blob: 7c397002cb59e6c51efcfebd896a70561448d4c0 [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/gap-resolver.h"
#include <algorithm>
#include <functional>
#include <set>
namespace v8 {
namespace internal {
namespace compiler {
namespace {
inline bool Blocks(MoveOperands* move, InstructionOperand destination) {
return move->Blocks(destination);
}
inline bool IsRedundant(MoveOperands* move) { return move->IsRedundant(); }
} // namespace
void GapResolver::Resolve(ParallelMove* moves) const {
// Clear redundant moves.
auto it =
std::remove_if(moves->begin(), moves->end(), std::ptr_fun(IsRedundant));
moves->erase(it, moves->end());
for (MoveOperands* move : *moves) {
if (!move->IsEliminated()) PerformMove(moves, move);
}
}
void GapResolver::PerformMove(ParallelMove* moves, MoveOperands* move) const {
// Each call to this function performs a move and deletes it from the move
// graph. We first recursively perform any move blocking this one. We mark a
// move as "pending" on entry to PerformMove in order to detect cycles in the
// move graph. We use operand swaps to resolve cycles, which means that a
// call to PerformMove could change any source operand in the move graph.
DCHECK(!move->IsPending());
DCHECK(!move->IsRedundant());
// Clear this move's destination to indicate a pending move. The actual
// destination is saved on the side.
DCHECK(!move->source().IsInvalid()); // Or else it will look eliminated.
InstructionOperand destination = move->destination();
move->SetPending();
// Perform a depth-first traversal of the move graph to resolve dependencies.
// Any unperformed, unpending move with a source the same as this one's
// destination blocks this one so recursively perform all such moves.
for (MoveOperands* other : *moves) {
if (other->Blocks(destination) && !other->IsPending()) {
// Though PerformMove can change any source operand in the move graph,
// this call cannot create a blocking move via a swap (this loop does not
// miss any). Assume there is a non-blocking move with source A and this
// move is blocked on source B and there is a swap of A and B. Then A and
// B must be involved in the same cycle (or they would not be swapped).
// Since this move's destination is B and there is only a single incoming
// edge to an operand, this move must also be involved in the same cycle.
// In that case, the blocking move will be created but will be "pending"
// when we return from PerformMove.
PerformMove(moves, other);
}
}
// We are about to resolve this move and don't need it marked as pending, so
// restore its destination.
move->set_destination(destination);
// This move's source may have changed due to swaps to resolve cycles and so
// it may now be the last move in the cycle. If so remove it.
InstructionOperand source = move->source();
if (source.InterferesWith(destination)) {
move->Eliminate();
return;
}
// The move may be blocked on a (at most one) pending move, in which case we
// have a cycle. Search for such a blocking move and perform a swap to
// resolve it.
auto blocker = std::find_if(moves->begin(), moves->end(),
std::bind2nd(std::ptr_fun(&Blocks), destination));
if (blocker == moves->end()) {
// The easy case: This move is not blocked.
assembler_->AssembleMove(&source, &destination);
move->Eliminate();
return;
}
DCHECK((*blocker)->IsPending());
// Ensure source is a register or both are stack slots, to limit swap cases.
if (source.IsStackSlot() || source.IsFPStackSlot()) {
std::swap(source, destination);
}
assembler_->AssembleSwap(&source, &destination);
move->Eliminate();
// Any unperformed (including pending) move with a source of either this
// move's source or destination needs to have their source changed to
// reflect the state of affairs after the swap.
for (MoveOperands* other : *moves) {
if (other->Blocks(source)) {
other->set_source(destination);
} else if (other->Blocks(destination)) {
other->set_source(source);
}
}
}
} // namespace compiler
} // namespace internal
} // namespace v8