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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
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5//
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26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_CONVERSIONS_H_
29#define V8_CONVERSIONS_H_
30
31namespace v8 {
32namespace internal {
33
Steve Block3ce2e202009-11-05 08:53:23 +000034
Steve Blocka7e24c12009-10-30 11:49:00 +000035// The fast double-to-int conversion routine does not guarantee
36// rounding towards zero.
37// The result is unspecified if x is infinite or NaN, or if the rounded
38// integer value is outside the range of type int.
39static inline int FastD2I(double x);
40
41
42static inline double FastI2D(int x) {
43 // There is no rounding involved in converting an integer to a
44 // double, so this code should compile to a few instructions without
45 // any FPU pipeline stalls.
46 return static_cast<double>(x);
47}
48
49
50static inline double FastUI2D(unsigned x) {
51 // There is no rounding involved in converting an unsigned integer to a
52 // double, so this code should compile to a few instructions without
53 // any FPU pipeline stalls.
54 return static_cast<double>(x);
55}
56
57
58// This function should match the exact semantics of ECMA-262 9.4.
59static inline double DoubleToInteger(double x);
60
61
62// This function should match the exact semantics of ECMA-262 9.5.
63static inline int32_t DoubleToInt32(double x);
64
65
66// This function should match the exact semantics of ECMA-262 9.6.
67static inline uint32_t DoubleToUint32(double x) {
68 return static_cast<uint32_t>(DoubleToInt32(x));
69}
70
71
72// Returns the value (0 .. 15) of a hexadecimal character c.
73// If c is not a legal hexadecimal character, returns a value < 0.
74int HexValue(uc32 c);
75
76
77// Enumeration for allowing octals and ignoring junk when converting
78// strings to numbers.
79enum ConversionFlags {
80 NO_FLAGS = 0,
81 ALLOW_HEX = 1,
82 ALLOW_OCTALS = 2,
83 ALLOW_TRAILING_JUNK = 4
84};
85
86
87// Convert from Number object to C integer.
88static inline int32_t NumberToInt32(Object* number);
89static inline uint32_t NumberToUint32(Object* number);
90
91
92// Converts a string into a double value according to ECMA-262 9.3.1
93double StringToDouble(const char* str, int flags, double empty_string_val = 0);
94double StringToDouble(String* str, int flags, double empty_string_val = 0);
95
96// Converts a string into an integer.
97int StringToInt(String* str, int index, int radix, double* value);
98int StringToInt(const char* str, int index, int radix, double* value);
99
100// Converts a double to a string value according to ECMA-262 9.8.1.
101// The buffer should be large enough for any floating point number.
102// 100 characters is enough.
103const char* DoubleToCString(double value, Vector<char> buffer);
104
105// Convert an int to a null-terminated string. The returned string is
106// located inside the buffer, but not necessarily at the start.
107const char* IntToCString(int n, Vector<char> buffer);
108
109// Additional number to string conversions for the number type.
110// The caller is responsible for calling free on the returned pointer.
111char* DoubleToFixedCString(double value, int f);
112char* DoubleToExponentialCString(double value, int f);
113char* DoubleToPrecisionCString(double value, int f);
114char* DoubleToRadixCString(double value, int radix);
115
116} } // namespace v8::internal
117
118#endif // V8_CONVERSIONS_H_