blob: 3219f3d1cb31006f9d5af7519f66aad129c2e141 [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#if V8_TARGET_ARCH_IA32
#include "src/ic/access-compiler.h"
namespace v8 {
namespace internal {
#define __ ACCESS_MASM(masm)
void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
Handle<Code> code) {
__ jmp(code, RelocInfo::CODE_TARGET);
}
Register* PropertyAccessCompiler::load_calling_convention() {
// receiver, name, scratch1, scratch2, scratch3.
Register receiver = LoadDescriptor::ReceiverRegister();
Register name = LoadDescriptor::NameRegister();
static Register registers[] = {receiver, name, ebx, eax, edi};
return registers;
}
Register* PropertyAccessCompiler::store_calling_convention() {
// receiver, name, scratch1, scratch2.
Register receiver = StoreDescriptor::ReceiverRegister();
Register name = StoreDescriptor::NameRegister();
static Register registers[] = {receiver, name, ebx, edi};
return registers;
}
#undef __
} // namespace internal
} // namespace v8
#endif // V8_TARGET_ARCH_IA32