Merge V8 at 3.8.9.11
Bug: 5688872
Change-Id: Ie3b1dd67a730ec5e82686b7b37dba26f6a9bb24f
diff --git a/src/platform.h b/src/platform.h
index 726f9ca..38e633a 100644
--- a/src/platform.h
+++ b/src/platform.h
@@ -109,7 +109,7 @@
class OS {
public:
// Initializes the platform OS support. Called once at VM startup.
- static void Setup();
+ static void SetUp();
// Returns the accumulated user time for thread. This routine
// can be used for profiling. The implementation should
@@ -172,6 +172,10 @@
bool is_executable);
static void Free(void* address, const size_t size);
+ // This is the granularity at which the ProtectCode(...) call can set page
+ // permissions.
+ static intptr_t CommitPageSize();
+
// Mark code segments non-writable.
static void ProtectCode(void* address, const size_t size);
@@ -184,8 +188,6 @@
// Get the Alignment guaranteed by Allocate().
static size_t AllocateAlignment();
- static intptr_t CommitPageSize();
-
// Returns an indication of whether a pointer is in a space that
// has been allocated by Allocate(). This method may conservatively
// always return false, but giving more accurate information may
@@ -413,16 +415,22 @@
LOCAL_STORAGE_KEY_MAX_VALUE = kMaxInt
};
- struct Options {
- Options() : name("v8:<unknown>"), stack_size(0) {}
+ class Options {
+ public:
+ Options() : name_("v8:<unknown>"), stack_size_(0) {}
+ Options(const char* name, int stack_size = 0)
+ : name_(name), stack_size_(stack_size) {}
- const char* name;
- int stack_size;
+ const char* name() const { return name_; }
+ int stack_size() const { return stack_size_; }
+
+ private:
+ const char* name_;
+ int stack_size_;
};
// Create new thread.
explicit Thread(const Options& options);
- explicit Thread(const char* name);
virtual ~Thread();
// Start new thread by calling the Run() method in the new thread.
@@ -478,7 +486,7 @@
PlatformData* data() { return data_; }
private:
- void set_name(const char *name);
+ void set_name(const char* name);
PlatformData* data_;
@@ -554,7 +562,7 @@
virtual void Wait() = 0;
// Suspends the calling thread until the counter is non zero or the timeout
- // time has passsed. If timeout happens the return value is false and the
+ // time has passed. If timeout happens the return value is false and the
// counter is unchanged. Otherwise the semaphore counter is decremented and
// true is returned. The timeout value is specified in microseconds.
virtual bool Wait(int timeout) = 0;
@@ -594,7 +602,7 @@
virtual bool IsValid() const = 0;
- static bool Setup();
+ static bool SetUp();
static int LastError();
static uint16_t HToN(uint16_t value);
static uint16_t NToH(uint16_t value);