Merge V8 5.2.361.47  DO NOT MERGE

https://chromium.googlesource.com/v8/v8/+/5.2.361.47

FPIIM-449

Change-Id: Ibec421b85a9b88cb3a432ada642e469fe7e78346
(cherry picked from commit bcf72ee8e3b26f1d0726869c7ddb3921c68b09a8)
diff --git a/src/wasm/wasm-external-refs.h b/src/wasm/wasm-external-refs.h
index 4aa452b..ac938d6 100644
--- a/src/wasm/wasm-external-refs.h
+++ b/src/wasm/wasm-external-refs.h
@@ -2,6 +2,8 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
+#include <stdint.h>
+
 #ifndef WASM_EXTERNAL_REFS_H
 #define WASM_EXTERNAL_REFS_H
 
@@ -9,173 +11,54 @@
 namespace internal {
 namespace wasm {
 
-static void f32_trunc_wrapper(float* param) { *param = truncf(*param); }
+void f32_trunc_wrapper(float* param);
 
-static void f32_floor_wrapper(float* param) { *param = floorf(*param); }
+void f32_floor_wrapper(float* param);
 
-static void f32_ceil_wrapper(float* param) { *param = ceilf(*param); }
+void f32_ceil_wrapper(float* param);
 
-static void f32_nearest_int_wrapper(float* param) {
-  *param = nearbyintf(*param);
-}
+void f32_nearest_int_wrapper(float* param);
 
-static void f64_trunc_wrapper(double* param) { *param = trunc(*param); }
+void f64_trunc_wrapper(double* param);
 
-static void f64_floor_wrapper(double* param) { *param = floor(*param); }
+void f64_floor_wrapper(double* param);
 
-static void f64_ceil_wrapper(double* param) { *param = ceil(*param); }
+void f64_ceil_wrapper(double* param);
 
-static void f64_nearest_int_wrapper(double* param) {
-  *param = nearbyint(*param);
-}
+void f64_nearest_int_wrapper(double* param);
 
-static void int64_to_float32_wrapper(int64_t* input, float* output) {
-  *output = static_cast<float>(*input);
-}
+void int64_to_float32_wrapper(int64_t* input, float* output);
 
-static void uint64_to_float32_wrapper(uint64_t* input, float* output) {
-#if V8_CC_MSVC
-  // With MSVC we use static_cast<float>(uint32_t) instead of
-  // static_cast<float>(uint64_t) to achieve round-to-nearest-ties-even
-  // semantics. The idea is to calculate
-  // static_cast<float>(high_word) * 2^32 + static_cast<float>(low_word). To
-  // achieve proper rounding in all cases we have to adjust the high_word
-  // with a "rounding bit" sometimes. The rounding bit is stored in the LSB of
-  // the high_word if the low_word may affect the rounding of the high_word.
-  uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
-  uint32_t high_word = static_cast<uint32_t>(*input >> 32);
+void uint64_to_float32_wrapper(uint64_t* input, float* output);
 
-  float shift = static_cast<float>(1ull << 32);
-  // If the MSB of the high_word is set, then we make space for a rounding bit.
-  if (high_word < 0x80000000) {
-    high_word <<= 1;
-    shift = static_cast<float>(1ull << 31);
-  }
+void int64_to_float64_wrapper(int64_t* input, double* output);
 
-  if ((high_word & 0xfe000000) && low_word) {
-    // Set the rounding bit.
-    high_word |= 1;
-  }
+void uint64_to_float64_wrapper(uint64_t* input, double* output);
 
-  float result = static_cast<float>(high_word);
-  result *= shift;
-  result += static_cast<float>(low_word);
-  *output = result;
+int32_t float32_to_int64_wrapper(float* input, int64_t* output);
 
-#else
-  *output = static_cast<float>(*input);
-#endif
-}
+int32_t float32_to_uint64_wrapper(float* input, uint64_t* output);
 
-static void int64_to_float64_wrapper(int64_t* input, double* output) {
-  *output = static_cast<double>(*input);
-}
+int32_t float64_to_int64_wrapper(double* input, int64_t* output);
 
-static void uint64_to_float64_wrapper(uint64_t* input, double* output) {
-#if V8_CC_MSVC
-  // With MSVC we use static_cast<double>(uint32_t) instead of
-  // static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
-  // semantics. The idea is to calculate
-  // static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
-  uint32_t low_word = static_cast<uint32_t>(*input & 0xffffffff);
-  uint32_t high_word = static_cast<uint32_t>(*input >> 32);
+int32_t float64_to_uint64_wrapper(double* input, uint64_t* output);
 
-  double shift = static_cast<double>(1ull << 32);
+int32_t int64_div_wrapper(int64_t* dst, int64_t* src);
 
-  double result = static_cast<double>(high_word);
-  result *= shift;
-  result += static_cast<double>(low_word);
-  *output = result;
+int32_t int64_mod_wrapper(int64_t* dst, int64_t* src);
 
-#else
-  *output = static_cast<double>(*input);
-#endif
-}
+int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src);
 
-static int32_t float32_to_int64_wrapper(float* input, int64_t* output) {
-  // We use "<" here to check the upper bound because of rounding problems: With
-  // "<=" some inputs would be considered within int64 range which are actually
-  // not within int64 range.
-  if (*input >= static_cast<float>(std::numeric_limits<int64_t>::min()) &&
-      *input < static_cast<float>(std::numeric_limits<int64_t>::max())) {
-    *output = static_cast<int64_t>(*input);
-    return 1;
-  }
-  return 0;
-}
+int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src);
 
-static int32_t float32_to_uint64_wrapper(float* input, uint64_t* output) {
-  // We use "<" here to check the upper bound because of rounding problems: With
-  // "<=" some inputs would be considered within uint64 range which are actually
-  // not within uint64 range.
-  if (*input > -1.0 &&
-      *input < static_cast<float>(std::numeric_limits<uint64_t>::max())) {
-    *output = static_cast<uint64_t>(*input);
-    return 1;
-  }
-  return 0;
-}
+uint32_t word32_ctz_wrapper(uint32_t* input);
 
-static int32_t float64_to_int64_wrapper(double* input, int64_t* output) {
-  // We use "<" here to check the upper bound because of rounding problems: With
-  // "<=" some inputs would be considered within int64 range which are actually
-  // not within int64 range.
-  if (*input >= static_cast<double>(std::numeric_limits<int64_t>::min()) &&
-      *input < static_cast<double>(std::numeric_limits<int64_t>::max())) {
-    *output = static_cast<int64_t>(*input);
-    return 1;
-  }
-  return 0;
-}
+uint32_t word64_ctz_wrapper(uint64_t* input);
 
-static int32_t float64_to_uint64_wrapper(double* input, uint64_t* output) {
-  // We use "<" here to check the upper bound because of rounding problems: With
-  // "<=" some inputs would be considered within uint64 range which are actually
-  // not within uint64 range.
-  if (*input > -1.0 &&
-      *input < static_cast<double>(std::numeric_limits<uint64_t>::max())) {
-    *output = static_cast<uint64_t>(*input);
-    return 1;
-  }
-  return 0;
-}
+uint32_t word32_popcnt_wrapper(uint32_t* input);
 
-static int32_t int64_div_wrapper(int64_t* dst, int64_t* src) {
-  if (*src == 0) {
-    return 0;
-  }
-  if (*src == -1 && *dst == std::numeric_limits<int64_t>::min()) {
-    return -1;
-  }
-  *dst /= *src;
-  return 1;
-}
-
-static int32_t int64_mod_wrapper(int64_t* dst, int64_t* src) {
-  if (*src == 0) {
-    return 0;
-  }
-  *dst %= *src;
-  return 1;
-}
-
-static int32_t uint64_div_wrapper(uint64_t* dst, uint64_t* src) {
-  if (*src == 0) {
-    return 0;
-  }
-  *dst /= *src;
-  return 1;
-}
-
-static int32_t uint64_mod_wrapper(uint64_t* dst, uint64_t* src) {
-  if (*src == 0) {
-    return 0;
-  }
-  *dst %= *src;
-  return 1;
-}
+uint32_t word64_popcnt_wrapper(uint64_t* input);
 }  // namespace wasm
 }  // namespace internal
 }  // namespace v8
-
 #endif