Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/v8.cc b/src/v8.cc
index 1157c9d..62c3da4 100644
--- a/src/v8.cc
+++ b/src/v8.cc
@@ -1,150 +1,54 @@
 // Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-//     * Redistributions of source code must retain the above copyright
-//       notice, this list of conditions and the following disclaimer.
-//     * Redistributions in binary form must reproduce the above
-//       copyright notice, this list of conditions and the following
-//       disclaimer in the documentation and/or other materials provided
-//       with the distribution.
-//     * Neither the name of Google Inc. nor the names of its
-//       contributors may be used to endorse or promote products derived
-//       from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
 
-#include "v8.h"
+#include "src/v8.h"
 
-#include "isolate.h"
-#include "elements.h"
-#include "bootstrapper.h"
-#include "debug.h"
-#include "deoptimizer.h"
-#include "heap-profiler.h"
-#include "hydrogen.h"
-#include "lithium-allocator.h"
-#include "log.h"
-#include "once.h"
-#include "platform.h"
-#include "runtime-profiler.h"
-#include "serialize.h"
-#include "store-buffer.h"
+#include "src/assembler.h"
+#include "src/base/once.h"
+#include "src/base/platform/platform.h"
+#include "src/bootstrapper.h"
+#include "src/compiler/pipeline.h"
+#include "src/debug.h"
+#include "src/deoptimizer.h"
+#include "src/elements.h"
+#include "src/frames.h"
+#include "src/heap/store-buffer.h"
+#include "src/heap-profiler.h"
+#include "src/hydrogen.h"
+#include "src/isolate.h"
+#include "src/lithium-allocator.h"
+#include "src/objects.h"
+#include "src/runtime-profiler.h"
+#include "src/sampler.h"
+#include "src/serialize.h"
+
 
 namespace v8 {
 namespace internal {
 
 V8_DECLARE_ONCE(init_once);
 
-bool V8::is_running_ = false;
-bool V8::has_been_set_up_ = false;
-bool V8::has_been_disposed_ = false;
-bool V8::has_fatal_error_ = false;
-bool V8::use_crankshaft_ = true;
-List<CallCompletedCallback>* V8::call_completed_callbacks_ = NULL;
-
-static LazyMutex entropy_mutex = LAZY_MUTEX_INITIALIZER;
-
-static EntropySource entropy_source;
+v8::ArrayBuffer::Allocator* V8::array_buffer_allocator_ = NULL;
+v8::Platform* V8::platform_ = NULL;
 
 
-bool V8::Initialize(Deserializer* des) {
-  FlagList::EnforceFlagImplications();
-
+bool V8::Initialize() {
   InitializeOncePerProcess();
-
-  // The current thread may not yet had entered an isolate to run.
-  // Note the Isolate::Current() may be non-null because for various
-  // initialization purposes an initializing thread may be assigned an isolate
-  // but not actually enter it.
-  if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
-    i::Isolate::EnterDefaultIsolate();
-  }
-
-  ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
-  ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id().Equals(
-           i::ThreadId::Current()));
-  ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
-         i::Isolate::Current());
-
-  if (IsDead()) return false;
-
-  Isolate* isolate = Isolate::Current();
-  if (isolate->IsInitialized()) return true;
-
-  is_running_ = true;
-  has_been_set_up_ = true;
-  has_fatal_error_ = false;
-  has_been_disposed_ = false;
-
-  return isolate->Init(des);
-}
-
-
-void V8::SetFatalError() {
-  is_running_ = false;
-  has_fatal_error_ = true;
+  return true;
 }
 
 
 void V8::TearDown() {
-  Isolate* isolate = Isolate::Current();
-  ASSERT(isolate->IsDefaultIsolate());
-
-  if (!has_been_set_up_ || has_been_disposed_) return;
-  isolate->TearDown();
-
-  is_running_ = false;
-  has_been_disposed_ = true;
-
-  delete call_completed_callbacks_;
-  call_completed_callbacks_ = NULL;
-}
-
-
-static void seed_random(uint32_t* state) {
-  for (int i = 0; i < 2; ++i) {
-    if (FLAG_random_seed != 0) {
-      state[i] = FLAG_random_seed;
-    } else if (entropy_source != NULL) {
-      uint32_t val;
-      ScopedLock lock(entropy_mutex.Pointer());
-      entropy_source(reinterpret_cast<unsigned char*>(&val), sizeof(uint32_t));
-      state[i] = val;
-    } else {
-      state[i] = random();
-    }
-  }
-}
-
-
-// Random number generator using George Marsaglia's MWC algorithm.
-static uint32_t random_base(uint32_t* state) {
-  // Initialize seed using the system random().
-  // No non-zero seed will ever become zero again.
-  if (state[0] == 0) seed_random(state);
-
-  // Mix the bits.  Never replaces state[i] with 0 if it is nonzero.
-  state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16);
-  state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16);
-
-  return (state[0] << 14) + (state[1] & 0x3FFFF);
-}
-
-
-void V8::SetEntropySource(EntropySource source) {
-  entropy_source = source;
+  Bootstrapper::TearDownExtensions();
+  ElementsAccessor::TearDown();
+  LOperand::TearDownCaches();
+  compiler::Pipeline::TearDown();
+  ExternalReference::TearDownMathExpData();
+  RegisteredExtension::UnregisterAll();
+  Isolate::GlobalTearDown();
+  Sampler::TearDown();
+  FlagList::ResetAllFlags();  // Frees memory held by string arguments.
 }
 
 
@@ -154,123 +58,63 @@
 }
 
 
-// Used by JavaScript APIs
-uint32_t V8::Random(Context* context) {
-  ASSERT(context->IsGlobalContext());
-  ByteArray* seed = context->random_seed();
-  return random_base(reinterpret_cast<uint32_t*>(seed->GetDataStartAddress()));
-}
-
-
-// Used internally by the JIT and memory allocator for security
-// purposes. So, we keep a different state to prevent informations
-// leaks that could be used in an exploit.
-uint32_t V8::RandomPrivate(Isolate* isolate) {
-  ASSERT(isolate == Isolate::Current());
-  return random_base(isolate->private_random_seed());
-}
-
-
-bool V8::IdleNotification(int hint) {
-  // Returning true tells the caller that there is no need to call
-  // IdleNotification again.
-  if (!FLAG_use_idle_notification) return true;
-
-  // Tell the heap that it may want to adjust.
-  return HEAP->IdleNotification(hint);
-}
-
-
-void V8::AddCallCompletedCallback(CallCompletedCallback callback) {
-  if (call_completed_callbacks_ == NULL) {  // Lazy init.
-    call_completed_callbacks_ = new List<CallCompletedCallback>();
-  }
-  for (int i = 0; i < call_completed_callbacks_->length(); i++) {
-    if (callback == call_completed_callbacks_->at(i)) return;
-  }
-  call_completed_callbacks_->Add(callback);
-}
-
-
-void V8::RemoveCallCompletedCallback(CallCompletedCallback callback) {
-  if (call_completed_callbacks_ == NULL) return;
-  for (int i = 0; i < call_completed_callbacks_->length(); i++) {
-    if (callback == call_completed_callbacks_->at(i)) {
-      call_completed_callbacks_->Remove(i);
-    }
-  }
-}
-
-
-void V8::FireCallCompletedCallback(Isolate* isolate) {
-  if (call_completed_callbacks_ == NULL) return;
-  HandleScopeImplementer* handle_scope_implementer =
-      isolate->handle_scope_implementer();
-  if (!handle_scope_implementer->CallDepthIsZero()) return;
-  // Fire callbacks.  Increase call depth to prevent recursive callbacks.
-  handle_scope_implementer->IncrementCallDepth();
-  for (int i = 0; i < call_completed_callbacks_->length(); i++) {
-    call_completed_callbacks_->at(i)();
-  }
-  handle_scope_implementer->DecrementCallDepth();
-}
-
-
-// Use a union type to avoid type-aliasing optimizations in GCC.
-typedef union {
-  double double_value;
-  uint64_t uint64_t_value;
-} double_int_union;
-
-
-Object* V8::FillHeapNumberWithRandom(Object* heap_number,
-                                     Context* context) {
-  double_int_union r;
-  uint64_t random_bits = Random(context);
-  // Convert 32 random bits to 0.(32 random bits) in a double
-  // by computing:
-  // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)).
-  static const double binary_million = 1048576.0;
-  r.double_value = binary_million;
-  r.uint64_t_value |= random_bits;
-  r.double_value -= binary_million;
-
-  HeapNumber::cast(heap_number)->set_value(r.double_value);
-  return heap_number;
-}
-
 void V8::InitializeOncePerProcessImpl() {
-  // Set up the platform OS support.
-  OS::SetUp();
+  FlagList::EnforceFlagImplications();
 
-  use_crankshaft_ = FLAG_crankshaft;
-
-  if (Serializer::enabled()) {
-    use_crankshaft_ = false;
+  if (FLAG_predictable && FLAG_random_seed == 0) {
+    // Avoid random seeds in predictable mode.
+    FLAG_random_seed = 12347;
   }
 
-  CPU::SetUp();
-  if (!CPU::SupportsCrankshaft()) {
-    use_crankshaft_ = false;
-  }
-
-  OS::PostSetUp();
-
-  RuntimeProfiler::GlobalSetup();
-
-  ElementsAccessor::InitializeOncePerProcess();
-
   if (FLAG_stress_compaction) {
     FLAG_force_marking_deque_overflows = true;
     FLAG_gc_global = true;
-    FLAG_max_new_space_size = (1 << (kPageSizeBits - 10)) * 2;
+    FLAG_max_semi_space_size = 1;
   }
 
+  base::OS::Initialize(FLAG_random_seed, FLAG_hard_abort, FLAG_gc_fake_mmap);
+
+  Isolate::InitializeOncePerProcess();
+
+  Sampler::SetUp();
+  CpuFeatures::Probe(false);
+  init_memcopy_functions();
+  // The custom exp implementation needs 16KB of lookup data; initialize it
+  // on demand.
+  init_fast_sqrt_function();
+#ifdef _WIN64
+  init_modulo_function();
+#endif
+  ElementsAccessor::InitializeOncePerProcess();
   LOperand::SetUpCaches();
+  compiler::Pipeline::SetUp();
+  SetUpJSCallerSavedCodeData();
+  ExternalReference::SetUp();
+  Bootstrapper::InitializeOncePerProcess();
 }
 
+
 void V8::InitializeOncePerProcess() {
-  CallOnce(&init_once, &InitializeOncePerProcessImpl);
+  base::CallOnce(&init_once, &InitializeOncePerProcessImpl);
+}
+
+
+void V8::InitializePlatform(v8::Platform* platform) {
+  CHECK(!platform_);
+  CHECK(platform);
+  platform_ = platform;
+}
+
+
+void V8::ShutdownPlatform() {
+  CHECK(platform_);
+  platform_ = NULL;
+}
+
+
+v8::Platform* V8::GetCurrentPlatform() {
+  DCHECK(platform_);
+  return platform_;
 }
 
 } }  // namespace v8::internal