Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/elements.h b/src/elements.h
index ff97c08..d0bddf9 100644
--- a/src/elements.h
+++ b/src/elements.h
@@ -1,36 +1,14 @@
 // Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-//     * Redistributions of source code must retain the above copyright
-//       notice, this list of conditions and the following disclaimer.
-//     * Redistributions in binary form must reproduce the above
-//       copyright notice, this list of conditions and the following
-//       disclaimer in the documentation and/or other materials provided
-//       with the distribution.
-//     * Neither the name of Google Inc. nor the names of its
-//       contributors may be used to endorse or promote products derived
-//       from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
 
 #ifndef V8_ELEMENTS_H_
 #define V8_ELEMENTS_H_
 
-#include "objects.h"
-#include "heap.h"
-#include "isolate.h"
+#include "src/elements-kind.h"
+#include "src/heap/heap.h"
+#include "src/isolate.h"
+#include "src/objects.h"
 
 namespace v8 {
 namespace internal {
@@ -45,33 +23,90 @@
   virtual ElementsKind kind() const = 0;
   const char* name() const { return name_; }
 
+  // Checks the elements of an object for consistency, asserting when a problem
+  // is found.
+  virtual void Validate(Handle<JSObject> obj) = 0;
+
   // Returns true if a holder contains an element with the specified key
   // without iterating up the prototype chain.  The caller can optionally pass
   // in the backing store to use for the check, which must be compatible with
   // the ElementsKind of the ElementsAccessor. If backing_store is NULL, the
   // holder->elements() is used as the backing store.
-  virtual bool HasElement(Object* receiver,
-                          JSObject* holder,
-                          uint32_t key,
-                          FixedArrayBase* backing_store = NULL) = 0;
+  virtual bool HasElement(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key,
+      Handle<FixedArrayBase> backing_store) = 0;
+
+  inline bool HasElement(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key) {
+    return HasElement(receiver, holder, key, handle(holder->elements()));
+  }
 
   // Returns the element with the specified key or undefined if there is no such
   // element. This method doesn't iterate up the prototype chain.  The caller
   // can optionally pass in the backing store to use for the check, which must
   // be compatible with the ElementsKind of the ElementsAccessor. If
   // backing_store is NULL, the holder->elements() is used as the backing store.
-  virtual MaybeObject* Get(Object* receiver,
-                           JSObject* holder,
-                           uint32_t key,
-                           FixedArrayBase* backing_store = NULL) = 0;
+  MUST_USE_RESULT virtual MaybeHandle<Object> Get(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key,
+      Handle<FixedArrayBase> backing_store) = 0;
+
+  MUST_USE_RESULT inline MaybeHandle<Object> Get(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key) {
+    return Get(receiver, holder, key, handle(holder->elements()));
+  }
+
+  // Returns an element's attributes, or ABSENT if there is no such
+  // element. This method doesn't iterate up the prototype chain.  The caller
+  // can optionally pass in the backing store to use for the check, which must
+  // be compatible with the ElementsKind of the ElementsAccessor. If
+  // backing_store is NULL, the holder->elements() is used as the backing store.
+  MUST_USE_RESULT virtual PropertyAttributes GetAttributes(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key,
+      Handle<FixedArrayBase> backing_store) = 0;
+
+  MUST_USE_RESULT inline PropertyAttributes GetAttributes(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key) {
+    return GetAttributes(receiver, holder, key, handle(holder->elements()));
+  }
+
+  // Returns an element's accessors, or NULL if the element does not exist or
+  // is plain. This method doesn't iterate up the prototype chain.  The caller
+  // can optionally pass in the backing store to use for the check, which must
+  // be compatible with the ElementsKind of the ElementsAccessor. If
+  // backing_store is NULL, the holder->elements() is used as the backing store.
+  MUST_USE_RESULT virtual MaybeHandle<AccessorPair> GetAccessorPair(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key,
+      Handle<FixedArrayBase> backing_store) = 0;
+
+  MUST_USE_RESULT inline MaybeHandle<AccessorPair> GetAccessorPair(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      uint32_t key) {
+    return GetAccessorPair(receiver, holder, key, handle(holder->elements()));
+  }
 
   // Modifies the length data property as specified for JSArrays and resizes the
   // underlying backing store accordingly. The method honors the semantics of
   // changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
   // have non-deletable elements can only be shrunk to the size of highest
   // element that is non-deletable.
-  virtual MaybeObject* SetLength(JSArray* holder,
-                                 Object* new_length) = 0;
+  MUST_USE_RESULT virtual MaybeHandle<Object> SetLength(
+      Handle<JSArray> holder,
+      Handle<Object> new_length) = 0;
 
   // Modifies both the length and capacity of a JSArray, resizing the underlying
   // backing store as necessary. This method does NOT honor the semantics of
@@ -79,14 +114,16 @@
   // elements. This method should only be called for array expansion OR by
   // runtime JavaScript code that use InternalArrays and don't care about
   // EcmaScript 5.1 semantics.
-  virtual MaybeObject* SetCapacityAndLength(JSArray* array,
-                                            int capacity,
-                                            int length) = 0;
+  virtual void SetCapacityAndLength(
+      Handle<JSArray> array,
+      int capacity,
+      int length) = 0;
 
   // Deletes an element in an object, returning a new elements backing store.
-  virtual MaybeObject* Delete(JSObject* holder,
-                              uint32_t key,
-                              JSReceiver::DeleteMode mode) = 0;
+  MUST_USE_RESULT virtual MaybeHandle<Object> Delete(
+      Handle<JSObject> holder,
+      uint32_t key,
+      JSReceiver::DeleteMode mode) = 0;
 
   // If kCopyToEnd is specified as the copy_size to CopyElements, it copies all
   // of elements from source after source_start to the destination array.
@@ -101,41 +138,62 @@
   // the source JSObject or JSArray in source_holder. If the holder's backing
   // store is available, it can be passed in source and source_holder is
   // ignored.
-  virtual MaybeObject* CopyElements(JSObject* source_holder,
-                                    uint32_t source_start,
-                                    FixedArrayBase* destination,
-                                    ElementsKind destination_kind,
-                                    uint32_t destination_start,
-                                    int copy_size,
-                                    FixedArrayBase* source = NULL) = 0;
+  virtual void CopyElements(
+      Handle<FixedArrayBase> source,
+      uint32_t source_start,
+      ElementsKind source_kind,
+      Handle<FixedArrayBase> destination,
+      uint32_t destination_start,
+      int copy_size) = 0;
 
-  MaybeObject* CopyElements(JSObject* from_holder,
-                            FixedArrayBase* to,
-                            ElementsKind to_kind,
-                            FixedArrayBase* from = NULL) {
-    return CopyElements(from_holder, 0, to, to_kind, 0,
-                        kCopyToEndAndInitializeToHole, from);
+  // TODO(ishell): Keeping |source_holder| parameter in a non-handlified form
+  // helps avoiding ArrayConcat() builtin performance degradation.
+  // Revisit this later.
+  virtual void CopyElements(
+      JSObject* source_holder,
+      uint32_t source_start,
+      ElementsKind source_kind,
+      Handle<FixedArrayBase> destination,
+      uint32_t destination_start,
+      int copy_size) = 0;
+
+  inline void CopyElements(
+      Handle<JSObject> from_holder,
+      Handle<FixedArrayBase> to,
+      ElementsKind from_kind) {
+    CopyElements(
+      *from_holder, 0, from_kind, to, 0, kCopyToEndAndInitializeToHole);
   }
 
-  virtual MaybeObject* AddElementsToFixedArray(Object* receiver,
-                                               JSObject* holder,
-                                               FixedArray* to,
-                                               FixedArrayBase* from = NULL) = 0;
+  MUST_USE_RESULT virtual MaybeHandle<FixedArray> AddElementsToFixedArray(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      Handle<FixedArray> to,
+      Handle<FixedArrayBase> from) = 0;
+
+  MUST_USE_RESULT inline MaybeHandle<FixedArray> AddElementsToFixedArray(
+      Handle<Object> receiver,
+      Handle<JSObject> holder,
+      Handle<FixedArray> to) {
+    return AddElementsToFixedArray(
+        receiver, holder, to, handle(holder->elements()));
+  }
 
   // Returns a shared ElementsAccessor for the specified ElementsKind.
   static ElementsAccessor* ForKind(ElementsKind elements_kind) {
-    ASSERT(elements_kind < kElementsKindCount);
+    DCHECK(elements_kind < kElementsKindCount);
     return elements_accessors_[elements_kind];
   }
 
-  static ElementsAccessor* ForArray(FixedArrayBase* array);
+  static ElementsAccessor* ForArray(Handle<FixedArrayBase> array);
 
   static void InitializeOncePerProcess();
+  static void TearDown();
 
  protected:
-  friend class NonStrictArgumentsElementsAccessor;
+  friend class SloppyArgumentsElementsAccessor;
 
-  virtual uint32_t GetCapacity(FixedArrayBase* backing_store) = 0;
+  virtual uint32_t GetCapacity(Handle<FixedArrayBase> backing_store) = 0;
 
   // Element handlers distinguish between indexes and keys when they manipulate
   // elements.  Indexes refer to elements in terms of their location in the
@@ -145,7 +203,7 @@
   // keys are equivalent to indexes, and GetKeyForIndex returns the same value
   // it is passed. In the NumberDictionary ElementsAccessor, GetKeyForIndex maps
   // the index to a key using the KeyAt method on the NumberDictionary.
-  virtual uint32_t GetKeyForIndex(FixedArrayBase* backing_store,
+  virtual uint32_t GetKeyForIndex(Handle<FixedArrayBase> backing_store,
                                   uint32_t index) = 0;
 
  private:
@@ -155,15 +213,12 @@
   DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
 };
 
+void CheckArrayAbuse(Handle<JSObject> obj, const char* op, uint32_t key,
+                     bool allow_appending = false);
 
-void CopyObjectToObjectElements(FixedArray* from_obj,
-                                ElementsKind from_kind,
-                                uint32_t from_start,
-                                FixedArray* to_obj,
-                                ElementsKind to_kind,
-                                uint32_t to_start,
-                                int copy_size);
-
+MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements(
+    Handle<JSArray> array,
+    Arguments* args);
 
 } }  // namespace v8::internal