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// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/profiler/tick-sample.h"
#include "src/frames-inl.h"
#include "src/vm-state-inl.h"
namespace v8 {
namespace internal {
namespace {
bool IsSamePage(byte* ptr1, byte* ptr2) {
const uint32_t kPageSize = 4096;
uintptr_t mask = ~static_cast<uintptr_t>(kPageSize - 1);
return (reinterpret_cast<uintptr_t>(ptr1) & mask) ==
(reinterpret_cast<uintptr_t>(ptr2) & mask);
}
// Check if the code at specified address could potentially be a
// frame setup code.
bool IsNoFrameRegion(Address address) {
struct Pattern {
int bytes_count;
byte bytes[8];
int offsets[4];
};
byte* pc = reinterpret_cast<byte*>(address);
static Pattern patterns[] = {
#if V8_HOST_ARCH_IA32
// push %ebp
// mov %esp,%ebp
{3, {0x55, 0x89, 0xe5}, {0, 1, -1}},
// pop %ebp
// ret N
{2, {0x5d, 0xc2}, {0, 1, -1}},
// pop %ebp
// ret
{2, {0x5d, 0xc3}, {0, 1, -1}},
#elif V8_HOST_ARCH_X64
// pushq %rbp
// movq %rsp,%rbp
{4, {0x55, 0x48, 0x89, 0xe5}, {0, 1, -1}},
// popq %rbp
// ret N
{2, {0x5d, 0xc2}, {0, 1, -1}},
// popq %rbp
// ret
{2, {0x5d, 0xc3}, {0, 1, -1}},
#endif
{0, {}, {}}
};
for (Pattern* pattern = patterns; pattern->bytes_count; ++pattern) {
for (int* offset_ptr = pattern->offsets; *offset_ptr != -1; ++offset_ptr) {
int offset = *offset_ptr;
if (!offset || IsSamePage(pc, pc - offset)) {
MSAN_MEMORY_IS_INITIALIZED(pc - offset, pattern->bytes_count);
if (!memcmp(pc - offset, pattern->bytes, pattern->bytes_count))
return true;
} else {
// It is not safe to examine bytes on another page as it might not be
// allocated thus causing a SEGFAULT.
// Check the pattern part that's on the same page and
// pessimistically assume it could be the entire pattern match.
MSAN_MEMORY_IS_INITIALIZED(pc, pattern->bytes_count - offset);
if (!memcmp(pc, pattern->bytes + offset, pattern->bytes_count - offset))
return true;
}
}
}
return false;
}
} // namespace
//
// StackTracer implementation
//
DISABLE_ASAN void TickSample::Init(Isolate* isolate,
const v8::RegisterState& regs,
RecordCEntryFrame record_c_entry_frame,
bool update_stats) {
timestamp = base::TimeTicks::HighResolutionNow();
this->update_stats = update_stats;
SampleInfo info;
if (GetStackSample(isolate, regs, record_c_entry_frame,
reinterpret_cast<void**>(&stack[0]), kMaxFramesCount,
&info)) {
state = info.vm_state;
pc = static_cast<Address>(regs.pc);
frames_count = static_cast<unsigned>(info.frames_count);
has_external_callback = info.external_callback_entry != nullptr;
if (has_external_callback) {
external_callback_entry =
static_cast<Address>(info.external_callback_entry);
} else if (frames_count) {
// sp register may point at an arbitrary place in memory, make
// sure MSAN doesn't complain about it.
MSAN_MEMORY_IS_INITIALIZED(regs.sp, sizeof(Address));
// Sample potential return address value for frameless invocation of
// stubs (we'll figure out later, if this value makes sense).
tos = Memory::Address_at(reinterpret_cast<Address>(regs.sp));
} else {
tos = nullptr;
}
} else {
// It is executing JS but failed to collect a stack trace.
// Mark the sample as spoiled.
timestamp = base::TimeTicks();
pc = nullptr;
}
}
bool TickSample::GetStackSample(Isolate* isolate, const v8::RegisterState& regs,
RecordCEntryFrame record_c_entry_frame,
void** frames, size_t frames_limit,
v8::SampleInfo* sample_info) {
sample_info->frames_count = 0;
sample_info->vm_state = isolate->current_vm_state();
sample_info->external_callback_entry = nullptr;
if (sample_info->vm_state == GC) return true;
Address js_entry_sp = isolate->js_entry_sp();
if (js_entry_sp == 0) return true; // Not executing JS now.
if (regs.pc && IsNoFrameRegion(static_cast<Address>(regs.pc))) {
// Can't collect stack.
return false;
}
ExternalCallbackScope* scope = isolate->external_callback_scope();
Address handler = Isolate::handler(isolate->thread_local_top());
// If there is a handler on top of the external callback scope then
// we have already entrered JavaScript again and the external callback
// is not the top function.
if (scope && scope->scope_address() < handler) {
sample_info->external_callback_entry =
*scope->callback_entrypoint_address();
}
SafeStackFrameIterator it(isolate, reinterpret_cast<Address>(regs.fp),
reinterpret_cast<Address>(regs.sp), js_entry_sp);
size_t i = 0;
if (record_c_entry_frame == kIncludeCEntryFrame && !it.done() &&
it.top_frame_type() == StackFrame::EXIT) {
frames[i++] = isolate->c_function();
}
while (!it.done() && i < frames_limit) {
if (it.frame()->is_interpreted()) {
// For interpreted frames use the bytecode array pointer as the pc.
InterpretedFrame* frame = static_cast<InterpretedFrame*>(it.frame());
// Since the sampler can interrupt execution at any point the
// bytecode_array might be garbage, so don't dereference it.
Address bytecode_array =
reinterpret_cast<Address>(frame->GetBytecodeArray()) - kHeapObjectTag;
frames[i++] = bytecode_array + BytecodeArray::kHeaderSize +
frame->GetBytecodeOffset();
} else {
frames[i++] = it.frame()->pc();
}
it.Advance();
}
sample_info->frames_count = i;
return true;
}
#if defined(USE_SIMULATOR)
bool SimulatorHelper::FillRegisters(Isolate* isolate,
v8::RegisterState* state) {
Simulator *simulator = isolate->thread_local_top()->simulator_;
// Check if there is active simulator.
if (simulator == NULL) return false;
#if V8_TARGET_ARCH_ARM
if (!simulator->has_bad_pc()) {
state->pc = reinterpret_cast<Address>(simulator->get_pc());
}
state->sp = reinterpret_cast<Address>(simulator->get_register(Simulator::sp));
state->fp = reinterpret_cast<Address>(simulator->get_register(
Simulator::r11));
#elif V8_TARGET_ARCH_ARM64
state->pc = reinterpret_cast<Address>(simulator->pc());
state->sp = reinterpret_cast<Address>(simulator->sp());
state->fp = reinterpret_cast<Address>(simulator->fp());
#elif V8_TARGET_ARCH_MIPS || V8_TARGET_ARCH_MIPS64
if (!simulator->has_bad_pc()) {
state->pc = reinterpret_cast<Address>(simulator->get_pc());
}
state->sp = reinterpret_cast<Address>(simulator->get_register(Simulator::sp));
state->fp = reinterpret_cast<Address>(simulator->get_register(Simulator::fp));
#elif V8_TARGET_ARCH_PPC
if (!simulator->has_bad_pc()) {
state->pc = reinterpret_cast<Address>(simulator->get_pc());
}
state->sp = reinterpret_cast<Address>(simulator->get_register(Simulator::sp));
state->fp = reinterpret_cast<Address>(simulator->get_register(Simulator::fp));
#elif V8_TARGET_ARCH_S390
if (!simulator->has_bad_pc()) {
state->pc = reinterpret_cast<Address>(simulator->get_pc());
}
state->sp = reinterpret_cast<Address>(simulator->get_register(Simulator::sp));
state->fp = reinterpret_cast<Address>(simulator->get_register(Simulator::fp));
#endif
if (state->sp == 0 || state->fp == 0) {
// It possible that the simulator is interrupted while it is updating
// the sp or fp register. ARM64 simulator does this in two steps:
// first setting it to zero and then setting it to the new value.
// Bailout if sp/fp doesn't contain the new value.
//
// FIXME: The above doesn't really solve the issue.
// If a 64-bit target is executed on a 32-bit host even the final
// write is non-atomic, so it might obtain a half of the result.
// Moreover as long as the register set code uses memcpy (as of now),
// it is not guaranteed to be atomic even when both host and target
// are of same bitness.
return false;
}
return true;
}
#endif // USE_SIMULATOR
} // namespace internal
} // namespace v8