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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdlib.h>
#include <map>
#include "src/v8.h"
#include "src/ast/ast.h"
#include "src/ast/ast-expression-visitor.h"
#include "src/ast/scopes.h"
#include "src/parsing/parser.h"
#include "src/parsing/rewriter.h"
#include "test/cctest/cctest.h"
#include "test/cctest/expression-type-collector.h"
#include "test/cctest/expression-type-collector-macros.h"
using namespace v8::internal;
namespace {
class NodeTypeCounter : public AstExpressionVisitor {
public:
typedef std::map<AstNode::NodeType, int> Counters;
NodeTypeCounter(Isolate* isolate, Expression* expr, Counters* counts)
: AstExpressionVisitor(isolate, expr), counts_(counts) {}
protected:
void VisitExpression(Expression* expr) override {
(*counts_)[expr->node_type()]++;
}
private:
Counters* counts_;
};
} // namespace
TEST(VisitExpression) {
const char test_function[] =
"function GeometricMean(stdlib, foreign, buffer) {\n"
" \"use asm\";\n"
"\n"
" var exp = stdlib.Math.exp;\n"
" var log = stdlib.Math.log;\n"
" var values = new stdlib.Float64Array(buffer);\n"
"\n"
" function logSum(start, end) {\n"
" start = start|0;\n"
" end = end|0;\n"
"\n"
" var sum = 0.0, p = 0, q = 0;\n"
"\n"
" // asm.js forces byte addressing of the heap by requiring shifting "
"by 3\n"
" for (p = start << 3, q = end << 3; (p|0) < (q|0); p = (p + 8)|0) {\n"
" sum = sum + +log(values[p>>3]);\n"
" }\n"
"\n"
" return +sum;\n"
" }\n"
"\n"
" function geometricMean(start, end) {\n"
" start = start|0;\n"
" end = end|0;\n"
"\n"
" return +exp(+logSum(start, end) / +((end - start)|0));\n"
" }\n"
"\n"
" return { geometricMean: geometricMean };\n"
"}\n";
// Parse + compile test_function, and extract the AST node for it.
v8::V8::Initialize();
HandleAndZoneScope handles;
i::Isolate* isolate = CcTest::i_isolate();
i::Handle<i::String> source_code =
isolate->factory()
->NewStringFromUtf8(i::CStrVector(test_function))
.ToHandleChecked();
i::Handle<i::Script> script = isolate->factory()->NewScript(source_code);
i::ParseInfo info(handles.main_zone(), script);
i::Parser parser(&info);
info.set_global();
info.set_lazy(false);
info.set_allow_lazy_parsing(false);
info.set_toplevel(true);
CHECK(i::Compiler::ParseAndAnalyze(&info));
Expression* test_function_expr =
info.scope()->declarations()->at(0)->AsFunctionDeclaration()->fun();
// Run NodeTypeCounter and sanity check counts for 3 expression types,
// and for overall # of types found.
NodeTypeCounter::Counters counts;
NodeTypeCounter(isolate, test_function_expr, &counts).Run();
CHECK_EQ(21, counts[AstNode::kBinaryOperation]);
CHECK_EQ(26, counts[AstNode::kLiteral]);
CHECK_EQ(3, counts[AstNode::kFunctionLiteral]);
CHECK_EQ(10, counts.size());
}