Upgrade to 3.29
Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.
Bug: 17370214
Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/ia32/frames-ia32.h b/src/ia32/frames-ia32.h
index 9e51857..1290ad6 100644
--- a/src/ia32/frames-ia32.h
+++ b/src/ia32/frames-ia32.h
@@ -1,29 +1,6 @@
// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
#ifndef V8_IA32_FRAMES_IA32_H_
#define V8_IA32_FRAMES_IA32_H_
@@ -47,27 +24,17 @@
const int kNumJSCallerSaved = 5;
-typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
-
// Number of registers for which space is reserved in safepoints.
const int kNumSafepointRegisters = 8;
+const int kNoAlignmentPadding = 0;
+const int kAlignmentPaddingPushed = 2;
+const int kAlignmentZapValue = 0x12345678; // Not heap object tagged.
+
// ----------------------------------------------------
-class StackHandlerConstants : public AllStatic {
- public:
- static const int kNextOffset = 0 * kPointerSize;
- static const int kCodeOffset = 1 * kPointerSize;
- static const int kStateOffset = 2 * kPointerSize;
- static const int kContextOffset = 3 * kPointerSize;
- static const int kFPOffset = 4 * kPointerSize;
-
- static const int kSize = kFPOffset + kPointerSize;
-};
-
-
class EntryFrameConstants : public AllStatic {
public:
static const int kCallerFPOffset = -6 * kPointerSize;
@@ -81,6 +48,8 @@
class ExitFrameConstants : public AllStatic {
public:
+ static const int kFrameSize = 2 * kPointerSize;
+
static const int kCodeOffset = -2 * kPointerSize;
static const int kSPOffset = -1 * kPointerSize;
@@ -90,22 +59,8 @@
// FP-relative displacement of the caller's SP. It points just
// below the saved PC.
static const int kCallerSPDisplacement = +2 * kPointerSize;
-};
-
-class StandardFrameConstants : public AllStatic {
- public:
- // Fixed part of the frame consists of return address, caller fp,
- // context and function.
- // StandardFrame::IterateExpressions assumes that kContextOffset is the last
- // object pointer.
- static const int kFixedFrameSize = 4 * kPointerSize;
- static const int kExpressionsOffset = -3 * kPointerSize;
- static const int kMarkerOffset = -2 * kPointerSize;
- static const int kContextOffset = -1 * kPointerSize;
- static const int kCallerFPOffset = 0 * kPointerSize;
- static const int kCallerPCOffset = +1 * kPointerSize;
- static const int kCallerSPOffset = +2 * kPointerSize;
+ static const int kConstantPoolOffset = 0; // Not used
};
@@ -119,19 +74,37 @@
// Caller SP-relative.
static const int kParam0Offset = -2 * kPointerSize;
static const int kReceiverOffset = -1 * kPointerSize;
+
+ static const int kDynamicAlignmentStateOffset = kLocal0Offset;
};
class ArgumentsAdaptorFrameConstants : public AllStatic {
public:
+ // FP-relative.
static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
+
static const int kFrameSize =
StandardFrameConstants::kFixedFrameSize + kPointerSize;
};
+class ConstructFrameConstants : public AllStatic {
+ public:
+ // FP-relative.
+ static const int kImplicitReceiverOffset = -5 * kPointerSize;
+ static const int kConstructorOffset = kMinInt;
+ static const int kLengthOffset = -4 * kPointerSize;
+ static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
+
+ static const int kFrameSize =
+ StandardFrameConstants::kFixedFrameSize + 3 * kPointerSize;
+};
+
+
class InternalFrameConstants : public AllStatic {
public:
+ // FP-relative.
static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
};
@@ -142,6 +115,11 @@
}
+inline void StackHandler::SetFp(Address slot, Address fp) {
+ Memory::Address_at(slot) = fp;
+}
+
+
} } // namespace v8::internal
#endif // V8_IA32_FRAMES_IA32_H_