Update V8 to r5675 as required by WebKit r70209

Change-Id: Ib10adb470d41ca8c109ead5fc893b880e18d489f
diff --git a/src/parser.h b/src/parser.h
index 8c00857..7142551 100644
--- a/src/parser.h
+++ b/src/parser.h
@@ -1,4 +1,4 @@
-// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Copyright 2010 the V8 project authors. All rights reserved.
 // Redistribution and use in source and binary forms, with or without
 // modification, are permitted provided that the following conditions are
 // met:
@@ -28,12 +28,23 @@
 #ifndef V8_PARSER_H_
 #define V8_PARSER_H_
 
-#include "scanner.h"
 #include "allocation.h"
+#include "ast.h"
+#include "scanner.h"
 
 namespace v8 {
 namespace internal {
 
+class CompilationInfo;
+class FuncNameInferrer;
+class ParserFactory;
+class ParserLog;
+class PositionStack;
+class Target;
+class TemporaryScope;
+
+template <typename T> class ZoneListWrapper;
+
 
 class ParserMessage : public Malloced {
  public:
@@ -72,19 +83,9 @@
     backing_[kPropertyCountOffset] = value;
   }
 
-  int predata_function_skip() { return backing_[kPredataFunctionSkipOffset]; }
-  void set_predata_function_skip(int value) {
-    backing_[kPredataFunctionSkipOffset] = value;
-  }
-
-  int predata_symbol_skip() { return backing_[kPredataSymbolSkipOffset]; }
-  void set_predata_symbol_skip(int value) {
-    backing_[kPredataSymbolSkipOffset] = value;
-  }
-
   bool is_valid() { return backing_.length() > 0; }
 
-  static const int kSize = 6;
+  static const int kSize = 4;
 
  private:
   Vector<unsigned> backing_;
@@ -92,8 +93,6 @@
   static const int kEndPosOffset = 1;
   static const int kLiteralCountOffset = 2;
   static const int kPropertyCountOffset = 3;
-  static const int kPredataFunctionSkipOffset = 4;
-  static const int kPredataSymbolSkipOffset = 5;
 };
 
 
@@ -117,7 +116,6 @@
 
   FunctionEntry GetFunctionEntry(int start);
   int GetSymbolIdentifier();
-  void SkipFunctionEntry(int start);
   bool SanityCheck();
 
   Scanner::Location MessageLocation();
@@ -133,28 +131,8 @@
   unsigned magic() { return store_[kMagicOffset]; }
   unsigned version() { return store_[kVersionOffset]; }
 
-  // Skip forward in the preparser data by the given number
-  // of unsigned ints of function entries and the given number of bytes of
-  // symbol id encoding.
-  void Skip(int function_entries, int symbol_entries) {
-    ASSERT(function_entries >= 0);
-    ASSERT(function_entries
-           <= (static_cast<int>(store_[kFunctionsSizeOffset])
-               - (function_index_ - kHeaderSize)));
-    ASSERT(symbol_entries >= 0);
-    ASSERT(symbol_entries <= symbol_data_end_ - symbol_data_);
-
-    unsigned max_function_skip = store_[kFunctionsSizeOffset] -
-        static_cast<unsigned>(function_index_ - kHeaderSize);
-    function_index_ +=
-        Min(static_cast<unsigned>(function_entries), max_function_skip);
-    symbol_data_ +=
-        Min(static_cast<unsigned>(symbol_entries),
-            static_cast<unsigned>(symbol_data_end_ - symbol_data_));
-  }
-
   static const unsigned kMagicNumber = 0xBadDead;
-  static const unsigned kCurrentVersion = 3;
+  static const unsigned kCurrentVersion = 4;
 
   static const int kMagicOffset = 0;
   static const int kVersionOffset = 1;
@@ -186,9 +164,10 @@
 
   ScriptDataImpl(const char* backing_store, int length)
       : store_(reinterpret_cast<unsigned*>(const_cast<char*>(backing_store)),
-               length / sizeof(unsigned)),
+               length / static_cast<int>(sizeof(unsigned))),
         owns_store_(false) {
-    ASSERT_EQ(0, reinterpret_cast<intptr_t>(backing_store) % sizeof(unsigned));
+    ASSERT_EQ(0, static_cast<int>(
+        reinterpret_cast<intptr_t>(backing_store) % sizeof(unsigned)));
   }
 
   // Read strings written by ParserRecorder::WriteString.
@@ -198,46 +177,268 @@
 };
 
 
-// The parser: Takes a script and and context information, and builds a
-// FunctionLiteral AST node. Returns NULL and deallocates any allocated
-// AST nodes if parsing failed.
-FunctionLiteral* MakeAST(bool compile_in_global_context,
-                         Handle<Script> script,
-                         v8::Extension* extension,
-                         ScriptDataImpl* pre_data,
-                         bool is_json = false);
+class Parser {
+ public:
+  Parser(Handle<Script> script, bool allow_natives_syntax,
+         v8::Extension* extension, ParserMode is_pre_parsing,
+         ParserFactory* factory, ParserLog* log, ScriptDataImpl* pre_data);
+  virtual ~Parser() { }
 
-// Generic preparser generating full preparse data.
-ScriptDataImpl* PreParse(Handle<String> source,
-                         unibrow::CharacterStream* stream,
-                         v8::Extension* extension);
+  // Parses the source code represented by the compilation info and sets its
+  // function literal.  Returns false (and deallocates any allocated AST
+  // nodes) if parsing failed.
+  static bool Parse(CompilationInfo* info);
 
-// Preparser that only does preprocessing that makes sense if only used
-// immediately after.
-ScriptDataImpl* PartialPreParse(Handle<String> source,
-                                unibrow::CharacterStream* stream,
-                                v8::Extension* extension);
+  // Generic preparser generating full preparse data.
+  static ScriptDataImpl* PreParse(Handle<String> source,
+                                  unibrow::CharacterStream* stream,
+                                  v8::Extension* extension);
+
+  // Preparser that only does preprocessing that makes sense if only used
+  // immediately after.
+  static ScriptDataImpl* PartialPreParse(Handle<String> source,
+                                         unibrow::CharacterStream* stream,
+                                         v8::Extension* extension);
+
+  static bool ParseRegExp(FlatStringReader* input,
+                          bool multiline,
+                          RegExpCompileData* result);
+
+  // Pre-parse the program from the character stream; returns true on
+  // success, false if a stack-overflow happened during parsing.
+  bool PreParseProgram(Handle<String> source, unibrow::CharacterStream* stream);
+
+  void ReportMessage(const char* message, Vector<const char*> args);
+  virtual void ReportMessageAt(Scanner::Location loc,
+                               const char* message,
+                               Vector<const char*> args) = 0;
 
 
-bool ParseRegExp(FlatStringReader* input,
-                 bool multiline,
-                 RegExpCompileData* result);
+  // Returns NULL if parsing failed.
+  FunctionLiteral* ParseProgram(Handle<String> source,
+                                bool in_global_context);
+  FunctionLiteral* ParseLazy(Handle<SharedFunctionInfo> info);
+  FunctionLiteral* ParseJson(Handle<String> source);
+
+  // The minimum number of contiguous assignment that will
+  // be treated as an initialization block. Benchmarks show that
+  // the overhead exceeds the savings below this limit.
+  static const int kMinInitializationBlock = 3;
+
+ protected:
+
+  enum Mode {
+    PARSE_LAZILY,
+    PARSE_EAGERLY
+  };
+
+  // Report syntax error
+  void ReportUnexpectedToken(Token::Value token);
+  void ReportInvalidPreparseData(Handle<String> name, bool* ok);
+
+  Handle<Script> script_;
+  Scanner scanner_;
+
+  Scope* top_scope_;
+  int with_nesting_level_;
+
+  TemporaryScope* temp_scope_;
+  Mode mode_;
+
+  Target* target_stack_;  // for break, continue statements
+  bool allow_natives_syntax_;
+  v8::Extension* extension_;
+  ParserFactory* factory_;
+  ParserLog* log_;
+  bool is_pre_parsing_;
+  ScriptDataImpl* pre_data_;
+  FuncNameInferrer* fni_;
+
+  bool inside_with() const { return with_nesting_level_ > 0; }
+  ParserFactory* factory() const { return factory_; }
+  ParserLog* log() const { return log_; }
+  Scanner& scanner()  { return scanner_; }
+  Mode mode() const { return mode_; }
+  ScriptDataImpl* pre_data() const { return pre_data_; }
+
+  // All ParseXXX functions take as the last argument an *ok parameter
+  // which is set to false if parsing failed; it is unchanged otherwise.
+  // By making the 'exception handling' explicit, we are forced to check
+  // for failure at the call sites.
+  void* ParseSourceElements(ZoneListWrapper<Statement>* processor,
+                            int end_token, bool* ok);
+  Statement* ParseStatement(ZoneStringList* labels, bool* ok);
+  Statement* ParseFunctionDeclaration(bool* ok);
+  Statement* ParseNativeDeclaration(bool* ok);
+  Block* ParseBlock(ZoneStringList* labels, bool* ok);
+  Block* ParseVariableStatement(bool* ok);
+  Block* ParseVariableDeclarations(bool accept_IN, Expression** var, bool* ok);
+  Statement* ParseExpressionOrLabelledStatement(ZoneStringList* labels,
+                                                bool* ok);
+  IfStatement* ParseIfStatement(ZoneStringList* labels, bool* ok);
+  Statement* ParseContinueStatement(bool* ok);
+  Statement* ParseBreakStatement(ZoneStringList* labels, bool* ok);
+  Statement* ParseReturnStatement(bool* ok);
+  Block* WithHelper(Expression* obj,
+                    ZoneStringList* labels,
+                    bool is_catch_block,
+                    bool* ok);
+  Statement* ParseWithStatement(ZoneStringList* labels, bool* ok);
+  CaseClause* ParseCaseClause(bool* default_seen_ptr, bool* ok);
+  SwitchStatement* ParseSwitchStatement(ZoneStringList* labels, bool* ok);
+  DoWhileStatement* ParseDoWhileStatement(ZoneStringList* labels, bool* ok);
+  WhileStatement* ParseWhileStatement(ZoneStringList* labels, bool* ok);
+  Statement* ParseForStatement(ZoneStringList* labels, bool* ok);
+  Statement* ParseThrowStatement(bool* ok);
+  Expression* MakeCatchContext(Handle<String> id, VariableProxy* value);
+  TryStatement* ParseTryStatement(bool* ok);
+  DebuggerStatement* ParseDebuggerStatement(bool* ok);
+
+  Expression* ParseExpression(bool accept_IN, bool* ok);
+  Expression* ParseAssignmentExpression(bool accept_IN, bool* ok);
+  Expression* ParseConditionalExpression(bool accept_IN, bool* ok);
+  Expression* ParseBinaryExpression(int prec, bool accept_IN, bool* ok);
+  Expression* ParseUnaryExpression(bool* ok);
+  Expression* ParsePostfixExpression(bool* ok);
+  Expression* ParseLeftHandSideExpression(bool* ok);
+  Expression* ParseNewExpression(bool* ok);
+  Expression* ParseMemberExpression(bool* ok);
+  Expression* ParseNewPrefix(PositionStack* stack, bool* ok);
+  Expression* ParseMemberWithNewPrefixesExpression(PositionStack* stack,
+                                                   bool* ok);
+  Expression* ParsePrimaryExpression(bool* ok);
+  Expression* ParseArrayLiteral(bool* ok);
+  Expression* ParseObjectLiteral(bool* ok);
+  ObjectLiteral::Property* ParseObjectLiteralGetSet(bool is_getter, bool* ok);
+  Expression* ParseRegExpLiteral(bool seen_equal, bool* ok);
+
+  Expression* NewCompareNode(Token::Value op,
+                             Expression* x,
+                             Expression* y,
+                             int position);
+
+  // Populate the constant properties fixed array for a materialized object
+  // literal.
+  void BuildObjectLiteralConstantProperties(
+      ZoneList<ObjectLiteral::Property*>* properties,
+      Handle<FixedArray> constants,
+      bool* is_simple,
+      bool* fast_elements,
+      int* depth);
+
+  // Populate the literals fixed array for a materialized array literal.
+  void BuildArrayLiteralBoilerplateLiterals(ZoneList<Expression*>* properties,
+                                            Handle<FixedArray> constants,
+                                            bool* is_simple,
+                                            int* depth);
+
+  // Decide if a property should be in the object boilerplate.
+  bool IsBoilerplateProperty(ObjectLiteral::Property* property);
+  // If the expression is a literal, return the literal value;
+  // if the expression is a materialized literal and is simple return a
+  // compile time value as encoded by CompileTimeValue::GetValue().
+  // Otherwise, return undefined literal as the placeholder
+  // in the object literal boilerplate.
+  Handle<Object> GetBoilerplateValue(Expression* expression);
+
+  enum FunctionLiteralType {
+    EXPRESSION,
+    DECLARATION,
+    NESTED
+  };
+
+  ZoneList<Expression*>* ParseArguments(bool* ok);
+  FunctionLiteral* ParseFunctionLiteral(Handle<String> var_name,
+                                        int function_token_position,
+                                        FunctionLiteralType type,
+                                        bool* ok);
 
 
-// Support for doing lazy compilation. The script is the script containing full
-// source of the script where the function is declared. The start_position and
-// end_position specifies the part of the script source which has the source
-// for the function declaration in the form:
-//
-//    (<formal parameters>) { <function body> }
-//
-// without any function keyword or name.
-//
-FunctionLiteral* MakeLazyAST(Handle<Script> script,
-                             Handle<String> name,
-                             int start_position,
-                             int end_position,
-                             bool is_expression);
+  // Magical syntax support.
+  Expression* ParseV8Intrinsic(bool* ok);
+
+  INLINE(Token::Value peek()) { return scanner_.peek(); }
+  INLINE(Token::Value Next()) { return scanner_.Next(); }
+  INLINE(void Consume(Token::Value token));
+  void Expect(Token::Value token, bool* ok);
+  bool Check(Token::Value token);
+  void ExpectSemicolon(bool* ok);
+
+  Handle<String> GetSymbol(bool* ok);
+
+  // Get odd-ball literals.
+  Literal* GetLiteralUndefined();
+  Literal* GetLiteralTheHole();
+  Literal* GetLiteralNumber(double value);
+
+  Handle<String> ParseIdentifier(bool* ok);
+  Handle<String> ParseIdentifierName(bool* ok);
+  Handle<String> ParseIdentifierOrGetOrSet(bool* is_get,
+                                           bool* is_set,
+                                           bool* ok);
+
+  // Parser support
+  virtual VariableProxy* Declare(Handle<String> name, Variable::Mode mode,
+                                 FunctionLiteral* fun,
+                                 bool resolve,
+                                 bool* ok) = 0;
+
+  bool TargetStackContainsLabel(Handle<String> label);
+  BreakableStatement* LookupBreakTarget(Handle<String> label, bool* ok);
+  IterationStatement* LookupContinueTarget(Handle<String> label, bool* ok);
+
+  void RegisterTargetUse(BreakTarget* target, Target* stop);
+
+  // Create a number literal.
+  Literal* NewNumberLiteral(double value);
+
+  // Generate AST node that throw a ReferenceError with the given type.
+  Expression* NewThrowReferenceError(Handle<String> type);
+
+  // Generate AST node that throw a SyntaxError with the given
+  // type. The first argument may be null (in the handle sense) in
+  // which case no arguments are passed to the constructor.
+  Expression* NewThrowSyntaxError(Handle<String> type, Handle<Object> first);
+
+  // Generate AST node that throw a TypeError with the given
+  // type. Both arguments must be non-null (in the handle sense).
+  Expression* NewThrowTypeError(Handle<String> type,
+                                Handle<Object> first,
+                                Handle<Object> second);
+
+  // Generic AST generator for throwing errors from compiled code.
+  Expression* NewThrowError(Handle<String> constructor,
+                            Handle<String> type,
+                            Vector< Handle<Object> > arguments);
+
+  // JSON is a subset of JavaScript, as specified in, e.g., the ECMAScript 5
+  // specification section 15.12.1 (and appendix A.8).
+  // The grammar is given section 15.12.1.2 (and appendix A.8.2).
+
+  // Parse JSON input as a single JSON value.
+  Expression* ParseJson(bool* ok);
+
+  // Parse a single JSON value from input (grammar production JSONValue).
+  // A JSON value is either a (double-quoted) string literal, a number literal,
+  // one of "true", "false", or "null", or an object or array literal.
+  Expression* ParseJsonValue(bool* ok);
+  // Parse a JSON object literal (grammar production JSONObject).
+  // An object literal is a squiggly-braced and comma separated sequence
+  // (possibly empty) of key/value pairs, where the key is a JSON string
+  // literal, the value is a JSON value, and the two are spearated by a colon.
+  // A JavaScript object also allows numbers and identifiers as keys.
+  Expression* ParseJsonObject(bool* ok);
+  // Parses a JSON array literal (grammar production JSONArray). An array
+  // literal is a square-bracketed and comma separated sequence (possibly empty)
+  // of JSON values.
+  // A JavaScript array allows leaving out values from the sequence.
+  Expression* ParseJsonArray(bool* ok);
+
+  friend class Target;
+  friend class TargetScope;
+  friend class LexicalScope;
+  friend class TemporaryScope;
+};
 
 
 // Support for handling complex values (array and object literals) that