Upgrade to 3.29

Update V8 to 3.29.88.17 and update makefiles to support building on
all the relevant platforms.

Bug: 17370214

Change-Id: Ia3407c157fd8d72a93e23d8318ccaf6ecf77fa4e
diff --git a/test/mjsunit/compiler/uint32.js b/test/mjsunit/compiler/uint32.js
new file mode 100644
index 0000000..abed285
--- /dev/null
+++ b/test/mjsunit/compiler/uint32.js
@@ -0,0 +1,173 @@
+// Copyright 2012 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Flags: --allow-natives-syntax --expose-gc
+
+// Test uint32 handing in optimized frames.
+
+var K1 = 0x7fffffff;
+var K2 = 0xffffffff;
+
+var uint32_array = new Uint32Array(2);
+uint32_array[0] = K1;
+uint32_array[1] = K2;
+
+function ChangeI2T(arr, i) {
+  return uint32_array[i];
+}
+
+assertEquals(K1, ChangeI2T(uint32_array, 0));
+assertEquals(K2, ChangeI2T(uint32_array, 1));
+%OptimizeFunctionOnNextCall(ChangeI2T);
+assertEquals(K1, ChangeI2T(uint32_array, 0));
+// Loop to force inline allocation failure and a call into runtime.
+for (var i = 0; i < 80000; i++) {
+  assertEquals(K2, ChangeI2T(uint32_array, 1));
+}
+
+function SideEffect() {
+  with ({}) { }  // not inlinable
+}
+
+function Deopt(obj, arr, i) {
+  var x = arr[i];
+  SideEffect();  // x will be used by HSimulate.
+  obj.x;
+  return x;
+}
+
+assertEquals(K1, Deopt({x: 0}, uint32_array, 0));
+assertEquals(K2, Deopt({x: 0}, uint32_array, 1));
+%OptimizeFunctionOnNextCall(Deopt);
+assertEquals(K2, Deopt({}, uint32_array, 1));
+
+function ChangeI2D(arr) {
+  // This addition will have a double type feedback so ChangeI2D will
+  // be generated for its operands.
+  return arr[0] + arr[1];
+}
+
+assertEquals(K1 + K2, ChangeI2D(uint32_array));
+assertEquals(K1 + K2, ChangeI2D(uint32_array));
+%OptimizeFunctionOnNextCall(ChangeI2D);
+assertEquals(K1 + K2, ChangeI2D(uint32_array));
+
+function ShrShr(val) {
+  return (val >>> 0) >>> 1;
+}
+
+assertEquals(K1, ShrShr(K2 | 0));
+assertEquals(K1, ShrShr(K2 | 0));
+%OptimizeFunctionOnNextCall(ShrShr);
+assertEquals(K1, ShrShr(K2 | 0));
+
+function SarShr(val) {
+  return val >> (-2 >>> 0);
+}
+
+var K3 = 0x80000000;
+assertEquals(-2, SarShr(K3 | 0));
+assertEquals(-2, SarShr(K3 | 0));
+%OptimizeFunctionOnNextCall(SarShr);
+assertEquals(-2, SarShr(K3 | 0));
+
+function Uint32Phi(a, b, c) {
+  var i = a ? (b >>> 0) : (c >>> 0);
+  return (i | 0);
+}
+
+var K4 = 0x80000001;
+assertEquals(K3 | 0, Uint32Phi(true, K3, K4));
+assertEquals(K4 | 0, Uint32Phi(false, K3, K4));
+assertEquals(K3 | 0, Uint32Phi(true, K3, K4));
+assertEquals(K4 | 0, Uint32Phi(false, K3, K4));
+%OptimizeFunctionOnNextCall(Uint32Phi);
+assertEquals(K3 | 0, Uint32Phi(true, K3, K4));
+assertEquals(K4 | 0, Uint32Phi(false, K3, K4));
+
+function NonUint32Phi(a, b, c) {
+  var i = a ? (b >>> 0) : c;
+  return (i | 0);
+}
+
+assertEquals(K3 | 0, NonUint32Phi(true, K3, K4));
+assertEquals(K4 | 0, NonUint32Phi(false, K3, K4));
+assertEquals(K3 | 0, NonUint32Phi(true, K3, K4));
+assertEquals(K4 | 0, NonUint32Phi(false, K3, K4));
+%OptimizeFunctionOnNextCall(NonUint32Phi);
+assertEquals(K3 | 0, NonUint32Phi(true, K3, K4));
+assertEquals(K4 | 0, NonUint32Phi(false, K3, K4));
+
+function PhiOfPhi(x) {
+  var a = (x >>> 0);
+  for (var i = 0; i < 2; i++) {
+    for (var j = 0; j < 2; j++) {
+      a = (a >>> 0);
+    }
+  }
+  return (a | 0);
+}
+
+assertEquals(1, PhiOfPhi(1));
+assertEquals(1, PhiOfPhi(1));
+%OptimizeFunctionOnNextCall(PhiOfPhi);
+assertEquals(K3 | 0, PhiOfPhi(K3));
+
+function PhiOfPhiUnsafe(x) {
+  var a = x >>> 0;
+  for (var i = 0; i < 2; i++) {
+    for (var j = 0; j < 2; j++) {
+      a = (a >>> 0);
+    }
+  }
+  return a + a;
+}
+
+assertEquals(2, PhiOfPhiUnsafe(1));
+assertEquals(2, PhiOfPhiUnsafe(1));
+%OptimizeFunctionOnNextCall(PhiOfPhiUnsafe);
+assertEquals(2 * K3, PhiOfPhiUnsafe(K3));
+
+var old_array = new Array(1000);
+
+for (var i = 0; i < old_array.length; i++) old_array[i] = null;
+
+// Force promotion.
+gc();
+gc();
+
+function FillOldArrayWithHeapNumbers(N) {
+  for (var i = 0; i < N; i++) {
+    old_array[i] = uint32_array[1];
+  }
+}
+
+FillOldArrayWithHeapNumbers(1);
+FillOldArrayWithHeapNumbers(1);
+%OptimizeFunctionOnNextCall(FillOldArrayWithHeapNumbers);
+FillOldArrayWithHeapNumbers(old_array.length);
+gc();