| Leon Clarke | f7060e2 | 2010-06-03 12:02:55 +0100 | [diff] [blame] | 1 | // Copyright 2010 the V8 project authors. All rights reserved. | 
 | 2 | // Redistribution and use in source and binary forms, with or without | 
 | 3 | // modification, are permitted provided that the following conditions are | 
 | 4 | // met: | 
 | 5 | // | 
 | 6 | //     * Redistributions of source code must retain the above copyright | 
 | 7 | //       notice, this list of conditions and the following disclaimer. | 
 | 8 | //     * Redistributions in binary form must reproduce the above | 
 | 9 | //       copyright notice, this list of conditions and the following | 
 | 10 | //       disclaimer in the documentation and/or other materials provided | 
 | 11 | //       with the distribution. | 
 | 12 | //     * Neither the name of Google Inc. nor the names of its | 
 | 13 | //       contributors may be used to endorse or promote products derived | 
 | 14 | //       from this software without specific prior written permission. | 
 | 15 | // | 
 | 16 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
 | 17 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
 | 18 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
 | 19 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
 | 20 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
 | 21 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
 | 22 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
 | 23 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
 | 24 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 | 25 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 | 26 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 | 27 |  | 
 | 28 | #ifndef V8_UNBOUND_QUEUE_ | 
 | 29 | #define V8_UNBOUND_QUEUE_ | 
 | 30 |  | 
 | 31 | namespace v8 { | 
 | 32 | namespace internal { | 
 | 33 |  | 
 | 34 |  | 
 | 35 | // Lock-free unbound queue for small records.  Intended for | 
 | 36 | // transferring small records between a Single producer and a Single | 
 | 37 | // consumer. Doesn't have restrictions on the number of queued | 
 | 38 | // elements, so producer never blocks.  Implemented after Herb | 
 | 39 | // Sutter's article: | 
 | 40 | // http://www.ddj.com/high-performance-computing/210604448 | 
 | 41 | template<typename Record> | 
 | 42 | class UnboundQueue BASE_EMBEDDED { | 
 | 43 |  public: | 
 | 44 |   inline UnboundQueue(); | 
 | 45 |   inline ~UnboundQueue(); | 
 | 46 |  | 
 | 47 |   INLINE(void Dequeue(Record* rec)); | 
 | 48 |   INLINE(void Enqueue(const Record& rec)); | 
 | 49 |   INLINE(bool IsEmpty()) { return divider_ == last_; } | 
| Ben Murdoch | 7f4d5bd | 2010-06-15 11:15:29 +0100 | [diff] [blame] | 50 |   INLINE(Record* Peek()); | 
| Leon Clarke | f7060e2 | 2010-06-03 12:02:55 +0100 | [diff] [blame] | 51 |  | 
 | 52 |  private: | 
 | 53 |   INLINE(void DeleteFirst()); | 
 | 54 |  | 
 | 55 |   struct Node; | 
 | 56 |  | 
 | 57 |   Node* first_; | 
 | 58 |   AtomicWord divider_;  // Node* | 
 | 59 |   AtomicWord last_;     // Node* | 
 | 60 |  | 
 | 61 |   DISALLOW_COPY_AND_ASSIGN(UnboundQueue); | 
 | 62 | }; | 
 | 63 |  | 
 | 64 |  | 
 | 65 | } }  // namespace v8::internal | 
 | 66 |  | 
 | 67 | #endif  // V8_UNBOUND_QUEUE_ |