Update V8 to version 4.1.0.21

This is a cherry-pick of all commits up to and including the
4.1.0.21 cherry-pick in Chromium.

Original commit message:

Version 4.1.0.21 (cherry-pick)

Merged 206e9136bde0f2b5ae8cb77afbb1e7833e5bd412

Unlink pages from the space page list after evacuation.

BUG=430201
LOG=N
R=jkummerow@chromium.org

Review URL: https://codereview.chromium.org/953813002

Cr-Commit-Position: refs/branch-heads/4.1@{#22}
Cr-Branched-From: 2e08d2a7aa9d65d269d8c57aba82eb38a8cb0a18-refs/heads/candidates@{#25353}

---

FPIIM-449

Change-Id: I8c23c7bbb70772b4858fe8a47b64fa97ee0d1f8c
diff --git a/test/cctest/types-fuzz.h b/test/cctest/types-fuzz.h
new file mode 100644
index 0000000..4eac64c
--- /dev/null
+++ b/test/cctest/types-fuzz.h
@@ -0,0 +1,311 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_TEST_CCTEST_TYPES_H_
+#define V8_TEST_CCTEST_TYPES_H_
+
+#include "src/v8.h"
+
+namespace v8 {
+namespace internal {
+
+
+template<class Type, class TypeHandle, class Region>
+class Types {
+ public:
+  Types(Region* region, Isolate* isolate)
+      : region_(region), rng_(isolate->random_number_generator()) {
+    #define DECLARE_TYPE(name, value) \
+      name = Type::name(region);      \
+      types.push_back(name);
+    PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
+    #undef DECLARE_TYPE
+
+    object_map = isolate->factory()->NewMap(
+        JS_OBJECT_TYPE, JSObject::kHeaderSize);
+    array_map = isolate->factory()->NewMap(
+        JS_ARRAY_TYPE, JSArray::kSize);
+    number_map = isolate->factory()->NewMap(
+        HEAP_NUMBER_TYPE, HeapNumber::kSize);
+    uninitialized_map = isolate->factory()->uninitialized_map();
+    ObjectClass = Type::Class(object_map, region);
+    ArrayClass = Type::Class(array_map, region);
+    NumberClass = Type::Class(number_map, region);
+    UninitializedClass = Type::Class(uninitialized_map, region);
+
+    maps.push_back(object_map);
+    maps.push_back(array_map);
+    maps.push_back(uninitialized_map);
+    for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
+      types.push_back(Type::Class(*it, region));
+    }
+
+    smi = handle(Smi::FromInt(666), isolate);
+    signed32 = isolate->factory()->NewHeapNumber(0x40000000);
+    object1 = isolate->factory()->NewJSObjectFromMap(object_map);
+    object2 = isolate->factory()->NewJSObjectFromMap(object_map);
+    array = isolate->factory()->NewJSArray(20);
+    uninitialized = isolate->factory()->uninitialized_value();
+    SmiConstant = Type::Constant(smi, region);
+    Signed32Constant = Type::Constant(signed32, region);
+    ObjectConstant1 = Type::Constant(object1, region);
+    ObjectConstant2 = Type::Constant(object2, region);
+    ArrayConstant = Type::Constant(array, region);
+    UninitializedConstant = Type::Constant(uninitialized, region);
+
+    values.push_back(smi);
+    values.push_back(signed32);
+    values.push_back(object1);
+    values.push_back(object2);
+    values.push_back(array);
+    values.push_back(uninitialized);
+    for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
+      types.push_back(Type::Constant(*it, region));
+    }
+
+    integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
+    integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY));
+    integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10)));
+    integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10)));
+    for (int i = 0; i < 10; ++i) {
+      double x = rng_->NextInt();
+      integers.push_back(isolate->factory()->NewNumber(x));
+      x *= rng_->NextInt();
+      if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
+    }
+
+    Integer = Type::Range(isolate->factory()->NewNumber(-V8_INFINITY),
+                          isolate->factory()->NewNumber(+V8_INFINITY), region);
+
+    NumberArray = Type::Array(Number, region);
+    StringArray = Type::Array(String, region);
+    AnyArray = Type::Array(Any, region);
+
+    SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
+    NumberFunction1 = Type::Function(Number, Number, region);
+    NumberFunction2 = Type::Function(Number, Number, Number, region);
+    MethodFunction = Type::Function(String, Object, 0, region);
+
+    for (int i = 0; i < 30; ++i) {
+      types.push_back(Fuzz());
+    }
+  }
+
+  Handle<i::Map> object_map;
+  Handle<i::Map> array_map;
+  Handle<i::Map> number_map;
+  Handle<i::Map> uninitialized_map;
+
+  Handle<i::Smi> smi;
+  Handle<i::HeapNumber> signed32;
+  Handle<i::JSObject> object1;
+  Handle<i::JSObject> object2;
+  Handle<i::JSArray> array;
+  Handle<i::Oddball> uninitialized;
+
+  #define DECLARE_TYPE(name, value) TypeHandle name;
+  PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
+  #undef DECLARE_TYPE
+
+  TypeHandle ObjectClass;
+  TypeHandle ArrayClass;
+  TypeHandle NumberClass;
+  TypeHandle UninitializedClass;
+
+  TypeHandle SmiConstant;
+  TypeHandle Signed32Constant;
+  TypeHandle ObjectConstant1;
+  TypeHandle ObjectConstant2;
+  TypeHandle ArrayConstant;
+  TypeHandle UninitializedConstant;
+
+  TypeHandle Integer;
+
+  TypeHandle NumberArray;
+  TypeHandle StringArray;
+  TypeHandle AnyArray;
+
+  TypeHandle SignedFunction1;
+  TypeHandle NumberFunction1;
+  TypeHandle NumberFunction2;
+  TypeHandle MethodFunction;
+
+  typedef std::vector<TypeHandle> TypeVector;
+  typedef std::vector<Handle<i::Map> > MapVector;
+  typedef std::vector<Handle<i::Object> > ValueVector;
+
+  TypeVector types;
+  MapVector maps;
+  ValueVector values;
+  ValueVector integers;  // "Integer" values used for range limits.
+
+  TypeHandle Of(Handle<i::Object> value) {
+    return Type::Of(value, region_);
+  }
+
+  TypeHandle NowOf(Handle<i::Object> value) {
+    return Type::NowOf(value, region_);
+  }
+
+  TypeHandle Class(Handle<i::Map> map) {
+    return Type::Class(map, region_);
+  }
+
+  TypeHandle Constant(Handle<i::Object> value) {
+    return Type::Constant(value, region_);
+  }
+
+  TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) {
+    return Type::Range(min, max, region_);
+  }
+
+  TypeHandle Context(TypeHandle outer) {
+    return Type::Context(outer, region_);
+  }
+
+  TypeHandle Array1(TypeHandle element) {
+    return Type::Array(element, region_);
+  }
+
+  TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
+    return Type::Function(result, receiver, 0, region_);
+  }
+
+  TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
+    TypeHandle type = Type::Function(result, receiver, 1, region_);
+    type->AsFunction()->InitParameter(0, arg);
+    return type;
+  }
+
+  TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
+    return Type::Function(result, arg1, arg2, region_);
+  }
+
+  TypeHandle Union(TypeHandle t1, TypeHandle t2) {
+    return Type::Union(t1, t2, region_);
+  }
+  TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
+    return Type::Intersect(t1, t2, region_);
+  }
+
+  template<class Type2, class TypeHandle2>
+  TypeHandle Convert(TypeHandle2 t) {
+    return Type::template Convert<Type2>(t, region_);
+  }
+
+  TypeHandle Random() {
+    return types[rng_->NextInt(static_cast<int>(types.size()))];
+  }
+
+  TypeHandle Fuzz(int depth = 4) {
+    switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
+      case 0: {  // bitset
+        #define COUNT_BITSET_TYPES(type, value) + 1
+        int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
+        #undef COUNT_BITSET_TYPES
+        // Pick a bunch of named bitsets and return their intersection.
+        TypeHandle result = Type::Any(region_);
+        for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
+          int j = rng_->NextInt(n);
+          #define PICK_BITSET_TYPE(type, value) \
+            if (j-- == 0) { \
+              TypeHandle tmp = Type::Intersect( \
+                  result, Type::type(region_), region_); \
+              if (tmp->Is(Type::None()) && i != 0) { \
+                break; \
+              } else { \
+                result = tmp; \
+                continue; \
+              } \
+            }
+          PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
+          #undef PICK_BITSET_TYPE
+        }
+        return result;
+      }
+      case 1: {  // class
+        int i = rng_->NextInt(static_cast<int>(maps.size()));
+        return Type::Class(maps[i], region_);
+      }
+      case 2: {  // constant
+        int i = rng_->NextInt(static_cast<int>(values.size()));
+        return Type::Constant(values[i], region_);
+      }
+      case 3: {  // range
+        int i = rng_->NextInt(static_cast<int>(integers.size()));
+        int j = rng_->NextInt(static_cast<int>(integers.size()));
+        i::Handle<i::Object> min = integers[i];
+        i::Handle<i::Object> max = integers[j];
+        if (min->Number() > max->Number()) std::swap(min, max);
+        return Type::Range(min, max, region_);
+      }
+      case 4: {  // context
+        int depth = rng_->NextInt(3);
+        TypeHandle type = Type::Internal(region_);
+        for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
+        return type;
+      }
+      case 5: {  // array
+        TypeHandle element = Fuzz(depth / 2);
+        return Type::Array(element, region_);
+      }
+      case 6:
+      case 7: {  // function
+        TypeHandle result = Fuzz(depth / 2);
+        TypeHandle receiver = Fuzz(depth / 2);
+        int arity = rng_->NextInt(3);
+        TypeHandle type = Type::Function(result, receiver, arity, region_);
+        for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
+          TypeHandle parameter = Fuzz(depth / 2);
+          type->AsFunction()->InitParameter(i, parameter);
+        }
+        return type;
+      }
+      default: {  // union
+        int n = rng_->NextInt(10);
+        TypeHandle type = None;
+        for (int i = 0; i < n; ++i) {
+          TypeHandle operand = Fuzz(depth - 1);
+          type = Type::Union(type, operand, region_);
+        }
+        return type;
+      }
+    }
+    UNREACHABLE();
+  }
+
+  Region* region() { return region_; }
+
+ private:
+  Region* region_;
+  v8::base::RandomNumberGenerator* rng_;
+};
+
+
+} }  // namespace v8::internal
+
+#endif