound_(false) {}
+    ~Label() { DCHECK(bound_ || !used_); }
+
+    BasicBlock* block() { return block_; }
+
+   private:
+    // Private constructor for exit label.
+    explicit Label(BasicBlock* block)
+        : block_(block), used_(false), bound_(false) {}
+
+    BasicBlock* block_;
+    bool used_;
+    bool bound_;
+    friend class RawMachineAssembler;
+    DISALLOW_COPY_AND_ASSIGN(Label);
+  };
+
+  RawMachineAssembler(Graph* graph, MachineSignature* machine_sig,
+                      MachineType word = kMachPtr);
+  virtual ~RawMachineAssembler() {}
+
+  Isolate* isolate() const { return zone()->isolate(); }
+  Zone* zone() const { return graph()->zone(); }
+  MachineOperatorBuilder* machine() { return &machine_; }
+  CommonOperatorBuilder* common() { return &common_; }
+  CallDescriptor* call_descriptor() const { return call_descriptor_; }
+  size_t parameter_count() const { return machine_sig_->parameter_count(); }
+  MachineSignature* machine_sig() const { return machine_sig_; }
+
+  Node* UndefinedConstant() {
+    Unique<Object> unique = Unique<Object>::CreateImmovable(
+        isolate()->factory()->undefined_value());
+    return NewNode(common()->HeapConstant(unique));
+  }
+
+  // Constants.
+  Node* PointerConstant(void* value) {
+    return IntPtrConstant(reinterpret_cast<intptr_t>(value));
+  }
+  Node* IntPtrConstant(intptr_t value) {
+    // TODO(dcarney): mark generated code as unserializable if value != 0.
+    return kPointerSize == 8 ? Int64Constant(value)
+                             : Int32Constant(static_cast<int>(value));
+  }
+  Node* Int32Constant(int32_t value) {
+    return NewNode(common()->Int32Constant(value));
+  }
+  Node* Int64Constant(int64_t value) {
+    return NewNode(common()->Int64Constant(value));
+  }
+  Node* NumberConstant(double value) {
+    return NewNode(common()->NumberConstant(value));
+  }
+  Node* Float64Constant(double value) {
+    return NewNode(common()->Float64Constant(value));
+  }
+  Node* HeapConstant(Handle<Object> object) {
+    Unique<Object> val = Unique<Object>::CreateUninitialized(object);
+    return NewNode(common()->HeapConstant(val));
+  }
+
+  Node* Projection(int index, Node* a) {
+    return NewNode(common()->Projection(index), a);
+  }
+
+  // Memory Operations.
+  Node* Load(MachineType rep, Node* base) {
+    return Load(rep, base, Int32Constant(0));
+  }
+  Node* Load(MachineType rep, Node* base, Node* index) {
+    return NewNode(machine()->Load(rep), base, index);
+  }
+  void Store(MachineType rep, Node* base, Node* value) {
+    Store(rep, base, Int32Constant(0), value);
+  }
+  void Store(MachineType rep, Node* base, Node* index, Node* value) {
+    NewNode(machine()->Store(StoreRepresentation(rep, kNoWriteBarrier)), base,
+            index, value);
+  }
+  // Arithmetic Operations.
+  Node* WordAnd(Node* a, Node* b) {
+    return NewNode(machine()->WordAnd(), a, b);
+  }
+  Node* WordOr(Node* a, Node* b) { return NewNode(machine()->WordOr(), a, b); }
+  Node* WordXor(Node* a, Node* b) {
+    return NewNode(machine()->WordXor(), a, b);
+  }
+  Node* WordShl(Node* a, Node* b) {
+    return NewNode(machine()->WordShl(), a, b);
+  }
+  Node* WordShr(Node* a, Node* b) {
+    return NewNode(machine()->WordShr(), a, b);
+  }
+  Node* WordSar(Node* a, Node* b) {
+    return NewNode(machine()->WordSar(), a, b);
+  }
+  Node* WordRor(Node* a, Node* b) {
+    return NewNode(machine()->WordRor(), a, b);
+  }
+  Node* WordEqual(Node* a, Node* b) {
+    return NewNode(machine()->WordEqual(), a, b);
+  }
+  Node* WordNotEqual(Node* a, Node* b) {
+    return WordBinaryNot(WordEqual(a, b));
+  }
+  Node* WordNot(Node* a) {
+    if (machine()->Is32()) {
+      return Word32Not(a);
+    } else {
+      return Word64Not(a);
+    }
+  }
+  Node* WordBinaryNot(Node* a) {
+    if (machine()->Is32()) {
+      return Word32BinaryNot(a);
+    } else {
+      return Word64BinaryNot(a);
+    }
+  }
+
+  Node* Word32And(Node* a, Node* b) {
+    return NewNode(machine()->Word32And(), a, b);
+  }
+  Node* Word32Or(Node* a, Node* b) {
+    return NewNode(machine()->Word32Or(), a, b);
+  }
+  Node* Word32Xor(Node* a, Node* b) {
+    return NewNode(machine()->Word32Xor(), a, b);
+  }
+  Node* Word32Shl(Node* a, Node* b) {
+    return NewNode(machine()->Word32Shl(), a, b);
+  }
+  Node* Word32Shr(Node* a, Node* b) {
+    return NewNode(machine()->Word32Shr(), a, b);
+  }
+  Node* Word32Sar(Node* a, Node* b) {
+    return NewNode(machine()->Word32Sar(), a, b);
+  }
+  Node* Word32Ror(Node* a, Node* b) {
+    return NewNode(machine()->Word32Ror(), a, b);
+  }
+  Node* Word32Equal(Node* a, Node* b) {
+    return NewNode(machine()->Word32Equal(), a, b);
+  }
+  Node* Word32NotEqual(Node* a, Node* b) {
+    return Word32BinaryNot(Word32Equal(a, b));
+  }
+  Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); }
+  Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); }
+
+  Node* Word64And(Node* a, Node* b) {
+    return NewNode(machine()->Word64And(), a, b);
+  }
+  Node* Word64Or(Node* a, Node* b) {
+    return NewNode(machine()->Word64Or(), a, b);
+  }
+  Node* Word64Xor(Node* a, Node* b) {
+    return NewNode(machine()->Word64Xor(), a, b);
+  }
+  Node* Word64Shl(Node* a, Node* b) {
+    return NewNode(machine()->Word64Shl(), a, b);
+  }
+  Node* Word64Shr(Node* a, Node* b) {
+    return NewNode(machine()->Word64Shr(), a, b);
+  }
+  Node* Word64Sar(Node* a, Node* b) {
+    return NewNode(machine()->Word64Sar(), a, b);
+  }
+  Node* Word64Ror(Node* a, Node* b) {
+    return NewNode(machine()->Word64Ror(), a, b);
+  }
+  Node* Word64Equal(Node* a, Node* b) {
+    return NewNode(machine()->Word64Equal(), a, b);
+  }
+  Node* Word64NotEqual(Node* a, Node* b) {
+    return Word64BinaryNot(Word64Equal(a, b));
+  }
+  Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); }
+  Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); }
+
+  Node* Int32Add(Node* a, Node* b) {
+    return NewNode(machine()->Int32Add(), a, b);
+  }
+  Node* Int32AddWithOverflow(Node* a, Node* b) {
+    return NewNode(machine()->Int32AddWithOverflow(), a, b);
+  }
+  Node* Int32Sub(Node* a, Node* b) {
+    return NewNode(machine()->Int32Sub(), a, b);
+  }
+  Node* Int32SubWithOverflow(Node* a, Node* b) {
+    return NewNode(machine()->Int32SubWithOverflow(), a, b);
+  }
+  Node* Int32Mul(Node* a, Node* b) {
+    return NewNode(machine()->Int32Mul(), a, b);
+  }
+  Node* Int32Div(Node* a, Node* b) {
+    return NewNode(machine()->Int32Div(), a, b);
+  }
+  Node* Int32UDiv(Node* a, Node* b) {
+    return NewNode(machine()->Int32UDiv(), a, b);
+  }
+  Node* Int32Mod(Node* a, Node* b) {
+    return NewNode(machine()->Int32Mod(), a, b);
+  }
+  Node* Int32UMod(Node* a, Node* b) {
+    return NewNode(machine()->Int32UMod(), a, b);
+  }
+  Node* Int32LessThan(Node* a, Node* b) {
+    return NewNode(machine()->Int32LessThan(), a, b);
+  }
+  Node* Int32LessThanOrEqual(Node* a, Node* b) {
+    return NewNode(machine()->Int32LessThanOrEqual(), a, b);
+  }
+  Node* Uint32LessThan(Node* a, Node* b) {
+    return NewNode(machine()->Uint32LessThan(), a, b);
+  }
+  Node* Uint32LessThanOrEqual(Node* a, Node* b) {
+    return NewNode(machine()->Uint32LessThanOrEqual(), a, b);
+  }
+  Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); }
+  Node* Int32GreaterThanOrEqual(Node* a, Node* b) {
+    return Int32LessThanOrEqual(b, a);
+  }
+  Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); }
+
+  Node* Int64Add(Node* a, Node* b) {
+    return NewNode(machine()->Int64Add(), a, b);
+  }
+  Node* Int64Sub(Node* a, Node* b) {
+    return NewNode(machine()->Int64Sub(), a, b);
+  }
+  Node* Int64Mul(Node* a, Node* b) {
+    return NewNode(machine()->Int64Mul(), a, b);
+  }
+  Node* Int64Div(Node* a, Node* b) {
+    return NewNode(machine()->Int64Div(), a, b);
+  }
+  Node* Int64UDiv(Node* a, Node* b) {
+    return NewNode(machine()->Int64UDiv(), a, b);
+  }
+  Node* Int64Mod(Node* a, Node* b) {
+    return NewNode(machine()->Int64Mod(), a, b);
+  }
+  Node* Int64UMod(Node* a, Node* b) {
+    return NewNode(machine()->Int64UMod(), a, b);
+  }
+  Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); }
+  Node* Int64LessThan(Node* a, Node* b) {
+    return NewNode(machine()->Int64LessThan(), a, b);
+  }
+  Node* Int64LessThanOrEqual(Node* a, Node* b) {
+    return NewNode(machine()->Int64LessThanOrEqual(), a, b);
+  }
+  Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); }
+  Node* Int64GreaterThanOrEqual(Node* a, Node* b) {
+    return Int64LessThanOrEqual(b, a);
+  }
+
+  // TODO(turbofan): What is this used for?
+  Node* ConvertIntPtrToInt32(Node* a) {
+    return kPointerSize == 8 ? NewNode(machine()->TruncateInt64ToInt32(), a)
+                             : a;
+  }
+  Node* ConvertInt32ToIntPtr(Node* a) {
+    return kPointerSize == 8 ? NewNode(machine()->ChangeInt32ToInt64(), a) : a;
+  }
+
+#define INTPTR_BINOP(prefix, name)                     \
+  Node* IntPtr##name(Node* a, Node* b) {               \
+    return kPointerSize == 8 ? prefix##64##name(a, b)  \
+                             : prefix##32##name(a, b); \
+  }
+
+  INTPTR_BINOP(Int, Add);
+  INTPTR_BINOP(Int, Sub);
+  INTPTR_BINOP(Int, LessThan);
+  INTPTR_BINOP(Int, LessThanOrEqual);
+  INTPTR_BINOP(Word, Equal);
+  INTPTR_BINOP(Word, NotEqual);
+  INTPTR_BINOP(Int, GreaterThanOrEqual);
+  INTPTR_BINOP(Int, GreaterThan);
+
+#undef INTPTR_BINOP
+
+  Node* Float64Add(Node* a, Node* b) {
+    return NewNode(machine()->Float64Add(), a, b);
+  }
+  Node* Float64Sub(Node* a, Node* b) {
+    return NewNode(machine()->Float64Sub(), a, b);
+  }
+  Node* Float64Mul(Node* a, Node* b) {
+    return NewNode(machine()->Float64Mul(), a, b);
+  }
+  Node* Float64Div(Node* a, Node* b) {
+    return NewNode(machine()->Float64Div(), a, b);
+  }
+  Node* Float64Mod(Node* a, Node* b) {
+    return NewNode(machine()->Float64Mod(), a, b);
+  }
+  Node* Float64Equal(Node* a, Node* b) {
+    return NewNode(machine()->Float64Equal(), a, b);
+  }
+  Node* Float64NotEqual(Node* a, Node* b) {
+    return WordBinaryNot(Float64Equal(a, b));
+  }
+  Node* Float64LessThan(Node* a, Node* b) {
+    return NewNode(machine()->Float64LessThan(), a, b);
+  }
+  Node* Float64LessThanOrEqual(Node* a, Node* b) {
+    return NewNode(machine()->Float64LessThanOrEqual(), a, b);
+  }
+  Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); }
+  Node* Float64GreaterThanOrEqual(Node* a, Node* b) {
+    return Float64LessThanOrEqual(b, a);
+  }
+
+  // Conversions.
+  Node* ChangeInt32ToFloat64(Node* a) {
+    return NewNode(machine()->ChangeInt32ToFloat64(), a);
+  }
+  Node* ChangeUint32ToFloat64(Node* a) {
+    return NewNode(machine()->ChangeUint32ToFloat64(), a);
+  }
+  Node* ChangeFloat64ToInt32(Node* a) {
+    return NewNode(machine()->ChangeFloat64ToInt32(), a);
+  }
+  Node* ChangeFloat64ToUint32(Node* a) {
+    return NewNode(machine()->ChangeFloat64ToUint32(), a);
+  }
+  Node* ChangeInt32ToInt64(Node* a) {
+    return NewNode(machine()->ChangeInt32ToInt64(), a);
+  }
+  Node* ChangeUint32ToUint64(Node* a) {
+    return NewNode(machine()->ChangeUint32ToUint64(), a);
+  }
+  Node* TruncateFloat64ToInt32(Node* a) {
+    return NewNode(machine()->TruncateFloat64ToInt32(), a);
+  }
+  Node* TruncateInt64ToInt32(Node* a) {
+    return NewNode(machine()->TruncateInt64ToInt32(), a);
+  }
+
+  // Parameters.
+  Node* Parameter(size_t index);
+
+  // Control flow.
+  Label* Exit();
+  void Goto(Label* label);
+  void Branch(Node* condition, Label* true_val, Label* false_val);
+  // Call through CallFunctionStub with lazy deopt and frame-state.
+  Node* CallFunctionStub0(Node* function, Node* receiver, Node* context,
+                          Node* frame_state, CallFunctionFlags flags);
+  // Call to a JS function with zero parameters.
+  Node* CallJS0(Node* function, Node* receiver, Node* context,
+                Node* frame_state);
+  // Call to a runtime function with zero parameters.
+  Node* CallRuntime1(Runtime::FunctionId function, Node* arg0, Node* context,
+                     Node* frame_state);
+  void Return(Node* value);
+  void Bind(Label* label);
+  void Deoptimize(Node* state);
+
+  // Variables.
+  Node* Phi(MachineType type, Node* n1, Node* n2) {
+    return NewNode(common()->Phi(type, 2), n1, n2);
+  }
+  Node* Phi(MachineType type, Node* n1, Node* n2, Node* n3) {
+    return NewNode(common()->Phi(type, 3), n1, n2, n3);
+  }
+  Node* Phi(MachineType type, Node* n1, Node* n2, Node* n3, Node* n4) {
+    return NewNode(common()->Phi(type, 4), n1, n2, n3, n4);
+  }
+
+  // MachineAssembler is invalid after export.
+  Schedule* Export();
+
+ protected:
+  virtual Node* MakeNode(const Operator* op, int input_count,
+                         Node** inputs) FINAL;
+
+  bool ScheduleValid() { return schedule_ != NULL; }
+
+  Schedule* schedule() {
+    DCHECK(ScheduleValid());
+    return schedule_;
+  }
+
+ private:
+  BasicBlock* Use(Label* label);
+  BasicBlock* EnsureBlock(Label* label);
+  BasicBlock* CurrentBlock();
+
+  Schedule* schedule_;
+  MachineOperatorBuilder machine_;
+  CommonOperatorBuilder common_;
+  MachineSignature* machine_sig_;
+  CallDescriptor* call_descriptor_;
+  Node** parameters_;
+  Label exit_label_;
+  BasicBlock* current_block_;
+
+  DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
+};
+
+}  // namespace compiler
+}  // namespace internal
+}  // namespace v8
+
+#endif  // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_