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Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2011 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
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7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
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11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000028// Flags: --expose-debug-as debug
Ben Murdochb8a8cc12014-11-26 15:28:44 +000029
30// Check that the ScopeIterator can properly recreate the scope at
31// every point when stepping through functions.
32
33var Debug = debug.Debug;
34
35function listener(event, exec_state, event_data, data) {
36 if (event == Debug.DebugEvent.Break) {
37 // Access scope details.
38 var scope_count = exec_state.frame().scopeCount();
39 for (var i = 0; i < scope_count; i++) {
40 var scope = exec_state.frame().scope(i);
41 // assertTrue(scope.isScope());
42 scope.scopeType();
43 scope.scopeObject();
44 }
45
46 // Do steps until we reach the global scope again.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000047 exec_state.prepareStep(Debug.StepAction.StepIn);
Ben Murdochb8a8cc12014-11-26 15:28:44 +000048 }
49}
50
51Debug.setListener(listener);
52
53var q = 42;
54var prefixes = [ "debugger; ",
55 "if (false) { try { throw 0; } catch(x) { this.x = x; } }; debugger; " ];
56var bodies = [ "1",
57 "1 ",
58 "1;",
59 "1; ",
60 "q",
61 "q ",
62 "q;",
63 "q; ",
64 "try { throw 'stuff' } catch (e) { e = 1; }",
65 "try { throw 'stuff' } catch (e) { e = 1; } ",
66 "try { throw 'stuff' } catch (e) { e = 1; };",
67 "try { throw 'stuff' } catch (e) { e = 1; }; " ];
68
69
70// Test global eval and function constructor.
71for (var i = 0; i < prefixes.length; ++i) {
72 var pre = prefixes[i];
73 for (var j = 0; j < bodies.length; ++j) {
74 var body = bodies[j];
75 eval("'use strict'; " + pre + body);
76 }
77}