Upgrade V8 to 5.1.281.57  DO NOT MERGE

FPIIM-449

Change-Id: Id981b686b4d587ac31697662eb98bb34be42ad90
(cherry picked from commit 3b9bc31999c9787eb726ecdbfd5796bfdec32a18)
diff --git a/src/fast-accessor-assembler.cc b/src/fast-accessor-assembler.cc
new file mode 100644
index 0000000..cd2910c
--- /dev/null
+++ b/src/fast-accessor-assembler.cc
@@ -0,0 +1,231 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/fast-accessor-assembler.h"
+
+#include "src/base/logging.h"
+#include "src/code-stubs.h"  // For CallApiCallbackStub.
+#include "src/compiler/code-stub-assembler.h"
+#include "src/handles-inl.h"
+#include "src/objects.h"  // For FAA::LoadInternalField impl.
+
+using v8::internal::compiler::CodeStubAssembler;
+using v8::internal::compiler::Node;
+
+namespace v8 {
+namespace internal {
+
+FastAccessorAssembler::FastAccessorAssembler(Isolate* isolate)
+    : zone_(isolate->allocator()),
+      isolate_(isolate),
+      assembler_(new CodeStubAssembler(isolate, zone(), 1,
+                                       Code::ComputeFlags(Code::STUB),
+                                       "FastAccessorAssembler")),
+      state_(kBuilding) {}
+
+FastAccessorAssembler::~FastAccessorAssembler() { Clear(); }
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::IntegerConstant(
+    int const_value) {
+  CHECK_EQ(kBuilding, state_);
+  return FromRaw(assembler_->NumberConstant(const_value));
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::GetReceiver() {
+  CHECK_EQ(kBuilding, state_);
+
+  // For JS functions, the receiver is parameter 0.
+  return FromRaw(assembler_->Parameter(0));
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::LoadInternalField(
+    ValueId value, int field_no) {
+  CHECK_EQ(kBuilding, state_);
+
+  // Determine the 'value' object's instance type.
+  Node* object_map = assembler_->LoadObjectField(
+      FromId(value), Internals::kHeapObjectMapOffset, MachineType::Pointer());
+  Node* instance_type = assembler_->WordAnd(
+      assembler_->LoadObjectField(object_map,
+                                  Internals::kMapInstanceTypeAndBitFieldOffset,
+                                  MachineType::Uint16()),
+      assembler_->IntPtrConstant(0xff));
+
+  // Check whether we have a proper JSObject.
+  CodeStubAssembler::Variable result(assembler_.get(),
+                                     MachineRepresentation::kTagged);
+  CodeStubAssembler::Label is_jsobject(assembler_.get());
+  CodeStubAssembler::Label is_not_jsobject(assembler_.get());
+  CodeStubAssembler::Label merge(assembler_.get(), &result);
+  assembler_->Branch(
+      assembler_->WordEqual(
+          instance_type, assembler_->IntPtrConstant(Internals::kJSObjectType)),
+      &is_jsobject, &is_not_jsobject);
+
+  // JSObject? Then load the internal field field_no.
+  assembler_->Bind(&is_jsobject);
+  Node* internal_field = assembler_->LoadObjectField(
+      FromId(value), JSObject::kHeaderSize + kPointerSize * field_no,
+      MachineType::Pointer());
+  result.Bind(internal_field);
+  assembler_->Goto(&merge);
+
+  // No JSObject? Return undefined.
+  // TODO(vogelheim): Check whether this is the appropriate action, or whether
+  //                  the method should take a label instead.
+  assembler_->Bind(&is_not_jsobject);
+  Node* fail_value = assembler_->UndefinedConstant();
+  result.Bind(fail_value);
+  assembler_->Goto(&merge);
+
+  // Return.
+  assembler_->Bind(&merge);
+  return FromRaw(result.value());
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::LoadValue(ValueId value,
+                                                                int offset) {
+  CHECK_EQ(kBuilding, state_);
+  return FromRaw(assembler_->LoadBufferObject(FromId(value), offset,
+                                              MachineType::IntPtr()));
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::LoadObject(ValueId value,
+                                                                 int offset) {
+  CHECK_EQ(kBuilding, state_);
+  return FromRaw(assembler_->LoadBufferObject(
+      assembler_->LoadBufferObject(FromId(value), offset,
+                                   MachineType::Pointer()),
+      0, MachineType::AnyTagged()));
+}
+
+void FastAccessorAssembler::ReturnValue(ValueId value) {
+  CHECK_EQ(kBuilding, state_);
+  assembler_->Return(FromId(value));
+}
+
+void FastAccessorAssembler::CheckFlagSetOrReturnNull(ValueId value, int mask) {
+  CHECK_EQ(kBuilding, state_);
+  CodeStubAssembler::Label pass(assembler_.get());
+  CodeStubAssembler::Label fail(assembler_.get());
+  assembler_->Branch(
+      assembler_->Word32Equal(
+          assembler_->Word32And(FromId(value), assembler_->Int32Constant(mask)),
+          assembler_->Int32Constant(0)),
+      &pass, &fail);
+  assembler_->Bind(&fail);
+  assembler_->Return(assembler_->NullConstant());
+  assembler_->Bind(&pass);
+}
+
+void FastAccessorAssembler::CheckNotZeroOrReturnNull(ValueId value) {
+  CHECK_EQ(kBuilding, state_);
+  CodeStubAssembler::Label is_null(assembler_.get());
+  CodeStubAssembler::Label not_null(assembler_.get());
+  assembler_->Branch(
+      assembler_->WordEqual(FromId(value), assembler_->IntPtrConstant(0)),
+      &is_null, &not_null);
+  assembler_->Bind(&is_null);
+  assembler_->Return(assembler_->NullConstant());
+  assembler_->Bind(&not_null);
+}
+
+FastAccessorAssembler::LabelId FastAccessorAssembler::MakeLabel() {
+  CHECK_EQ(kBuilding, state_);
+  return FromRaw(new CodeStubAssembler::Label(assembler_.get()));
+}
+
+void FastAccessorAssembler::SetLabel(LabelId label_id) {
+  CHECK_EQ(kBuilding, state_);
+  assembler_->Bind(FromId(label_id));
+}
+
+void FastAccessorAssembler::CheckNotZeroOrJump(ValueId value_id,
+                                               LabelId label_id) {
+  CHECK_EQ(kBuilding, state_);
+  CodeStubAssembler::Label pass(assembler_.get());
+  assembler_->Branch(
+      assembler_->WordEqual(FromId(value_id), assembler_->IntPtrConstant(0)),
+      &pass, FromId(label_id));
+  assembler_->Bind(&pass);
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::Call(
+    FunctionCallback callback_function, ValueId arg) {
+  CHECK_EQ(kBuilding, state_);
+
+  // Wrap the FunctionCallback in an ExternalReference.
+  ApiFunction callback_api_function(FUNCTION_ADDR(callback_function));
+  ExternalReference callback(&callback_api_function,
+                             ExternalReference::DIRECT_API_CALL, isolate());
+
+  // Create & call API callback via stub.
+  CallApiCallbackStub stub(isolate(), 1, true);
+  DCHECK_EQ(5, stub.GetCallInterfaceDescriptor().GetParameterCount());
+  DCHECK_EQ(1, stub.GetCallInterfaceDescriptor().GetStackParameterCount());
+  // TODO(vogelheim): There is currently no clean way to retrieve the context
+  //     parameter for a stub and the implementation details are hidden in
+  //     compiler/*. The context_paramter is computed as:
+  //       Linkage::GetJSCallContextParamIndex(descriptor->JSParameterCount())
+  const int context_parameter = 2;
+  Node* call = assembler_->CallStub(
+      stub.GetCallInterfaceDescriptor(),
+      assembler_->HeapConstant(stub.GetCode()),
+      assembler_->Parameter(context_parameter),
+
+      // Stub/register parameters:
+      assembler_->Parameter(0),               /* receiver (use accessor's) */
+      assembler_->UndefinedConstant(),        /* call_data (undefined) */
+      assembler_->NullConstant(),             /* holder (null) */
+      assembler_->ExternalConstant(callback), /* API callback function */
+
+      // JS arguments, on stack:
+      FromId(arg));
+
+  return FromRaw(call);
+}
+
+MaybeHandle<Code> FastAccessorAssembler::Build() {
+  CHECK_EQ(kBuilding, state_);
+  Handle<Code> code = assembler_->GenerateCode();
+  state_ = !code.is_null() ? kBuilt : kError;
+  Clear();
+  return code;
+}
+
+FastAccessorAssembler::ValueId FastAccessorAssembler::FromRaw(Node* node) {
+  nodes_.push_back(node);
+  ValueId value = {nodes_.size() - 1};
+  return value;
+}
+
+FastAccessorAssembler::LabelId FastAccessorAssembler::FromRaw(
+    CodeStubAssembler::Label* label) {
+  labels_.push_back(label);
+  LabelId label_id = {labels_.size() - 1};
+  return label_id;
+}
+
+Node* FastAccessorAssembler::FromId(ValueId value) const {
+  CHECK_LT(value.value_id, nodes_.size());
+  CHECK_NOT_NULL(nodes_.at(value.value_id));
+  return nodes_.at(value.value_id);
+}
+
+CodeStubAssembler::Label* FastAccessorAssembler::FromId(LabelId label) const {
+  CHECK_LT(label.label_id, labels_.size());
+  CHECK_NOT_NULL(labels_.at(label.label_id));
+  return labels_.at(label.label_id);
+}
+
+void FastAccessorAssembler::Clear() {
+  for (auto label : labels_) {
+    delete label;
+  }
+  nodes_.clear();
+  labels_.clear();
+}
+
+}  // namespace internal
+}  // namespace v8