Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/ic/ic.h b/src/ic/ic.h
new file mode 100644
index 0000000..d86d2b7
--- /dev/null
+++ b/src/ic/ic.h
@@ -0,0 +1,698 @@
+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_IC_H_
+#define V8_IC_H_
+
+#include "src/ic/ic-state.h"
+#include "src/macro-assembler.h"
+
+namespace v8 {
+namespace internal {
+
+
+// IC_UTIL_LIST defines all utility functions called from generated
+// inline caching code. The argument for the macro, ICU, is the function name.
+#define IC_UTIL_LIST(ICU)              \
+  ICU(LoadIC_Miss)                     \
+  ICU(KeyedLoadIC_Miss)                \
+  ICU(CallIC_Miss)                     \
+  ICU(CallIC_Customization_Miss)       \
+  ICU(StoreIC_Miss)                    \
+  ICU(StoreIC_Slow)                    \
+  ICU(SharedStoreIC_ExtendStorage)     \
+  ICU(KeyedStoreIC_Miss)               \
+  ICU(KeyedStoreIC_Slow)               \
+  /* Utilities for IC stubs. */        \
+  ICU(StoreCallbackProperty)           \
+  ICU(LoadPropertyWithInterceptorOnly) \
+  ICU(LoadPropertyWithInterceptor)     \
+  ICU(LoadElementWithInterceptor)      \
+  ICU(StorePropertyWithInterceptor)    \
+  ICU(CompareIC_Miss)                  \
+  ICU(BinaryOpIC_Miss)                 \
+  ICU(CompareNilIC_Miss)               \
+  ICU(Unreachable)                     \
+  ICU(ToBooleanIC_Miss)
+//
+// IC is the base class for LoadIC, StoreIC, KeyedLoadIC, and KeyedStoreIC.
+//
+class IC {
+ public:
+  // The ids for utility called from the generated code.
+  enum UtilityId {
+#define CONST_NAME(name) k##name,
+    IC_UTIL_LIST(CONST_NAME)
+#undef CONST_NAME
+    kUtilityCount
+  };
+
+  // Looks up the address of the named utility.
+  static Address AddressFromUtilityId(UtilityId id);
+
+  // Alias the inline cache state type to make the IC code more readable.
+  typedef InlineCacheState State;
+
+  // The IC code is either invoked with no extra frames on the stack
+  // or with a single extra frame for supporting calls.
+  enum FrameDepth { NO_EXTRA_FRAME = 0, EXTRA_CALL_FRAME = 1 };
+
+  // Construct the IC structure with the given number of extra
+  // JavaScript frames on the stack.
+  IC(FrameDepth depth, Isolate* isolate);
+  virtual ~IC() {}
+
+  State state() const { return state_; }
+  inline Address address() const;
+
+  // Compute the current IC state based on the target stub, receiver and name.
+  void UpdateState(Handle<Object> receiver, Handle<Object> name);
+
+  bool IsNameCompatibleWithPrototypeFailure(Handle<Object> name);
+  void MarkPrototypeFailure(Handle<Object> name) {
+    DCHECK(IsNameCompatibleWithPrototypeFailure(name));
+    state_ = PROTOTYPE_FAILURE;
+  }
+
+  // If the stub contains weak maps then this function adds the stub to
+  // the dependent code array of each weak map.
+  static void RegisterWeakMapDependency(Handle<Code> stub);
+
+  // This function is called when a weak map in the stub is dying,
+  // invalidates the stub by setting maps in it to undefined.
+  static void InvalidateMaps(Code* stub);
+
+  // Clear the inline cache to initial state.
+  static void Clear(Isolate* isolate, Address address,
+                    ConstantPoolArray* constant_pool);
+
+#ifdef DEBUG
+  bool IsLoadStub() const {
+    return target()->is_load_stub() || target()->is_keyed_load_stub();
+  }
+
+  bool IsStoreStub() const {
+    return target()->is_store_stub() || target()->is_keyed_store_stub();
+  }
+
+  bool IsCallStub() const { return target()->is_call_stub(); }
+#endif
+
+  template <class TypeClass>
+  static JSFunction* GetRootConstructor(TypeClass* type,
+                                        Context* native_context);
+  static inline Handle<Map> GetHandlerCacheHolder(HeapType* type,
+                                                  bool receiver_is_holder,
+                                                  Isolate* isolate,
+                                                  CacheHolderFlag* flag);
+  static inline Handle<Map> GetICCacheHolder(HeapType* type, Isolate* isolate,
+                                             CacheHolderFlag* flag);
+
+  static bool IsCleared(Code* code) {
+    InlineCacheState state = code->ic_state();
+    return state == UNINITIALIZED || state == PREMONOMORPHIC;
+  }
+
+  // Utility functions to convert maps to types and back. There are two special
+  // cases:
+  // - The heap_number_map is used as a marker which includes heap numbers as
+  //   well as smis.
+  // - The oddball map is only used for booleans.
+  static Handle<Map> TypeToMap(HeapType* type, Isolate* isolate);
+  template <class T>
+  static typename T::TypeHandle MapToType(Handle<Map> map,
+                                          typename T::Region* region);
+
+  static Handle<HeapType> CurrentTypeOf(Handle<Object> object,
+                                        Isolate* isolate);
+
+ protected:
+  // Get the call-site target; used for determining the state.
+  Handle<Code> target() const { return target_; }
+
+  Address fp() const { return fp_; }
+  Address pc() const { return *pc_address_; }
+  Isolate* isolate() const { return isolate_; }
+
+  // Get the shared function info of the caller.
+  SharedFunctionInfo* GetSharedFunctionInfo() const;
+  // Get the code object of the caller.
+  Code* GetCode() const;
+  // Get the original (non-breakpointed) code object of the caller.
+  Code* GetOriginalCode() const;
+
+  // Set the call-site target.
+  inline void set_target(Code* code);
+  bool is_target_set() { return target_set_; }
+
+  char TransitionMarkFromState(IC::State state);
+  void TraceIC(const char* type, Handle<Object> name);
+  void TraceIC(const char* type, Handle<Object> name, State old_state,
+               State new_state);
+
+  MaybeHandle<Object> TypeError(const char* type, Handle<Object> object,
+                                Handle<Object> key);
+  MaybeHandle<Object> ReferenceError(const char* type, Handle<Name> name);
+
+  // Access the target code for the given IC address.
+  static inline Code* GetTargetAtAddress(Address address,
+                                         ConstantPoolArray* constant_pool);
+  static inline void SetTargetAtAddress(Address address, Code* target,
+                                        ConstantPoolArray* constant_pool);
+  static void OnTypeFeedbackChanged(Isolate* isolate, Address address,
+                                    State old_state, State new_state,
+                                    bool target_remains_ic_stub);
+  static void PostPatching(Address address, Code* target, Code* old_target);
+
+  // Compute the handler either by compiling or by retrieving a cached version.
+  Handle<Code> ComputeHandler(LookupIterator* lookup,
+                              Handle<Object> value = Handle<Code>::null());
+  virtual Handle<Code> CompileHandler(LookupIterator* lookup,
+                                      Handle<Object> value,
+                                      CacheHolderFlag cache_holder) {
+    UNREACHABLE();
+    return Handle<Code>::null();
+  }
+
+  void UpdateMonomorphicIC(Handle<Code> handler, Handle<Name> name);
+  bool UpdatePolymorphicIC(Handle<Name> name, Handle<Code> code);
+  void UpdateMegamorphicCache(HeapType* type, Name* name, Code* code);
+
+  void CopyICToMegamorphicCache(Handle<Name> name);
+  bool IsTransitionOfMonomorphicTarget(Map* source_map, Map* target_map);
+  void PatchCache(Handle<Name> name, Handle<Code> code);
+  Code::Kind kind() const { return kind_; }
+  Code::Kind handler_kind() const {
+    if (kind_ == Code::KEYED_LOAD_IC) return Code::LOAD_IC;
+    DCHECK(kind_ == Code::LOAD_IC || kind_ == Code::STORE_IC ||
+           kind_ == Code::KEYED_STORE_IC);
+    return kind_;
+  }
+  virtual Handle<Code> megamorphic_stub() {
+    UNREACHABLE();
+    return Handle<Code>::null();
+  }
+
+  bool TryRemoveInvalidPrototypeDependentStub(Handle<Object> receiver,
+                                              Handle<String> name);
+
+  ExtraICState extra_ic_state() const { return extra_ic_state_; }
+  void set_extra_ic_state(ExtraICState state) { extra_ic_state_ = state; }
+
+  Handle<HeapType> receiver_type() { return receiver_type_; }
+  void update_receiver_type(Handle<Object> receiver) {
+    receiver_type_ = CurrentTypeOf(receiver, isolate_);
+  }
+
+  void TargetMaps(MapHandleList* list) {
+    FindTargetMaps();
+    for (int i = 0; i < target_maps_.length(); i++) {
+      list->Add(target_maps_.at(i));
+    }
+  }
+
+  void TargetTypes(TypeHandleList* list) {
+    FindTargetMaps();
+    for (int i = 0; i < target_maps_.length(); i++) {
+      list->Add(MapToType<HeapType>(target_maps_.at(i), isolate_));
+    }
+  }
+
+  Map* FirstTargetMap() {
+    FindTargetMaps();
+    return target_maps_.length() > 0 ? *target_maps_.at(0) : NULL;
+  }
+
+ protected:
+  inline void UpdateTarget();
+
+ private:
+  inline Code* raw_target() const;
+  inline ConstantPoolArray* constant_pool() const;
+  inline ConstantPoolArray* raw_constant_pool() const;
+
+  void FindTargetMaps() {
+    if (target_maps_set_) return;
+    target_maps_set_ = true;
+    if (state_ == MONOMORPHIC) {
+      Map* map = target_->FindFirstMap();
+      if (map != NULL) target_maps_.Add(handle(map));
+    } else if (state_ != UNINITIALIZED && state_ != PREMONOMORPHIC) {
+      target_->FindAllMaps(&target_maps_);
+    }
+  }
+
+  // Frame pointer for the frame that uses (calls) the IC.
+  Address fp_;
+
+  // All access to the program counter of an IC structure is indirect
+  // to make the code GC safe. This feature is crucial since
+  // GetProperty and SetProperty are called and they in turn might
+  // invoke the garbage collector.
+  Address* pc_address_;
+
+  Isolate* isolate_;
+
+  // The constant pool of the code which originally called the IC (which might
+  // be for the breakpointed copy of the original code).
+  Handle<ConstantPoolArray> raw_constant_pool_;
+
+  // The original code target that missed.
+  Handle<Code> target_;
+  bool target_set_;
+  State state_;
+  Code::Kind kind_;
+  Handle<HeapType> receiver_type_;
+  MaybeHandle<Code> maybe_handler_;
+
+  ExtraICState extra_ic_state_;
+  MapHandleList target_maps_;
+  bool target_maps_set_;
+
+  DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
+};
+
+
+// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
+// cannot make forward declarations to an enum.
+class IC_Utility {
+ public:
+  explicit IC_Utility(IC::UtilityId id)
+      : address_(IC::AddressFromUtilityId(id)), id_(id) {}
+
+  Address address() const { return address_; }
+
+  IC::UtilityId id() const { return id_; }
+
+ private:
+  Address address_;
+  IC::UtilityId id_;
+};
+
+
+class CallIC : public IC {
+ public:
+  explicit CallIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
+
+  void PatchMegamorphic(Handle<Object> function,
+                        Handle<TypeFeedbackVector> vector, Handle<Smi> slot);
+
+  void HandleMiss(Handle<Object> receiver, Handle<Object> function,
+                  Handle<TypeFeedbackVector> vector, Handle<Smi> slot);
+
+  // Returns true if a custom handler was installed.
+  bool DoCustomHandler(Handle<Object> receiver, Handle<Object> function,
+                       Handle<TypeFeedbackVector> vector, Handle<Smi> slot,
+                       const CallICState& state);
+
+  // Code generator routines.
+  static Handle<Code> initialize_stub(Isolate* isolate, int argc,
+                                      CallICState::CallType call_type);
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+ private:
+  inline IC::State FeedbackToState(Handle<TypeFeedbackVector> vector,
+                                   Handle<Smi> slot) const;
+};
+
+
+class LoadIC : public IC {
+ public:
+  static ExtraICState ComputeExtraICState(ContextualMode contextual_mode) {
+    return LoadICState(contextual_mode).GetExtraICState();
+  }
+
+  ContextualMode contextual_mode() const {
+    return LoadICState::GetContextualMode(extra_ic_state());
+  }
+
+  explicit LoadIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
+    DCHECK(IsLoadStub());
+  }
+
+  // Returns if this IC is for contextual (no explicit receiver)
+  // access to properties.
+  bool IsUndeclaredGlobal(Handle<Object> receiver) {
+    if (receiver->IsGlobalObject()) {
+      return contextual_mode() == CONTEXTUAL;
+    } else {
+      DCHECK(contextual_mode() != CONTEXTUAL);
+      return false;
+    }
+  }
+
+  // Code generator routines.
+  static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
+  static void GeneratePreMonomorphic(MacroAssembler* masm) {
+    GenerateMiss(masm);
+  }
+  static void GenerateMiss(MacroAssembler* masm);
+  static void GenerateNormal(MacroAssembler* masm);
+  static void GenerateRuntimeGetProperty(MacroAssembler* masm);
+
+  static Handle<Code> initialize_stub(Isolate* isolate,
+                                      ExtraICState extra_state);
+
+  MUST_USE_RESULT MaybeHandle<Object> Load(Handle<Object> object,
+                                           Handle<Name> name);
+
+ protected:
+  inline void set_target(Code* code);
+
+  Handle<Code> slow_stub() const {
+    if (kind() == Code::LOAD_IC) {
+      return isolate()->builtins()->LoadIC_Slow();
+    } else {
+      DCHECK_EQ(Code::KEYED_LOAD_IC, kind());
+      return isolate()->builtins()->KeyedLoadIC_Slow();
+    }
+  }
+
+  virtual Handle<Code> megamorphic_stub() OVERRIDE;
+
+  // Update the inline cache and the global stub cache based on the
+  // lookup result.
+  void UpdateCaches(LookupIterator* lookup);
+
+  virtual Handle<Code> CompileHandler(LookupIterator* lookup,
+                                      Handle<Object> unused,
+                                      CacheHolderFlag cache_holder);
+
+ private:
+  virtual Handle<Code> pre_monomorphic_stub() const;
+  static Handle<Code> pre_monomorphic_stub(Isolate* isolate,
+                                           ExtraICState extra_state);
+
+  Handle<Code> SimpleFieldLoad(FieldIndex index);
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  friend class IC;
+};
+
+
+class KeyedLoadIC : public LoadIC {
+ public:
+  explicit KeyedLoadIC(FrameDepth depth, Isolate* isolate)
+      : LoadIC(depth, isolate) {
+    DCHECK(target()->is_keyed_load_stub());
+  }
+
+  MUST_USE_RESULT MaybeHandle<Object> Load(Handle<Object> object,
+                                           Handle<Object> key);
+
+  // Code generator routines.
+  static void GenerateMiss(MacroAssembler* masm);
+  static void GenerateRuntimeGetProperty(MacroAssembler* masm);
+  static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
+  static void GeneratePreMonomorphic(MacroAssembler* masm) {
+    GenerateMiss(masm);
+  }
+  static void GenerateGeneric(MacroAssembler* masm);
+  static void GenerateString(MacroAssembler* masm);
+
+  // Bit mask to be tested against bit field for the cases when
+  // generic stub should go into slow case.
+  // Access check is necessary explicitly since generic stub does not perform
+  // map checks.
+  static const int kSlowCaseBitFieldMask =
+      (1 << Map::kIsAccessCheckNeeded) | (1 << Map::kHasIndexedInterceptor);
+
+  static Handle<Code> generic_stub(Isolate* isolate);
+  static Handle<Code> pre_monomorphic_stub(Isolate* isolate);
+
+ protected:
+  Handle<Code> LoadElementStub(Handle<JSObject> receiver);
+  virtual Handle<Code> pre_monomorphic_stub() const {
+    return pre_monomorphic_stub(isolate());
+  }
+
+ private:
+  Handle<Code> generic_stub() const { return generic_stub(isolate()); }
+  Handle<Code> string_stub() {
+    return isolate()->builtins()->KeyedLoadIC_String();
+  }
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  friend class IC;
+};
+
+
+class StoreIC : public IC {
+ public:
+  class StrictModeState : public BitField<StrictMode, 1, 1> {};
+  static ExtraICState ComputeExtraICState(StrictMode flag) {
+    return StrictModeState::encode(flag);
+  }
+  static StrictMode GetStrictMode(ExtraICState state) {
+    return StrictModeState::decode(state);
+  }
+
+  // For convenience, a statically declared encoding of strict mode extra
+  // IC state.
+  static const ExtraICState kStrictModeState = 1 << StrictModeState::kShift;
+
+  StoreIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
+    DCHECK(IsStoreStub());
+  }
+
+  StrictMode strict_mode() const {
+    return StrictModeState::decode(extra_ic_state());
+  }
+
+  // Code generators for stub routines. Only called once at startup.
+  static void GenerateSlow(MacroAssembler* masm);
+  static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
+  static void GeneratePreMonomorphic(MacroAssembler* masm) {
+    GenerateMiss(masm);
+  }
+  static void GenerateMiss(MacroAssembler* masm);
+  static void GenerateMegamorphic(MacroAssembler* masm);
+  static void GenerateNormal(MacroAssembler* masm);
+  static void GenerateRuntimeSetProperty(MacroAssembler* masm,
+                                         StrictMode strict_mode);
+
+  static Handle<Code> initialize_stub(Isolate* isolate, StrictMode strict_mode);
+
+  MUST_USE_RESULT MaybeHandle<Object> Store(
+      Handle<Object> object, Handle<Name> name, Handle<Object> value,
+      JSReceiver::StoreFromKeyed store_mode =
+          JSReceiver::CERTAINLY_NOT_STORE_FROM_KEYED);
+
+  bool LookupForWrite(LookupIterator* it, Handle<Object> value,
+                      JSReceiver::StoreFromKeyed store_mode);
+
+ protected:
+  virtual Handle<Code> megamorphic_stub() OVERRIDE;
+
+  // Stub accessors.
+  Handle<Code> generic_stub() const;
+
+  Handle<Code> slow_stub() const;
+
+  virtual Handle<Code> pre_monomorphic_stub() const {
+    return pre_monomorphic_stub(isolate(), strict_mode());
+  }
+
+  static Handle<Code> pre_monomorphic_stub(Isolate* isolate,
+                                           StrictMode strict_mode);
+
+  // Update the inline cache and the global stub cache based on the
+  // lookup result.
+  void UpdateCaches(LookupIterator* lookup, Handle<Object> value,
+                    JSReceiver::StoreFromKeyed store_mode);
+  virtual Handle<Code> CompileHandler(LookupIterator* lookup,
+                                      Handle<Object> value,
+                                      CacheHolderFlag cache_holder);
+
+ private:
+  inline void set_target(Code* code);
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  friend class IC;
+};
+
+
+enum KeyedStoreCheckMap { kDontCheckMap, kCheckMap };
+
+
+enum KeyedStoreIncrementLength { kDontIncrementLength, kIncrementLength };
+
+
+class KeyedStoreIC : public StoreIC {
+ public:
+  // ExtraICState bits (building on IC)
+  // ExtraICState bits
+  class ExtraICStateKeyedAccessStoreMode
+      : public BitField<KeyedAccessStoreMode, 2, 4> {};  // NOLINT
+
+  static ExtraICState ComputeExtraICState(StrictMode flag,
+                                          KeyedAccessStoreMode mode) {
+    return StrictModeState::encode(flag) |
+           ExtraICStateKeyedAccessStoreMode::encode(mode);
+  }
+
+  static KeyedAccessStoreMode GetKeyedAccessStoreMode(
+      ExtraICState extra_state) {
+    return ExtraICStateKeyedAccessStoreMode::decode(extra_state);
+  }
+
+  KeyedStoreIC(FrameDepth depth, Isolate* isolate) : StoreIC(depth, isolate) {
+    DCHECK(target()->is_keyed_store_stub());
+  }
+
+  MUST_USE_RESULT MaybeHandle<Object> Store(Handle<Object> object,
+                                            Handle<Object> name,
+                                            Handle<Object> value);
+
+  // Code generators for stub routines.  Only called once at startup.
+  static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
+  static void GeneratePreMonomorphic(MacroAssembler* masm) {
+    GenerateMiss(masm);
+  }
+  static void GenerateMiss(MacroAssembler* masm);
+  static void GenerateSlow(MacroAssembler* masm);
+  static void GenerateGeneric(MacroAssembler* masm, StrictMode strict_mode);
+  static void GenerateSloppyArguments(MacroAssembler* masm);
+
+ protected:
+  virtual Handle<Code> pre_monomorphic_stub() const {
+    return pre_monomorphic_stub(isolate(), strict_mode());
+  }
+  static Handle<Code> pre_monomorphic_stub(Isolate* isolate,
+                                           StrictMode strict_mode) {
+    if (strict_mode == STRICT) {
+      return isolate->builtins()->KeyedStoreIC_PreMonomorphic_Strict();
+    } else {
+      return isolate->builtins()->KeyedStoreIC_PreMonomorphic();
+    }
+  }
+
+  Handle<Code> StoreElementStub(Handle<JSObject> receiver,
+                                KeyedAccessStoreMode store_mode);
+
+ private:
+  inline void set_target(Code* code);
+
+  // Stub accessors.
+  Handle<Code> sloppy_arguments_stub() {
+    return isolate()->builtins()->KeyedStoreIC_SloppyArguments();
+  }
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  KeyedAccessStoreMode GetStoreMode(Handle<JSObject> receiver,
+                                    Handle<Object> key, Handle<Object> value);
+
+  Handle<Map> ComputeTransitionedMap(Handle<Map> map,
+                                     KeyedAccessStoreMode store_mode);
+
+  friend class IC;
+};
+
+
+// Type Recording BinaryOpIC, that records the types of the inputs and outputs.
+class BinaryOpIC : public IC {
+ public:
+  explicit BinaryOpIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
+
+  static Builtins::JavaScript TokenToJSBuiltin(Token::Value op);
+
+  MaybeHandle<Object> Transition(Handle<AllocationSite> allocation_site,
+                                 Handle<Object> left,
+                                 Handle<Object> right) WARN_UNUSED_RESULT;
+};
+
+
+class CompareIC : public IC {
+ public:
+  CompareIC(Isolate* isolate, Token::Value op)
+      : IC(EXTRA_CALL_FRAME, isolate), op_(op) {}
+
+  // Update the inline cache for the given operands.
+  Code* UpdateCaches(Handle<Object> x, Handle<Object> y);
+
+  // Helper function for computing the condition for a compare operation.
+  static Condition ComputeCondition(Token::Value op);
+
+  // Factory method for getting an uninitialized compare stub.
+  static Handle<Code> GetUninitialized(Isolate* isolate, Token::Value op);
+
+ private:
+  static bool HasInlinedSmiCode(Address address);
+
+  bool strict() const { return op_ == Token::EQ_STRICT; }
+  Condition GetCondition() const { return ComputeCondition(op_); }
+
+  static Code* GetRawUninitialized(Isolate* isolate, Token::Value op);
+
+  static void Clear(Isolate* isolate, Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  Token::Value op_;
+
+  friend class IC;
+};
+
+
+class CompareNilIC : public IC {
+ public:
+  explicit CompareNilIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
+
+  Handle<Object> CompareNil(Handle<Object> object);
+
+  static Handle<Code> GetUninitialized();
+
+  static void Clear(Address address, Code* target,
+                    ConstantPoolArray* constant_pool);
+
+  static Handle<Object> DoCompareNilSlow(Isolate* isolate, NilValue nil,
+                                         Handle<Object> object);
+};
+
+
+class ToBooleanIC : public IC {
+ public:
+  explicit ToBooleanIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
+
+  Handle<Object> ToBoolean(Handle<Object> object);
+};
+
+
+// Helper for BinaryOpIC and CompareIC.
+enum InlinedSmiCheck { ENABLE_INLINED_SMI_CHECK, DISABLE_INLINED_SMI_CHECK };
+void PatchInlinedSmiCode(Address address, InlinedSmiCheck check);
+
+DECLARE_RUNTIME_FUNCTION(KeyedLoadIC_MissFromStubFailure);
+DECLARE_RUNTIME_FUNCTION(KeyedStoreIC_MissFromStubFailure);
+DECLARE_RUNTIME_FUNCTION(UnaryOpIC_Miss);
+DECLARE_RUNTIME_FUNCTION(StoreIC_MissFromStubFailure);
+DECLARE_RUNTIME_FUNCTION(ElementsTransitionAndStoreIC_Miss);
+DECLARE_RUNTIME_FUNCTION(BinaryOpIC_Miss);
+DECLARE_RUNTIME_FUNCTION(BinaryOpIC_MissWithAllocationSite);
+DECLARE_RUNTIME_FUNCTION(CompareNilIC_Miss);
+DECLARE_RUNTIME_FUNCTION(ToBooleanIC_Miss);
+DECLARE_RUNTIME_FUNCTION(VectorLoadIC_MissFromStubFailure);
+DECLARE_RUNTIME_FUNCTION(VectorKeyedLoadIC_MissFromStubFailure);
+
+// Support functions for callbacks handlers.
+DECLARE_RUNTIME_FUNCTION(StoreCallbackProperty);
+
+// Support functions for interceptor handlers.
+DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptorOnly);
+DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptor);
+DECLARE_RUNTIME_FUNCTION(LoadElementWithInterceptor);
+DECLARE_RUNTIME_FUNCTION(StorePropertyWithInterceptor);
+}
+}  // namespace v8::internal
+
+#endif  // V8_IC_H_