Upgrade to 3.29
Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.
Bug: 17370214
Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/test/mjsunit/compiler/dead-code4.js b/test/mjsunit/compiler/dead-code4.js
new file mode 100644
index 0000000..a5c20f8
--- /dev/null
+++ b/test/mjsunit/compiler/dead-code4.js
@@ -0,0 +1,78 @@
+// Copyright 2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+function dead1(a, b) {
+ (a | 0) + (b | 0); // dead
+ return a;
+}
+
+function dead2(a, b) {
+ a | 0; // dead
+ b | 0; // dead
+ return a; // x and y are both dead
+}
+
+function dead3(a, b) {
+ a == 2 ? (a | 0) : (b | 0); // dead
+ return a;
+}
+
+function dead4(a) {
+ var z = 3;
+ for (i = 0; i < 3; i++) {
+ (z | 0) + 3; // dead
+ }
+ return a;
+}
+
+function dead5(a) {
+ var z = 3;
+ for (i = 0; i < 3; i++) {
+ (z | 0) + 3; // dead
+ z++;
+ }
+ var w = z + a;
+ return a; // z is dead
+}
+
+assertTrue(dead1(33, 32) == 33);
+assertTrue(dead2(33, 32) == 33);
+assertTrue(dead3(33, 32) == 33);
+assertTrue(dead4(33) == 33);
+assertTrue(dead5(33) == 33);
+
+assertTrue(dead1(34, 7) == 34);
+assertTrue(dead2(34, 7) == 34);
+assertTrue(dead3(34, 7) == 34);
+assertTrue(dead4(34) == 34);
+assertTrue(dead5(34) == 34);
+
+assertTrue(dead1(3.4, 0.1) == 3.4);
+assertTrue(dead2(3.4, 0.1) == 3.4);
+assertTrue(dead3(3.4, 0.1) == 3.4);
+assertTrue(dead4(3.4) == 3.4);
+assertTrue(dead5(3.4) == 3.4);