Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/list-inl.h b/src/list-inl.h
index 7c2c83f..60e8fab 100644
--- a/src/list-inl.h
+++ b/src/list-inl.h
@@ -1,59 +1,38 @@
 // Copyright 2006-2009 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-//     * Redistributions of source code must retain the above copyright
-//       notice, this list of conditions and the following disclaimer.
-//     * Redistributions in binary form must reproduce the above
-//       copyright notice, this list of conditions and the following
-//       disclaimer in the documentation and/or other materials provided
-//       with the distribution.
-//     * Neither the name of Google Inc. nor the names of its
-//       contributors may be used to endorse or promote products derived
-//       from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
 
 #ifndef V8_LIST_INL_H_
 #define V8_LIST_INL_H_
 
-#include "list.h"
+#include "src/list.h"
+
+#include "src/base/platform/platform.h"
 
 namespace v8 {
 namespace internal {
 
 
 template<typename T, class P>
-void List<T, P>::Add(const T& element) {
+void List<T, P>::Add(const T& element, P alloc) {
   if (length_ < capacity_) {
     data_[length_++] = element;
   } else {
-    List<T, P>::ResizeAdd(element);
+    List<T, P>::ResizeAdd(element, alloc);
   }
 }
 
 
 template<typename T, class P>
-void List<T, P>::AddAll(const List<T, P>& other) {
-  AddAll(other.ToVector());
+void List<T, P>::AddAll(const List<T, P>& other, P alloc) {
+  AddAll(other.ToVector(), alloc);
 }
 
 
 template<typename T, class P>
-void List<T, P>::AddAll(const Vector<T>& other) {
+void List<T, P>::AddAll(const Vector<T>& other, P alloc) {
   int result_length = length_ + other.length();
-  if (capacity_ < result_length) Resize(result_length);
+  if (capacity_ < result_length) Resize(result_length, alloc);
   for (int i = 0; i < other.length(); i++) {
     data_[length_ + i] = other.at(i);
   }
@@ -64,29 +43,30 @@
 // Use two layers of inlining so that the non-inlined function can
 // use the same implementation as the inlined version.
 template<typename T, class P>
-void List<T, P>::ResizeAdd(const T& element) {
-  ResizeAddInternal(element);
+void List<T, P>::ResizeAdd(const T& element, P alloc) {
+  ResizeAddInternal(element, alloc);
 }
 
 
 template<typename T, class P>
-void List<T, P>::ResizeAddInternal(const T& element) {
-  ASSERT(length_ >= capacity_);
+void List<T, P>::ResizeAddInternal(const T& element, P alloc) {
+  DCHECK(length_ >= capacity_);
   // Grow the list capacity by 100%, but make sure to let it grow
   // even when the capacity is zero (possible initial case).
   int new_capacity = 1 + 2 * capacity_;
   // Since the element reference could be an element of the list, copy
   // it out of the old backing storage before resizing.
   T temp = element;
-  Resize(new_capacity);
+  Resize(new_capacity, alloc);
   data_[length_++] = temp;
 }
 
 
 template<typename T, class P>
-void List<T, P>::Resize(int new_capacity) {
-  T* new_data = List<T, P>::NewData(new_capacity);
-  memcpy(new_data, data_, capacity_ * sizeof(T));
+void List<T, P>::Resize(int new_capacity, P alloc) {
+  DCHECK_LE(length_, new_capacity);
+  T* new_data = NewData(new_capacity, alloc);
+  MemCopy(new_data, data_, length_ * sizeof(T));
   List<T, P>::DeleteData(data_);
   data_ = new_data;
   capacity_ = new_capacity;
@@ -94,17 +74,24 @@
 
 
 template<typename T, class P>
-Vector<T> List<T, P>::AddBlock(T value, int count) {
+Vector<T> List<T, P>::AddBlock(T value, int count, P alloc) {
   int start = length_;
-  for (int i = 0; i < count; i++) Add(value);
+  for (int i = 0; i < count; i++) Add(value, alloc);
   return Vector<T>(&data_[start], count);
 }
 
 
 template<typename T, class P>
-void List<T, P>::InsertAt(int index, const T& elm) {
-  ASSERT(index >= 0 && index <= length_);
-  Add(elm);
+void List<T, P>::Set(int index, const T& elm) {
+  DCHECK(index >= 0 && index <= length_);
+  data_[index] = elm;
+}
+
+
+template<typename T, class P>
+void List<T, P>::InsertAt(int index, const T& elm, P alloc) {
+  DCHECK(index >= 0 && index <= length_);
+  Add(elm, alloc);
   for (int i = length_ - 1; i > index; --i) {
     data_[i] = data_[i - 1];
   }
@@ -137,19 +124,40 @@
 
 
 template<typename T, class P>
+void List<T, P>::Allocate(int length, P allocator) {
+  DeleteData(data_);
+  Initialize(length, allocator);
+  length_ = length;
+}
+
+
+template<typename T, class P>
 void List<T, P>::Clear() {
   DeleteData(data_);
-  Initialize(0);
+  // We don't call Initialize(0) since that requires passing a Zone,
+  // which we don't really need.
+  data_ = NULL;
+  capacity_ = 0;
+  length_ = 0;
 }
 
 
 template<typename T, class P>
 void List<T, P>::Rewind(int pos) {
+  DCHECK(0 <= pos && pos <= length_);
   length_ = pos;
 }
 
 
 template<typename T, class P>
+void List<T, P>::Trim(P alloc) {
+  if (length_ < capacity_ / 4) {
+    Resize(capacity_ / 2, alloc);
+  }
+}
+
+
+template<typename T, class P>
 void List<T, P>::Iterate(void (*callback)(T* x)) {
   for (int i = 0; i < length_; i++) callback(&data_[i]);
 }
@@ -187,40 +195,39 @@
   ToVector().Sort(cmp);
 #ifdef DEBUG
   for (int i = 1; i < length_; i++)
-    ASSERT(cmp(&data_[i - 1], &data_[i]) <= 0);
+    DCHECK(cmp(&data_[i - 1], &data_[i]) <= 0);
 #endif
 }
 
 
 template<typename T, class P>
 void List<T, P>::Sort() {
-  Sort(PointerValueCompare<T>);
+  ToVector().Sort();
 }
 
 
 template<typename T, class P>
-void List<T, P>::Initialize(int capacity) {
-  ASSERT(capacity >= 0);
-  data_ = (capacity > 0) ? NewData(capacity) : NULL;
+void List<T, P>::Initialize(int capacity, P allocator) {
+  DCHECK(capacity >= 0);
+  data_ = (capacity > 0) ? NewData(capacity, allocator) : NULL;
   capacity_ = capacity;
   length_ = 0;
 }
 
 
-template <typename T>
-int SortedListBSearch(
-    const List<T>& list, T elem, int (*cmp)(const T* x, const T* y)) {
+template <typename T, typename P>
+int SortedListBSearch(const List<T>& list, P cmp) {
   int low = 0;
   int high = list.length() - 1;
   while (low <= high) {
     int mid = (low + high) / 2;
     T mid_elem = list[mid];
 
-    if (cmp(&mid_elem, &elem) > 0) {
+    if (cmp(&mid_elem) > 0) {
       high = mid - 1;
       continue;
     }
-    if (cmp(&mid_elem, &elem) < 0) {
+    if (cmp(&mid_elem) < 0) {
       low = mid + 1;
       continue;
     }
@@ -231,9 +238,21 @@
 }
 
 
+template<typename T>
+class ElementCmp {
+ public:
+  explicit ElementCmp(T e) : elem_(e) {}
+  int operator()(const T* other) {
+    return PointerValueCompare(other, &elem_);
+  }
+ private:
+  T elem_;
+};
+
+
 template <typename T>
 int SortedListBSearch(const List<T>& list, T elem) {
-  return SortedListBSearch<T>(list, elem, PointerValueCompare<T>);
+  return SortedListBSearch<T, ElementCmp<T> > (list, ElementCmp<T>(elem));
 }