Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/src/x87/macro-assembler-x87.h b/src/x87/macro-assembler-x87.h
new file mode 100644
index 0000000..c9e9087
--- /dev/null
+++ b/src/x87/macro-assembler-x87.h
@@ -0,0 +1,1081 @@
+// Copyright 2012 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_X87_MACRO_ASSEMBLER_X87_H_
+#define V8_X87_MACRO_ASSEMBLER_X87_H_
+
+#include "src/assembler.h"
+#include "src/bailout-reason.h"
+#include "src/frames.h"
+#include "src/globals.h"
+
+namespace v8 {
+namespace internal {
+
+// Convenience for platform-independent signatures.  We do not normally
+// distinguish memory operands from other operands on ia32.
+typedef Operand MemOperand;
+
+enum RememberedSetAction { EMIT_REMEMBERED_SET, OMIT_REMEMBERED_SET };
+enum SmiCheck { INLINE_SMI_CHECK, OMIT_SMI_CHECK };
+enum PointersToHereCheck {
+  kPointersToHereMaybeInteresting,
+  kPointersToHereAreAlwaysInteresting
+};
+
+
+enum RegisterValueType {
+  REGISTER_VALUE_IS_SMI,
+  REGISTER_VALUE_IS_INT32
+};
+
+
+#ifdef DEBUG
+bool AreAliased(Register reg1,
+                Register reg2,
+                Register reg3 = no_reg,
+                Register reg4 = no_reg,
+                Register reg5 = no_reg,
+                Register reg6 = no_reg,
+                Register reg7 = no_reg,
+                Register reg8 = no_reg);
+#endif
+
+
+// MacroAssembler implements a collection of frequently used macros.
+class MacroAssembler: public Assembler {
+ public:
+  // The isolate parameter can be NULL if the macro assembler should
+  // not use isolate-dependent functionality. In this case, it's the
+  // responsibility of the caller to never invoke such function on the
+  // macro assembler.
+  MacroAssembler(Isolate* isolate, void* buffer, int size);
+
+  void Load(Register dst, const Operand& src, Representation r);
+  void Store(Register src, const Operand& dst, Representation r);
+
+  // Operations on roots in the root-array.
+  void LoadRoot(Register destination, Heap::RootListIndex index);
+  void StoreRoot(Register source, Register scratch, Heap::RootListIndex index);
+  void CompareRoot(Register with, Register scratch, Heap::RootListIndex index);
+  // These methods can only be used with constant roots (i.e. non-writable
+  // and not in new space).
+  void CompareRoot(Register with, Heap::RootListIndex index);
+  void CompareRoot(const Operand& with, Heap::RootListIndex index);
+
+  // ---------------------------------------------------------------------------
+  // GC Support
+  enum RememberedSetFinalAction {
+    kReturnAtEnd,
+    kFallThroughAtEnd
+  };
+
+  // Record in the remembered set the fact that we have a pointer to new space
+  // at the address pointed to by the addr register.  Only works if addr is not
+  // in new space.
+  void RememberedSetHelper(Register object,  // Used for debug code.
+                           Register addr, Register scratch,
+                           SaveFPRegsMode save_fp,
+                           RememberedSetFinalAction and_then);
+
+  void CheckPageFlag(Register object,
+                     Register scratch,
+                     int mask,
+                     Condition cc,
+                     Label* condition_met,
+                     Label::Distance condition_met_distance = Label::kFar);
+
+  void CheckPageFlagForMap(
+      Handle<Map> map,
+      int mask,
+      Condition cc,
+      Label* condition_met,
+      Label::Distance condition_met_distance = Label::kFar);
+
+  void CheckMapDeprecated(Handle<Map> map,
+                          Register scratch,
+                          Label* if_deprecated);
+
+  // Check if object is in new space.  Jumps if the object is not in new space.
+  // The register scratch can be object itself, but scratch will be clobbered.
+  void JumpIfNotInNewSpace(Register object,
+                           Register scratch,
+                           Label* branch,
+                           Label::Distance distance = Label::kFar) {
+    InNewSpace(object, scratch, zero, branch, distance);
+  }
+
+  // Check if object is in new space.  Jumps if the object is in new space.
+  // The register scratch can be object itself, but it will be clobbered.
+  void JumpIfInNewSpace(Register object,
+                        Register scratch,
+                        Label* branch,
+                        Label::Distance distance = Label::kFar) {
+    InNewSpace(object, scratch, not_zero, branch, distance);
+  }
+
+  // Check if an object has a given incremental marking color.  Also uses ecx!
+  void HasColor(Register object,
+                Register scratch0,
+                Register scratch1,
+                Label* has_color,
+                Label::Distance has_color_distance,
+                int first_bit,
+                int second_bit);
+
+  void JumpIfBlack(Register object,
+                   Register scratch0,
+                   Register scratch1,
+                   Label* on_black,
+                   Label::Distance on_black_distance = Label::kFar);
+
+  // Checks the color of an object.  If the object is already grey or black
+  // then we just fall through, since it is already live.  If it is white and
+  // we can determine that it doesn't need to be scanned, then we just mark it
+  // black and fall through.  For the rest we jump to the label so the
+  // incremental marker can fix its assumptions.
+  void EnsureNotWhite(Register object,
+                      Register scratch1,
+                      Register scratch2,
+                      Label* object_is_white_and_not_data,
+                      Label::Distance distance);
+
+  // Notify the garbage collector that we wrote a pointer into an object.
+  // |object| is the object being stored into, |value| is the object being
+  // stored.  value and scratch registers are clobbered by the operation.
+  // The offset is the offset from the start of the object, not the offset from
+  // the tagged HeapObject pointer.  For use with FieldOperand(reg, off).
+  void RecordWriteField(
+      Register object, int offset, Register value, Register scratch,
+      SaveFPRegsMode save_fp,
+      RememberedSetAction remembered_set_action = EMIT_REMEMBERED_SET,
+      SmiCheck smi_check = INLINE_SMI_CHECK,
+      PointersToHereCheck pointers_to_here_check_for_value =
+          kPointersToHereMaybeInteresting);
+
+  // As above, but the offset has the tag presubtracted.  For use with
+  // Operand(reg, off).
+  void RecordWriteContextSlot(
+      Register context, int offset, Register value, Register scratch,
+      SaveFPRegsMode save_fp,
+      RememberedSetAction remembered_set_action = EMIT_REMEMBERED_SET,
+      SmiCheck smi_check = INLINE_SMI_CHECK,
+      PointersToHereCheck pointers_to_here_check_for_value =
+          kPointersToHereMaybeInteresting) {
+    RecordWriteField(context, offset + kHeapObjectTag, value, scratch, save_fp,
+                     remembered_set_action, smi_check,
+                     pointers_to_here_check_for_value);
+  }
+
+  // Notify the garbage collector that we wrote a pointer into a fixed array.
+  // |array| is the array being stored into, |value| is the
+  // object being stored.  |index| is the array index represented as a
+  // Smi. All registers are clobbered by the operation RecordWriteArray
+  // filters out smis so it does not update the write barrier if the
+  // value is a smi.
+  void RecordWriteArray(
+      Register array, Register value, Register index, SaveFPRegsMode save_fp,
+      RememberedSetAction remembered_set_action = EMIT_REMEMBERED_SET,
+      SmiCheck smi_check = INLINE_SMI_CHECK,
+      PointersToHereCheck pointers_to_here_check_for_value =
+          kPointersToHereMaybeInteresting);
+
+  // For page containing |object| mark region covering |address|
+  // dirty. |object| is the object being stored into, |value| is the
+  // object being stored. The address and value registers are clobbered by the
+  // operation. RecordWrite filters out smis so it does not update the
+  // write barrier if the value is a smi.
+  void RecordWrite(
+      Register object, Register address, Register value, SaveFPRegsMode save_fp,
+      RememberedSetAction remembered_set_action = EMIT_REMEMBERED_SET,
+      SmiCheck smi_check = INLINE_SMI_CHECK,
+      PointersToHereCheck pointers_to_here_check_for_value =
+          kPointersToHereMaybeInteresting);
+
+  // For page containing |object| mark the region covering the object's map
+  // dirty. |object| is the object being stored into, |map| is the Map object
+  // that was stored.
+  void RecordWriteForMap(Register object, Handle<Map> map, Register scratch1,
+                         Register scratch2, SaveFPRegsMode save_fp);
+
+  // ---------------------------------------------------------------------------
+  // Debugger Support
+
+  void DebugBreak();
+
+  // Generates function and stub prologue code.
+  void StubPrologue();
+  void Prologue(bool code_pre_aging);
+
+  // Enter specific kind of exit frame. Expects the number of
+  // arguments in register eax and sets up the number of arguments in
+  // register edi and the pointer to the first argument in register
+  // esi.
+  void EnterExitFrame(bool save_doubles);
+
+  void EnterApiExitFrame(int argc);
+
+  // Leave the current exit frame. Expects the return value in
+  // register eax:edx (untouched) and the pointer to the first
+  // argument in register esi.
+  void LeaveExitFrame(bool save_doubles);
+
+  // Leave the current exit frame. Expects the return value in
+  // register eax (untouched).
+  void LeaveApiExitFrame(bool restore_context);
+
+  // Find the function context up the context chain.
+  void LoadContext(Register dst, int context_chain_length);
+
+  // Conditionally load the cached Array transitioned map of type
+  // transitioned_kind from the native context if the map in register
+  // map_in_out is the cached Array map in the native context of
+  // expected_kind.
+  void LoadTransitionedArrayMapConditional(
+      ElementsKind expected_kind,
+      ElementsKind transitioned_kind,
+      Register map_in_out,
+      Register scratch,
+      Label* no_map_match);
+
+  // Load the global function with the given index.
+  void LoadGlobalFunction(int index, Register function);
+
+  // Load the initial map from the global function. The registers
+  // function and map can be the same.
+  void LoadGlobalFunctionInitialMap(Register function, Register map);
+
+  // Push and pop the registers that can hold pointers.
+  void PushSafepointRegisters() { pushad(); }
+  void PopSafepointRegisters() { popad(); }
+  // Store the value in register/immediate src in the safepoint
+  // register stack slot for register dst.
+  void StoreToSafepointRegisterSlot(Register dst, Register src);
+  void StoreToSafepointRegisterSlot(Register dst, Immediate src);
+  void LoadFromSafepointRegisterSlot(Register dst, Register src);
+
+  void LoadHeapObject(Register result, Handle<HeapObject> object);
+  void CmpHeapObject(Register reg, Handle<HeapObject> object);
+  void PushHeapObject(Handle<HeapObject> object);
+
+  void LoadObject(Register result, Handle<Object> object) {
+    AllowDeferredHandleDereference heap_object_check;
+    if (object->IsHeapObject()) {
+      LoadHeapObject(result, Handle<HeapObject>::cast(object));
+    } else {
+      Move(result, Immediate(object));
+    }
+  }
+
+  void CmpObject(Register reg, Handle<Object> object) {
+    AllowDeferredHandleDereference heap_object_check;
+    if (object->IsHeapObject()) {
+      CmpHeapObject(reg, Handle<HeapObject>::cast(object));
+    } else {
+      cmp(reg, Immediate(object));
+    }
+  }
+
+  // ---------------------------------------------------------------------------
+  // JavaScript invokes
+
+  // Invoke the JavaScript function code by either calling or jumping.
+  void InvokeCode(Register code,
+                  const ParameterCount& expected,
+                  const ParameterCount& actual,
+                  InvokeFlag flag,
+                  const CallWrapper& call_wrapper) {
+    InvokeCode(Operand(code), expected, actual, flag, call_wrapper);
+  }
+
+  void InvokeCode(const Operand& code,
+                  const ParameterCount& expected,
+                  const ParameterCount& actual,
+                  InvokeFlag flag,
+                  const CallWrapper& call_wrapper);
+
+  // Invoke the JavaScript function in the given register. Changes the
+  // current context to the context in the function before invoking.
+  void InvokeFunction(Register function,
+                      const ParameterCount& actual,
+                      InvokeFlag flag,
+                      const CallWrapper& call_wrapper);
+
+  void InvokeFunction(Register function,
+                      const ParameterCount& expected,
+                      const ParameterCount& actual,
+                      InvokeFlag flag,
+                      const CallWrapper& call_wrapper);
+
+  void InvokeFunction(Handle<JSFunction> function,
+                      const ParameterCount& expected,
+                      const ParameterCount& actual,
+                      InvokeFlag flag,
+                      const CallWrapper& call_wrapper);
+
+  // Invoke specified builtin JavaScript function. Adds an entry to
+  // the unresolved list if the name does not resolve.
+  void InvokeBuiltin(Builtins::JavaScript id,
+                     InvokeFlag flag,
+                     const CallWrapper& call_wrapper = NullCallWrapper());
+
+  // Store the function for the given builtin in the target register.
+  void GetBuiltinFunction(Register target, Builtins::JavaScript id);
+
+  // Store the code object for the given builtin in the target register.
+  void GetBuiltinEntry(Register target, Builtins::JavaScript id);
+
+  // Expression support
+  // Support for constant splitting.
+  bool IsUnsafeImmediate(const Immediate& x);
+  void SafeMove(Register dst, const Immediate& x);
+  void SafePush(const Immediate& x);
+
+  // Compare object type for heap object.
+  // Incoming register is heap_object and outgoing register is map.
+  void CmpObjectType(Register heap_object, InstanceType type, Register map);
+
+  // Compare instance type for map.
+  void CmpInstanceType(Register map, InstanceType type);
+
+  // Check if a map for a JSObject indicates that the object has fast elements.
+  // Jump to the specified label if it does not.
+  void CheckFastElements(Register map,
+                         Label* fail,
+                         Label::Distance distance = Label::kFar);
+
+  // Check if a map for a JSObject indicates that the object can have both smi
+  // and HeapObject elements.  Jump to the specified label if it does not.
+  void CheckFastObjectElements(Register map,
+                               Label* fail,
+                               Label::Distance distance = Label::kFar);
+
+  // Check if a map for a JSObject indicates that the object has fast smi only
+  // elements.  Jump to the specified label if it does not.
+  void CheckFastSmiElements(Register map,
+                            Label* fail,
+                            Label::Distance distance = Label::kFar);
+
+  // Check to see if maybe_number can be stored as a double in
+  // FastDoubleElements. If it can, store it at the index specified by key in
+  // the FastDoubleElements array elements, otherwise jump to fail.
+  void StoreNumberToDoubleElements(Register maybe_number,
+                                   Register elements,
+                                   Register key,
+                                   Register scratch,
+                                   Label* fail,
+                                   int offset = 0);
+
+  // Compare an object's map with the specified map.
+  void CompareMap(Register obj, Handle<Map> map);
+
+  // Check if the map of an object is equal to a specified map and branch to
+  // label if not. Skip the smi check if not required (object is known to be a
+  // heap object). If mode is ALLOW_ELEMENT_TRANSITION_MAPS, then also match
+  // against maps that are ElementsKind transition maps of the specified map.
+  void CheckMap(Register obj,
+                Handle<Map> map,
+                Label* fail,
+                SmiCheckType smi_check_type);
+
+  // Check if the map of an object is equal to a specified map and branch to a
+  // specified target if equal. Skip the smi check if not required (object is
+  // known to be a heap object)
+  void DispatchMap(Register obj,
+                   Register unused,
+                   Handle<Map> map,
+                   Handle<Code> success,
+                   SmiCheckType smi_check_type);
+
+  // Check if the object in register heap_object is a string. Afterwards the
+  // register map contains the object map and the register instance_type
+  // contains the instance_type. The registers map and instance_type can be the
+  // same in which case it contains the instance type afterwards. Either of the
+  // registers map and instance_type can be the same as heap_object.
+  Condition IsObjectStringType(Register heap_object,
+                               Register map,
+                               Register instance_type);
+
+  // Check if the object in register heap_object is a name. Afterwards the
+  // register map contains the object map and the register instance_type
+  // contains the instance_type. The registers map and instance_type can be the
+  // same in which case it contains the instance type afterwards. Either of the
+  // registers map and instance_type can be the same as heap_object.
+  Condition IsObjectNameType(Register heap_object,
+                             Register map,
+                             Register instance_type);
+
+  // Check if a heap object's type is in the JSObject range, not including
+  // JSFunction.  The object's map will be loaded in the map register.
+  // Any or all of the three registers may be the same.
+  // The contents of the scratch register will always be overwritten.
+  void IsObjectJSObjectType(Register heap_object,
+                            Register map,
+                            Register scratch,
+                            Label* fail);
+
+  // The contents of the scratch register will be overwritten.
+  void IsInstanceJSObjectType(Register map, Register scratch, Label* fail);
+
+  // FCmp is similar to integer cmp, but requires unsigned
+  // jcc instructions (je, ja, jae, jb, jbe, je, and jz).
+  void FCmp();
+  void FXamMinusZero();
+  void FXamSign();
+  void X87CheckIA();
+  void X87SetRC(int rc);
+  void X87SetFPUCW(int cw);
+
+  void ClampUint8(Register reg);
+  void ClampTOSToUint8(Register result_reg);
+
+  void SlowTruncateToI(Register result_reg, Register input_reg,
+      int offset = HeapNumber::kValueOffset - kHeapObjectTag);
+
+  void TruncateHeapNumberToI(Register result_reg, Register input_reg);
+  void TruncateX87TOSToI(Register result_reg);
+
+  void X87TOSToI(Register result_reg, MinusZeroMode minus_zero_mode,
+      Label* lost_precision, Label* is_nan, Label* minus_zero,
+      Label::Distance dst = Label::kFar);
+
+  // Smi tagging support.
+  void SmiTag(Register reg) {
+    STATIC_ASSERT(kSmiTag == 0);
+    STATIC_ASSERT(kSmiTagSize == 1);
+    add(reg, reg);
+  }
+  void SmiUntag(Register reg) {
+    sar(reg, kSmiTagSize);
+  }
+
+  // Modifies the register even if it does not contain a Smi!
+  void SmiUntag(Register reg, Label* is_smi) {
+    STATIC_ASSERT(kSmiTagSize == 1);
+    sar(reg, kSmiTagSize);
+    STATIC_ASSERT(kSmiTag == 0);
+    j(not_carry, is_smi);
+  }
+
+  void LoadUint32NoSSE2(Register src);
+
+  // Jump the register contains a smi.
+  inline void JumpIfSmi(Register value,
+                        Label* smi_label,
+                        Label::Distance distance = Label::kFar) {
+    test(value, Immediate(kSmiTagMask));
+    j(zero, smi_label, distance);
+  }
+  // Jump if the operand is a smi.
+  inline void JumpIfSmi(Operand value,
+                        Label* smi_label,
+                        Label::Distance distance = Label::kFar) {
+    test(value, Immediate(kSmiTagMask));
+    j(zero, smi_label, distance);
+  }
+  // Jump if register contain a non-smi.
+  inline void JumpIfNotSmi(Register value,
+                           Label* not_smi_label,
+                           Label::Distance distance = Label::kFar) {
+    test(value, Immediate(kSmiTagMask));
+    j(not_zero, not_smi_label, distance);
+  }
+
+  void LoadInstanceDescriptors(Register map, Register descriptors);
+  void EnumLength(Register dst, Register map);
+  void NumberOfOwnDescriptors(Register dst, Register map);
+
+  template<typename Field>
+  void DecodeField(Register reg) {
+    static const int shift = Field::kShift;
+    static const int mask = Field::kMask >> Field::kShift;
+    if (shift != 0) {
+      sar(reg, shift);
+    }
+    and_(reg, Immediate(mask));
+  }
+
+  template<typename Field>
+  void DecodeFieldToSmi(Register reg) {
+    static const int shift = Field::kShift;
+    static const int mask = (Field::kMask >> Field::kShift) << kSmiTagSize;
+    STATIC_ASSERT((mask & (0x80000000u >> (kSmiTagSize - 1))) == 0);
+    STATIC_ASSERT(kSmiTag == 0);
+    if (shift < kSmiTagSize) {
+      shl(reg, kSmiTagSize - shift);
+    } else if (shift > kSmiTagSize) {
+      sar(reg, shift - kSmiTagSize);
+    }
+    and_(reg, Immediate(mask));
+  }
+
+  // Abort execution if argument is not a number, enabled via --debug-code.
+  void AssertNumber(Register object);
+
+  // Abort execution if argument is not a smi, enabled via --debug-code.
+  void AssertSmi(Register object);
+
+  // Abort execution if argument is a smi, enabled via --debug-code.
+  void AssertNotSmi(Register object);
+
+  // Abort execution if argument is not a string, enabled via --debug-code.
+  void AssertString(Register object);
+
+  // Abort execution if argument is not a name, enabled via --debug-code.
+  void AssertName(Register object);
+
+  // Abort execution if argument is not undefined or an AllocationSite, enabled
+  // via --debug-code.
+  void AssertUndefinedOrAllocationSite(Register object);
+
+  // ---------------------------------------------------------------------------
+  // Exception handling
+
+  // Push a new try handler and link it into try handler chain.
+  void PushTryHandler(StackHandler::Kind kind, int handler_index);
+
+  // Unlink the stack handler on top of the stack from the try handler chain.
+  void PopTryHandler();
+
+  // Throw to the top handler in the try hander chain.
+  void Throw(Register value);
+
+  // Throw past all JS frames to the top JS entry frame.
+  void ThrowUncatchable(Register value);
+
+  // ---------------------------------------------------------------------------
+  // Inline caching support
+
+  // Generate code for checking access rights - used for security checks
+  // on access to global objects across environments. The holder register
+  // is left untouched, but the scratch register is clobbered.
+  void CheckAccessGlobalProxy(Register holder_reg,
+                              Register scratch1,
+                              Register scratch2,
+                              Label* miss);
+
+  void GetNumberHash(Register r0, Register scratch);
+
+  void LoadFromNumberDictionary(Label* miss,
+                                Register elements,
+                                Register key,
+                                Register r0,
+                                Register r1,
+                                Register r2,
+                                Register result);
+
+
+  // ---------------------------------------------------------------------------
+  // Allocation support
+
+  // Allocate an object in new space or old pointer space. If the given space
+  // is exhausted control continues at the gc_required label. The allocated
+  // object is returned in result and end of the new object is returned in
+  // result_end. The register scratch can be passed as no_reg in which case
+  // an additional object reference will be added to the reloc info. The
+  // returned pointers in result and result_end have not yet been tagged as
+  // heap objects. If result_contains_top_on_entry is true the content of
+  // result is known to be the allocation top on entry (could be result_end
+  // from a previous call). If result_contains_top_on_entry is true scratch
+  // should be no_reg as it is never used.
+  void Allocate(int object_size,
+                Register result,
+                Register result_end,
+                Register scratch,
+                Label* gc_required,
+                AllocationFlags flags);
+
+  void Allocate(int header_size,
+                ScaleFactor element_size,
+                Register element_count,
+                RegisterValueType element_count_type,
+                Register result,
+                Register result_end,
+                Register scratch,
+                Label* gc_required,
+                AllocationFlags flags);
+
+  void Allocate(Register object_size,
+                Register result,
+                Register result_end,
+                Register scratch,
+                Label* gc_required,
+                AllocationFlags flags);
+
+  // Undo allocation in new space. The object passed and objects allocated after
+  // it will no longer be allocated. Make sure that no pointers are left to the
+  // object(s) no longer allocated as they would be invalid when allocation is
+  // un-done.
+  void UndoAllocationInNewSpace(Register object);
+
+  // Allocate a heap number in new space with undefined value. The
+  // register scratch2 can be passed as no_reg; the others must be
+  // valid registers. Returns tagged pointer in result register, or
+  // jumps to gc_required if new space is full.
+  void AllocateHeapNumber(Register result,
+                          Register scratch1,
+                          Register scratch2,
+                          Label* gc_required,
+                          MutableMode mode = IMMUTABLE);
+
+  // Allocate a sequential string. All the header fields of the string object
+  // are initialized.
+  void AllocateTwoByteString(Register result,
+                             Register length,
+                             Register scratch1,
+                             Register scratch2,
+                             Register scratch3,
+                             Label* gc_required);
+  void AllocateOneByteString(Register result, Register length,
+                             Register scratch1, Register scratch2,
+                             Register scratch3, Label* gc_required);
+  void AllocateOneByteString(Register result, int length, Register scratch1,
+                             Register scratch2, Label* gc_required);
+
+  // Allocate a raw cons string object. Only the map field of the result is
+  // initialized.
+  void AllocateTwoByteConsString(Register result,
+                          Register scratch1,
+                          Register scratch2,
+                          Label* gc_required);
+  void AllocateOneByteConsString(Register result, Register scratch1,
+                                 Register scratch2, Label* gc_required);
+
+  // Allocate a raw sliced string object. Only the map field of the result is
+  // initialized.
+  void AllocateTwoByteSlicedString(Register result,
+                            Register scratch1,
+                            Register scratch2,
+                            Label* gc_required);
+  void AllocateOneByteSlicedString(Register result, Register scratch1,
+                                   Register scratch2, Label* gc_required);
+
+  // Copy memory, byte-by-byte, from source to destination.  Not optimized for
+  // long or aligned copies.
+  // The contents of index and scratch are destroyed.
+  void CopyBytes(Register source,
+                 Register destination,
+                 Register length,
+                 Register scratch);
+
+  // Initialize fields with filler values.  Fields starting at |start_offset|
+  // not including end_offset are overwritten with the value in |filler|.  At
+  // the end the loop, |start_offset| takes the value of |end_offset|.
+  void InitializeFieldsWithFiller(Register start_offset,
+                                  Register end_offset,
+                                  Register filler);
+
+  // ---------------------------------------------------------------------------
+  // Support functions.
+
+  // Check a boolean-bit of a Smi field.
+  void BooleanBitTest(Register object, int field_offset, int bit_index);
+
+  // Check if result is zero and op is negative.
+  void NegativeZeroTest(Register result, Register op, Label* then_label);
+
+  // Check if result is zero and any of op1 and op2 are negative.
+  // Register scratch is destroyed, and it must be different from op2.
+  void NegativeZeroTest(Register result, Register op1, Register op2,
+                        Register scratch, Label* then_label);
+
+  // Try to get function prototype of a function and puts the value in
+  // the result register. Checks that the function really is a
+  // function and jumps to the miss label if the fast checks fail. The
+  // function register will be untouched; the other registers may be
+  // clobbered.
+  void TryGetFunctionPrototype(Register function,
+                               Register result,
+                               Register scratch,
+                               Label* miss,
+                               bool miss_on_bound_function = false);
+
+  // Picks out an array index from the hash field.
+  // Register use:
+  //   hash - holds the index's hash. Clobbered.
+  //   index - holds the overwritten index on exit.
+  void IndexFromHash(Register hash, Register index);
+
+  // ---------------------------------------------------------------------------
+  // Runtime calls
+
+  // Call a code stub.  Generate the code if necessary.
+  void CallStub(CodeStub* stub, TypeFeedbackId ast_id = TypeFeedbackId::None());
+
+  // Tail call a code stub (jump).  Generate the code if necessary.
+  void TailCallStub(CodeStub* stub);
+
+  // Return from a code stub after popping its arguments.
+  void StubReturn(int argc);
+
+  // Call a runtime routine.
+  void CallRuntime(const Runtime::Function* f, int num_arguments,
+                   SaveFPRegsMode save_doubles = kDontSaveFPRegs);
+  void CallRuntimeSaveDoubles(Runtime::FunctionId id) {
+    const Runtime::Function* function = Runtime::FunctionForId(id);
+    CallRuntime(function, function->nargs, kSaveFPRegs);
+  }
+
+  // Convenience function: Same as above, but takes the fid instead.
+  void CallRuntime(Runtime::FunctionId id, int num_arguments,
+                   SaveFPRegsMode save_doubles = kDontSaveFPRegs) {
+    CallRuntime(Runtime::FunctionForId(id), num_arguments, save_doubles);
+  }
+
+  // Convenience function: call an external reference.
+  void CallExternalReference(ExternalReference ref, int num_arguments);
+
+  // Tail call of a runtime routine (jump).
+  // Like JumpToExternalReference, but also takes care of passing the number
+  // of parameters.
+  void TailCallExternalReference(const ExternalReference& ext,
+                                 int num_arguments,
+                                 int result_size);
+
+  // Convenience function: tail call a runtime routine (jump).
+  void TailCallRuntime(Runtime::FunctionId fid,
+                       int num_arguments,
+                       int result_size);
+
+  // Before calling a C-function from generated code, align arguments on stack.
+  // After aligning the frame, arguments must be stored in esp[0], esp[4],
+  // etc., not pushed. The argument count assumes all arguments are word sized.
+  // Some compilers/platforms require the stack to be aligned when calling
+  // C++ code.
+  // Needs a scratch register to do some arithmetic. This register will be
+  // trashed.
+  void PrepareCallCFunction(int num_arguments, Register scratch);
+
+  // Calls a C function and cleans up the space for arguments allocated
+  // by PrepareCallCFunction. The called function is not allowed to trigger a
+  // garbage collection, since that might move the code and invalidate the
+  // return address (unless this is somehow accounted for by the called
+  // function).
+  void CallCFunction(ExternalReference function, int num_arguments);
+  void CallCFunction(Register function, int num_arguments);
+
+  // Prepares stack to put arguments (aligns and so on). Reserves
+  // space for return value if needed (assumes the return value is a handle).
+  // Arguments must be stored in ApiParameterOperand(0), ApiParameterOperand(1)
+  // etc. Saves context (esi). If space was reserved for return value then
+  // stores the pointer to the reserved slot into esi.
+  void PrepareCallApiFunction(int argc);
+
+  // Calls an API function.  Allocates HandleScope, extracts returned value
+  // from handle and propagates exceptions.  Clobbers ebx, edi and
+  // caller-save registers.  Restores context.  On return removes
+  // stack_space * kPointerSize (GCed).
+  void CallApiFunctionAndReturn(Register function_address,
+                                ExternalReference thunk_ref,
+                                Operand thunk_last_arg,
+                                int stack_space,
+                                Operand return_value_operand,
+                                Operand* context_restore_operand);
+
+  // Jump to a runtime routine.
+  void JumpToExternalReference(const ExternalReference& ext);
+
+  // ---------------------------------------------------------------------------
+  // Utilities
+
+  void Ret();
+
+  // Return and drop arguments from stack, where the number of arguments
+  // may be bigger than 2^16 - 1.  Requires a scratch register.
+  void Ret(int bytes_dropped, Register scratch);
+
+  // Emit code to discard a non-negative number of pointer-sized elements
+  // from the stack, clobbering only the esp register.
+  void Drop(int element_count);
+
+  void Call(Label* target) { call(target); }
+  void Push(Register src) { push(src); }
+  void Pop(Register dst) { pop(dst); }
+
+  // Emit call to the code we are currently generating.
+  void CallSelf() {
+    Handle<Code> self(reinterpret_cast<Code**>(CodeObject().location()));
+    call(self, RelocInfo::CODE_TARGET);
+  }
+
+  // Move if the registers are not identical.
+  void Move(Register target, Register source);
+
+  // Move a constant into a destination using the most efficient encoding.
+  void Move(Register dst, const Immediate& x);
+  void Move(const Operand& dst, const Immediate& x);
+
+  // Push a handle value.
+  void Push(Handle<Object> handle) { push(Immediate(handle)); }
+  void Push(Smi* smi) { Push(Handle<Smi>(smi, isolate())); }
+
+  Handle<Object> CodeObject() {
+    DCHECK(!code_object_.is_null());
+    return code_object_;
+  }
+
+  // Insert code to verify that the x87 stack has the specified depth (0-7)
+  void VerifyX87StackDepth(uint32_t depth);
+
+  // Emit code for a truncating division by a constant. The dividend register is
+  // unchanged, the result is in edx, and eax gets clobbered.
+  void TruncatingDiv(Register dividend, int32_t divisor);
+
+  // ---------------------------------------------------------------------------
+  // StatsCounter support
+
+  void SetCounter(StatsCounter* counter, int value);
+  void IncrementCounter(StatsCounter* counter, int value);
+  void DecrementCounter(StatsCounter* counter, int value);
+  void IncrementCounter(Condition cc, StatsCounter* counter, int value);
+  void DecrementCounter(Condition cc, StatsCounter* counter, int value);
+
+
+  // ---------------------------------------------------------------------------
+  // Debugging
+
+  // Calls Abort(msg) if the condition cc is not satisfied.
+  // Use --debug_code to enable.
+  void Assert(Condition cc, BailoutReason reason);
+
+  void AssertFastElements(Register elements);
+
+  // Like Assert(), but always enabled.
+  void Check(Condition cc, BailoutReason reason);
+
+  // Print a message to stdout and abort execution.
+  void Abort(BailoutReason reason);
+
+  // Check that the stack is aligned.
+  void CheckStackAlignment();
+
+  // Verify restrictions about code generated in stubs.
+  void set_generating_stub(bool value) { generating_stub_ = value; }
+  bool generating_stub() { return generating_stub_; }
+  void set_has_frame(bool value) { has_frame_ = value; }
+  bool has_frame() { return has_frame_; }
+  inline bool AllowThisStubCall(CodeStub* stub);
+
+  // ---------------------------------------------------------------------------
+  // String utilities.
+
+  // Generate code to do a lookup in the number string cache. If the number in
+  // the register object is found in the cache the generated code falls through
+  // with the result in the result register. The object and the result register
+  // can be the same. If the number is not found in the cache the code jumps to
+  // the label not_found with only the content of register object unchanged.
+  void LookupNumberStringCache(Register object,
+                               Register result,
+                               Register scratch1,
+                               Register scratch2,
+                               Label* not_found);
+
+  // Check whether the instance type represents a flat one-byte string. Jump to
+  // the label if not. If the instance type can be scratched specify same
+  // register for both instance type and scratch.
+  void JumpIfInstanceTypeIsNotSequentialOneByte(
+      Register instance_type, Register scratch,
+      Label* on_not_flat_one_byte_string);
+
+  // Checks if both objects are sequential one-byte strings, and jumps to label
+  // if either is not.
+  void JumpIfNotBothSequentialOneByteStrings(
+      Register object1, Register object2, Register scratch1, Register scratch2,
+      Label* on_not_flat_one_byte_strings);
+
+  // Checks if the given register or operand is a unique name
+  void JumpIfNotUniqueNameInstanceType(Register reg, Label* not_unique_name,
+                                       Label::Distance distance = Label::kFar) {
+    JumpIfNotUniqueNameInstanceType(Operand(reg), not_unique_name, distance);
+  }
+
+  void JumpIfNotUniqueNameInstanceType(Operand operand, Label* not_unique_name,
+                                       Label::Distance distance = Label::kFar);
+
+  void EmitSeqStringSetCharCheck(Register string,
+                                 Register index,
+                                 Register value,
+                                 uint32_t encoding_mask);
+
+  static int SafepointRegisterStackIndex(Register reg) {
+    return SafepointRegisterStackIndex(reg.code());
+  }
+
+  // Activation support.
+  void EnterFrame(StackFrame::Type type);
+  void LeaveFrame(StackFrame::Type type);
+
+  // Expects object in eax and returns map with validated enum cache
+  // in eax.  Assumes that any other register can be used as a scratch.
+  void CheckEnumCache(Label* call_runtime);
+
+  // AllocationMemento support. Arrays may have an associated
+  // AllocationMemento object that can be checked for in order to pretransition
+  // to another type.
+  // On entry, receiver_reg should point to the array object.
+  // scratch_reg gets clobbered.
+  // If allocation info is present, conditional code is set to equal.
+  void TestJSArrayForAllocationMemento(Register receiver_reg,
+                                       Register scratch_reg,
+                                       Label* no_memento_found);
+
+  void JumpIfJSArrayHasAllocationMemento(Register receiver_reg,
+                                         Register scratch_reg,
+                                         Label* memento_found) {
+    Label no_memento_found;
+    TestJSArrayForAllocationMemento(receiver_reg, scratch_reg,
+                                    &no_memento_found);
+    j(equal, memento_found);
+    bind(&no_memento_found);
+  }
+
+  // Jumps to found label if a prototype map has dictionary elements.
+  void JumpIfDictionaryInPrototypeChain(Register object, Register scratch0,
+                                        Register scratch1, Label* found);
+
+ private:
+  bool generating_stub_;
+  bool has_frame_;
+  // This handle will be patched with the code object on installation.
+  Handle<Object> code_object_;
+
+  // Helper functions for generating invokes.
+  void InvokePrologue(const ParameterCount& expected,
+                      const ParameterCount& actual,
+                      Handle<Code> code_constant,
+                      const Operand& code_operand,
+                      Label* done,
+                      bool* definitely_mismatches,
+                      InvokeFlag flag,
+                      Label::Distance done_distance,
+                      const CallWrapper& call_wrapper = NullCallWrapper());
+
+  void EnterExitFramePrologue();
+  void EnterExitFrameEpilogue(int argc, bool save_doubles);
+
+  void LeaveExitFrameEpilogue(bool restore_context);
+
+  // Allocation support helpers.
+  void LoadAllocationTopHelper(Register result,
+                               Register scratch,
+                               AllocationFlags flags);
+
+  void UpdateAllocationTopHelper(Register result_end,
+                                 Register scratch,
+                                 AllocationFlags flags);
+
+  // Helper for implementing JumpIfNotInNewSpace and JumpIfInNewSpace.
+  void InNewSpace(Register object,
+                  Register scratch,
+                  Condition cc,
+                  Label* condition_met,
+                  Label::Distance condition_met_distance = Label::kFar);
+
+  // Helper for finding the mark bits for an address.  Afterwards, the
+  // bitmap register points at the word with the mark bits and the mask
+  // the position of the first bit.  Uses ecx as scratch and leaves addr_reg
+  // unchanged.
+  inline void GetMarkBits(Register addr_reg,
+                          Register bitmap_reg,
+                          Register mask_reg);
+
+  // Helper for throwing exceptions.  Compute a handler address and jump to
+  // it.  See the implementation for register usage.
+  void JumpToHandlerEntry();
+
+  // Compute memory operands for safepoint stack slots.
+  Operand SafepointRegisterSlot(Register reg);
+  static int SafepointRegisterStackIndex(int reg_code);
+
+  // Needs access to SafepointRegisterStackIndex for compiled frame
+  // traversal.
+  friend class StandardFrame;
+};
+
+
+// The code patcher is used to patch (typically) small parts of code e.g. for
+// debugging and other types of instrumentation. When using the code patcher
+// the exact number of bytes specified must be emitted. Is not legal to emit
+// relocation information. If any of these constraints are violated it causes
+// an assertion.
+class CodePatcher {
+ public:
+  CodePatcher(byte* address, int size);
+  virtual ~CodePatcher();
+
+  // Macro assembler to emit code.
+  MacroAssembler* masm() { return &masm_; }
+
+ private:
+  byte* address_;  // The address of the code being patched.
+  int size_;  // Number of bytes of the expected patch size.
+  MacroAssembler masm_;  // Macro assembler used to generate the code.
+};
+
+
+// -----------------------------------------------------------------------------
+// Static helper functions.
+
+// Generate an Operand for loading a field from an object.
+inline Operand FieldOperand(Register object, int offset) {
+  return Operand(object, offset - kHeapObjectTag);
+}
+
+
+// Generate an Operand for loading an indexed field from an object.
+inline Operand FieldOperand(Register object,
+                            Register index,
+                            ScaleFactor scale,
+                            int offset) {
+  return Operand(object, index, scale, offset - kHeapObjectTag);
+}
+
+
+inline Operand FixedArrayElementOperand(Register array,
+                                        Register index_as_smi,
+                                        int additional_offset = 0) {
+  int offset = FixedArray::kHeaderSize + additional_offset * kPointerSize;
+  return FieldOperand(array, index_as_smi, times_half_pointer_size, offset);
+}
+
+
+inline Operand ContextOperand(Register context, int index) {
+  return Operand(context, Context::SlotOffset(index));
+}
+
+
+inline Operand GlobalObjectOperand() {
+  return ContextOperand(esi, Context::GLOBAL_OBJECT_INDEX);
+}
+
+
+// Generates an Operand for saving parameters after PrepareCallApiFunction.
+Operand ApiParameterOperand(int index);
+
+
+#ifdef GENERATED_CODE_COVERAGE
+extern void LogGeneratedCodeCoverage(const char* file_line);
+#define CODE_COVERAGE_STRINGIFY(x) #x
+#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
+#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
+#define ACCESS_MASM(masm) {                                               \
+    byte* ia32_coverage_function =                                        \
+        reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \
+    masm->pushfd();                                                       \
+    masm->pushad();                                                       \
+    masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__)));         \
+    masm->call(ia32_coverage_function, RelocInfo::RUNTIME_ENTRY);         \
+    masm->pop(eax);                                                       \
+    masm->popad();                                                        \
+    masm->popfd();                                                        \
+  }                                                                       \
+  masm->
+#else
+#define ACCESS_MASM(masm) masm->
+#endif
+
+
+} }  // namespace v8::internal
+
+#endif  // V8_X87_MACRO_ASSEMBLER_X87_H_