blob: dc33d603371801daaf7566c9a96dfe6841428465 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/common-operator.h"
#include "src/compiler/graph.h"
#include "src/compiler/js-operator.h"
#include "src/compiler/linkage.h"
#include "src/compiler/node-properties.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/verifier.h"
#include "src/handles-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
// static
int NodeProperties::PastValueIndex(Node* node) {
return FirstValueIndex(node) + node->op()->ValueInputCount();
}
// static
int NodeProperties::PastContextIndex(Node* node) {
return FirstContextIndex(node) +
OperatorProperties::GetContextInputCount(node->op());
}
// static
int NodeProperties::PastFrameStateIndex(Node* node) {
return FirstFrameStateIndex(node) +
OperatorProperties::GetFrameStateInputCount(node->op());
}
// static
int NodeProperties::PastEffectIndex(Node* node) {
return FirstEffectIndex(node) + node->op()->EffectInputCount();
}
// static
int NodeProperties::PastControlIndex(Node* node) {
return FirstControlIndex(node) + node->op()->ControlInputCount();
}
// static
Node* NodeProperties::GetValueInput(Node* node, int index) {
DCHECK(0 <= index && index < node->op()->ValueInputCount());
return node->InputAt(FirstValueIndex(node) + index);
}
// static
Node* NodeProperties::GetContextInput(Node* node) {
DCHECK(OperatorProperties::HasContextInput(node->op()));
return node->InputAt(FirstContextIndex(node));
}
// static
Node* NodeProperties::GetFrameStateInput(Node* node, int index) {
DCHECK_LT(index, OperatorProperties::GetFrameStateInputCount(node->op()));
return node->InputAt(FirstFrameStateIndex(node) + index);
}
// static
Node* NodeProperties::GetEffectInput(Node* node, int index) {
DCHECK(0 <= index && index < node->op()->EffectInputCount());
return node->InputAt(FirstEffectIndex(node) + index);
}
// static
Node* NodeProperties::GetControlInput(Node* node, int index) {
DCHECK(0 <= index && index < node->op()->ControlInputCount());
return node->InputAt(FirstControlIndex(node) + index);
}
// static
bool NodeProperties::IsValueEdge(Edge edge) {
Node* const node = edge.from();
return IsInputRange(edge, FirstValueIndex(node),
node->op()->ValueInputCount());
}
// static
bool NodeProperties::IsContextEdge(Edge edge) {
Node* const node = edge.from();
return IsInputRange(edge, FirstContextIndex(node),
OperatorProperties::GetContextInputCount(node->op()));
}
// static
bool NodeProperties::IsFrameStateEdge(Edge edge) {
Node* const node = edge.from();
return IsInputRange(edge, FirstFrameStateIndex(node),
OperatorProperties::GetFrameStateInputCount(node->op()));
}
// static
bool NodeProperties::IsEffectEdge(Edge edge) {
Node* const node = edge.from();
return IsInputRange(edge, FirstEffectIndex(node),
node->op()->EffectInputCount());
}
// static
bool NodeProperties::IsControlEdge(Edge edge) {
Node* const node = edge.from();
return IsInputRange(edge, FirstControlIndex(node),
node->op()->ControlInputCount());
}
// static
bool NodeProperties::IsExceptionalCall(Node* node) {
if (node->op()->HasProperty(Operator::kNoThrow)) return false;
for (Edge const edge : node->use_edges()) {
if (!NodeProperties::IsControlEdge(edge)) continue;
if (edge.from()->opcode() == IrOpcode::kIfException) return true;
}
return false;
}
// static
void NodeProperties::ReplaceValueInput(Node* node, Node* value, int index) {
DCHECK(index < node->op()->ValueInputCount());
node->ReplaceInput(FirstValueIndex(node) + index, value);
}
// static
void NodeProperties::ReplaceValueInputs(Node* node, Node* value) {
int value_input_count = node->op()->ValueInputCount();
DCHECK_LE(1, value_input_count);
node->ReplaceInput(0, value);
while (--value_input_count > 0) {
node->RemoveInput(value_input_count);
}
}
// static
void NodeProperties::ReplaceContextInput(Node* node, Node* context) {
node->ReplaceInput(FirstContextIndex(node), context);
}
// static
void NodeProperties::ReplaceControlInput(Node* node, Node* control, int index) {
DCHECK(index < node->op()->ControlInputCount());
node->ReplaceInput(FirstControlIndex(node) + index, control);
}
// static
void NodeProperties::ReplaceEffectInput(Node* node, Node* effect, int index) {
DCHECK(index < node->op()->EffectInputCount());
return node->ReplaceInput(FirstEffectIndex(node) + index, effect);
}
// static
void NodeProperties::ReplaceFrameStateInput(Node* node, int index,
Node* frame_state) {
DCHECK_LT(index, OperatorProperties::GetFrameStateInputCount(node->op()));
node->ReplaceInput(FirstFrameStateIndex(node) + index, frame_state);
}
// static
void NodeProperties::RemoveNonValueInputs(Node* node) {
node->TrimInputCount(node->op()->ValueInputCount());
}
// static
void NodeProperties::RemoveValueInputs(Node* node) {
int value_input_count = node->op()->ValueInputCount();
while (--value_input_count >= 0) {
node->RemoveInput(value_input_count);
}
}
void NodeProperties::MergeControlToEnd(Graph* graph,
CommonOperatorBuilder* common,
Node* node) {
graph->end()->AppendInput(graph->zone(), node);
graph->end()->set_op(common->End(graph->end()->InputCount()));
}
// static
void NodeProperties::ReplaceUses(Node* node, Node* value, Node* effect,
Node* success, Node* exception) {
// Requires distinguishing between value, effect and control edges.
for (Edge edge : node->use_edges()) {
if (IsControlEdge(edge)) {
if (edge.from()->opcode() == IrOpcode::kIfSuccess) {
DCHECK_NOT_NULL(success);
edge.UpdateTo(success);
} else if (edge.from()->opcode() == IrOpcode::kIfException) {
DCHECK_NOT_NULL(exception);
edge.UpdateTo(exception);
} else {
DCHECK_NOT_NULL(success);
edge.UpdateTo(success);
}
} else if (IsEffectEdge(edge)) {
DCHECK_NOT_NULL(effect);
edge.UpdateTo(effect);
} else {
DCHECK_NOT_NULL(value);
edge.UpdateTo(value);
}
}
}
// static
void NodeProperties::ChangeOp(Node* node, const Operator* new_op) {
node->set_op(new_op);
Verifier::VerifyNode(node);
}
// static
Node* NodeProperties::FindFrameStateBefore(Node* node) {
Node* effect = NodeProperties::GetEffectInput(node);
while (effect->opcode() != IrOpcode::kCheckpoint) {
if (effect->opcode() == IrOpcode::kDead) return effect;
DCHECK_EQ(1, effect->op()->EffectInputCount());
effect = NodeProperties::GetEffectInput(effect);
}
Node* frame_state = GetFrameStateInput(effect, 0);
return frame_state;
}
// static
Node* NodeProperties::FindProjection(Node* node, size_t projection_index) {
for (auto use : node->uses()) {
if (use->opcode() == IrOpcode::kProjection &&
ProjectionIndexOf(use->op()) == projection_index) {
return use;
}
}
return nullptr;
}
// static
void NodeProperties::CollectControlProjections(Node* node, Node** projections,
size_t projection_count) {
#ifdef DEBUG
DCHECK_LE(static_cast<int>(projection_count), node->UseCount());
std::memset(projections, 0, sizeof(*projections) * projection_count);
#endif
size_t if_value_index = 0;
for (Edge const edge : node->use_edges()) {
if (!IsControlEdge(edge)) continue;
Node* use = edge.from();
size_t index;
switch (use->opcode()) {
case IrOpcode::kIfTrue:
DCHECK_EQ(IrOpcode::kBranch, node->opcode());
index = 0;
break;
case IrOpcode::kIfFalse:
DCHECK_EQ(IrOpcode::kBranch, node->opcode());
index = 1;
break;
case IrOpcode::kIfSuccess:
DCHECK(!node->op()->HasProperty(Operator::kNoThrow));
index = 0;
break;
case IrOpcode::kIfException:
DCHECK(!node->op()->HasProperty(Operator::kNoThrow));
index = 1;
break;
case IrOpcode::kIfValue:
DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
index = if_value_index++;
break;
case IrOpcode::kIfDefault:
DCHECK_EQ(IrOpcode::kSwitch, node->opcode());
index = projection_count - 1;
break;
default:
continue;
}
DCHECK_LT(if_value_index, projection_count);
DCHECK_LT(index, projection_count);
DCHECK_NULL(projections[index]);
projections[index] = use;
}
#ifdef DEBUG
for (size_t index = 0; index < projection_count; ++index) {
DCHECK_NOT_NULL(projections[index]);
}
#endif
}
// static
MaybeHandle<Context> NodeProperties::GetSpecializationContext(
Node* node, MaybeHandle<Context> context) {
switch (node->opcode()) {
case IrOpcode::kHeapConstant:
return Handle<Context>::cast(OpParameter<Handle<HeapObject>>(node));
case IrOpcode::kParameter: {
Node* const start = NodeProperties::GetValueInput(node, 0);
DCHECK_EQ(IrOpcode::kStart, start->opcode());
int const index = ParameterIndexOf(node->op());
// The context is always the last parameter to a JavaScript function, and
// {Parameter} indices start at -1, so value outputs of {Start} look like
// this: closure, receiver, param0, ..., paramN, context.
if (index == start->op()->ValueOutputCount() - 2) {
return context;
}
break;
}
default:
break;
}
return MaybeHandle<Context>();
}
// static
MaybeHandle<Context> NodeProperties::GetSpecializationNativeContext(
Node* node, MaybeHandle<Context> native_context) {
while (true) {
switch (node->opcode()) {
case IrOpcode::kJSLoadContext: {
ContextAccess const& access = ContextAccessOf(node->op());
if (access.index() != Context::NATIVE_CONTEXT_INDEX) {
return MaybeHandle<Context>();
}
// Skip over the intermediate contexts, we're only interested in the
// very last context in the context chain anyway.
node = NodeProperties::GetContextInput(node);
break;
}
case IrOpcode::kJSCreateBlockContext:
case IrOpcode::kJSCreateCatchContext:
case IrOpcode::kJSCreateFunctionContext:
case IrOpcode::kJSCreateModuleContext:
case IrOpcode::kJSCreateScriptContext:
case IrOpcode::kJSCreateWithContext: {
// Skip over the intermediate contexts, we're only interested in the
// very last context in the context chain anyway.
node = NodeProperties::GetContextInput(node);
break;
}
case IrOpcode::kHeapConstant: {
// Extract the native context from the actual {context}.
Handle<Context> context =
Handle<Context>::cast(OpParameter<Handle<HeapObject>>(node));
return handle(context->native_context());
}
case IrOpcode::kOsrValue: {
int const index = OpParameter<int>(node);
if (index == Linkage::kOsrContextSpillSlotIndex) {
return native_context;
}
return MaybeHandle<Context>();
}
case IrOpcode::kParameter: {
Node* const start = NodeProperties::GetValueInput(node, 0);
DCHECK_EQ(IrOpcode::kStart, start->opcode());
int const index = ParameterIndexOf(node->op());
// The context is always the last parameter to a JavaScript function,
// and {Parameter} indices start at -1, so value outputs of {Start}
// look like this: closure, receiver, param0, ..., paramN, context.
if (index == start->op()->ValueOutputCount() - 2) {
return native_context;
}
return MaybeHandle<Context>();
}
default:
return MaybeHandle<Context>();
}
}
}
// static
MaybeHandle<JSGlobalObject> NodeProperties::GetSpecializationGlobalObject(
Node* node, MaybeHandle<Context> native_context) {
Handle<Context> context;
if (GetSpecializationNativeContext(node, native_context).ToHandle(&context)) {
return handle(context->global_object());
}
return MaybeHandle<JSGlobalObject>();
}
// static
Type* NodeProperties::GetTypeOrAny(Node* node) {
return IsTyped(node) ? node->type() : Type::Any();
}
// static
bool NodeProperties::AllValueInputsAreTyped(Node* node) {
int input_count = node->op()->ValueInputCount();
for (int index = 0; index < input_count; ++index) {
if (!IsTyped(GetValueInput(node, index))) return false;
}
return true;
}
// static
bool NodeProperties::IsInputRange(Edge edge, int first, int num) {
if (num == 0) return false;
int const index = edge.index();
return first <= index && index < first + num;
}
} // namespace compiler
} // namespace internal
} // namespace v8