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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_EXECUTION_H_
29#define V8_EXECUTION_H_
30
31namespace v8 {
32namespace internal {
33
34
35// Flag used to set the interrupt causes.
36enum InterruptFlag {
37 INTERRUPT = 1 << 0,
38 DEBUGBREAK = 1 << 1,
39 DEBUGCOMMAND = 1 << 2,
40 PREEMPT = 1 << 3,
41 TERMINATE = 1 << 4
42};
43
44class Execution : public AllStatic {
45 public:
46 // Call a function, the caller supplies a receiver and an array
47 // of arguments. Arguments are Object* type. After function returns,
48 // pointers in 'args' might be invalid.
49 //
50 // *pending_exception tells whether the invoke resulted in
51 // a pending exception.
52 //
53 static Handle<Object> Call(Handle<JSFunction> func,
54 Handle<Object> receiver,
55 int argc,
56 Object*** args,
57 bool* pending_exception);
58
59 // Construct object from function, the caller supplies an array of
60 // arguments. Arguments are Object* type. After function returns,
61 // pointers in 'args' might be invalid.
62 //
63 // *pending_exception tells whether the invoke resulted in
64 // a pending exception.
65 //
66 static Handle<Object> New(Handle<JSFunction> func,
67 int argc,
68 Object*** args,
69 bool* pending_exception);
70
71 // Call a function, just like Call(), but make sure to silently catch
72 // any thrown exceptions. The return value is either the result of
73 // calling the function (if caught exception is false) or the exception
74 // that occurred (if caught exception is true).
75 static Handle<Object> TryCall(Handle<JSFunction> func,
76 Handle<Object> receiver,
77 int argc,
78 Object*** args,
79 bool* caught_exception);
80
81 // ECMA-262 9.2
82 static Handle<Object> ToBoolean(Handle<Object> obj);
83
84 // ECMA-262 9.3
85 static Handle<Object> ToNumber(Handle<Object> obj, bool* exc);
86
87 // ECMA-262 9.4
88 static Handle<Object> ToInteger(Handle<Object> obj, bool* exc);
89
90 // ECMA-262 9.5
91 static Handle<Object> ToInt32(Handle<Object> obj, bool* exc);
92
93 // ECMA-262 9.6
94 static Handle<Object> ToUint32(Handle<Object> obj, bool* exc);
95
96 // ECMA-262 9.8
97 static Handle<Object> ToString(Handle<Object> obj, bool* exc);
98
99 // ECMA-262 9.8
100 static Handle<Object> ToDetailString(Handle<Object> obj, bool* exc);
101
102 // ECMA-262 9.9
103 static Handle<Object> ToObject(Handle<Object> obj, bool* exc);
104
105 // Create a new date object from 'time'.
106 static Handle<Object> NewDate(double time, bool* exc);
107
108 // Used to implement [] notation on strings (calls JS code)
109 static Handle<Object> CharAt(Handle<String> str, uint32_t index);
110
111 static Handle<Object> GetFunctionFor();
112 static Handle<JSFunction> InstantiateFunction(
113 Handle<FunctionTemplateInfo> data, bool* exc);
114 static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data,
115 bool* exc);
116 static void ConfigureInstance(Handle<Object> instance,
117 Handle<Object> data,
118 bool* exc);
119 static Handle<String> GetStackTraceLine(Handle<Object> recv,
120 Handle<JSFunction> fun,
121 Handle<Object> pos,
122 Handle<Object> is_global);
123#ifdef ENABLE_DEBUGGER_SUPPORT
124 static Object* DebugBreakHelper();
Leon Clarkee46be812010-01-19 14:06:41 +0000125 static void ProcessDebugMesssages(bool debug_command_only);
Steve Blocka7e24c12009-10-30 11:49:00 +0000126#endif
127
128 // If the stack guard is triggered, but it is not an actual
129 // stack overflow, then handle the interruption accordingly.
130 static Object* HandleStackGuardInterrupt();
131
132 // Get a function delegate (or undefined) for the given non-function
133 // object. Used for support calling objects as functions.
134 static Handle<Object> GetFunctionDelegate(Handle<Object> object);
135
136 // Get a function delegate (or undefined) for the given non-function
137 // object. Used for support calling objects as constructors.
138 static Handle<Object> GetConstructorDelegate(Handle<Object> object);
139};
140
141
142class ExecutionAccess;
143
144
145// StackGuard contains the handling of the limits that are used to limit the
146// number of nested invocations of JavaScript and the stack size used in each
147// invocation.
148class StackGuard : public AllStatic {
149 public:
150 // Pass the address beyond which the stack should not grow. The stack
151 // is assumed to grow downwards.
152 static void SetStackLimit(uintptr_t limit);
153
Steve Blocka7e24c12009-10-30 11:49:00 +0000154 // Threading support.
155 static char* ArchiveStackGuard(char* to);
156 static char* RestoreStackGuard(char* from);
157 static int ArchiveSpacePerThread();
158 static void FreeThreadResources();
159 // Sets up the default stack guard for this thread if it has not
160 // already been set up.
161 static void InitThread(const ExecutionAccess& lock);
162 // Clears the stack guard for this thread so it does not look as if
163 // it has been set up.
164 static void ClearThread(const ExecutionAccess& lock);
165
166 static bool IsStackOverflow();
167 static bool IsPreempted();
168 static void Preempt();
169 static bool IsInterrupted();
170 static void Interrupt();
171 static bool IsTerminateExecution();
172 static void TerminateExecution();
173#ifdef ENABLE_DEBUGGER_SUPPORT
174 static bool IsDebugBreak();
175 static void DebugBreak();
176 static bool IsDebugCommand();
177 static void DebugCommand();
178#endif
179 static void Continue(InterruptFlag after_what);
180
Steve Blockd0582a62009-12-15 09:54:21 +0000181 // This provides an asynchronous read of the stack limits for the current
Steve Blocka7e24c12009-10-30 11:49:00 +0000182 // thread. There are no locks protecting this, but it is assumed that you
183 // have the global V8 lock if you are using multiple V8 threads.
184 static uintptr_t climit() {
185 return thread_local_.climit_;
186 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000187 static uintptr_t jslimit() {
188 return thread_local_.jslimit_;
189 }
Steve Blockd0582a62009-12-15 09:54:21 +0000190 static uintptr_t real_jslimit() {
191 return thread_local_.real_jslimit_;
192 }
193 static Address address_of_jslimit() {
194 return reinterpret_cast<Address>(&thread_local_.jslimit_);
195 }
196 static Address address_of_real_jslimit() {
197 return reinterpret_cast<Address>(&thread_local_.real_jslimit_);
198 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000199
200 private:
201 // You should hold the ExecutionAccess lock when calling this method.
Steve Block6ded16b2010-05-10 14:33:55 +0100202 static bool has_pending_interrupts(const ExecutionAccess& lock) {
203 // Sanity check: We shouldn't be asking about pending interrupts
204 // unless we're not postponing them anymore.
205 ASSERT(!should_postpone_interrupts(lock));
206 return thread_local_.interrupt_flags_ != 0;
207 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000208
209 // You should hold the ExecutionAccess lock when calling this method.
Steve Block6ded16b2010-05-10 14:33:55 +0100210 static bool should_postpone_interrupts(const ExecutionAccess& lock) {
211 return thread_local_.postpone_interrupts_nesting_ > 0;
212 }
213
214 // You should hold the ExecutionAccess lock when calling this method.
215 static void set_interrupt_limits(const ExecutionAccess& lock) {
216 // Ignore attempts to interrupt when interrupts are postponed.
217 if (should_postpone_interrupts(lock)) return;
218 thread_local_.jslimit_ = kInterruptLimit;
219 thread_local_.climit_ = kInterruptLimit;
Steve Blockd0582a62009-12-15 09:54:21 +0000220 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000221 }
222
Steve Blockd0582a62009-12-15 09:54:21 +0000223 // Reset limits to actual values. For example after handling interrupt.
Steve Blocka7e24c12009-10-30 11:49:00 +0000224 // You should hold the ExecutionAccess lock when calling this method.
225 static void reset_limits(const ExecutionAccess& lock) {
Steve Blockd0582a62009-12-15 09:54:21 +0000226 thread_local_.jslimit_ = thread_local_.real_jslimit_;
227 thread_local_.climit_ = thread_local_.real_climit_;
228 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000229 }
230
231 // Enable or disable interrupts.
232 static void EnableInterrupts();
233 static void DisableInterrupts();
234
235 static const uintptr_t kLimitSize = kPointerSize * 128 * KB;
Steve Block3ce2e202009-11-05 08:53:23 +0000236
Steve Blocka7e24c12009-10-30 11:49:00 +0000237#ifdef V8_TARGET_ARCH_X64
238 static const uintptr_t kInterruptLimit = V8_UINT64_C(0xfffffffffffffffe);
239 static const uintptr_t kIllegalLimit = V8_UINT64_C(0xfffffffffffffff8);
240#else
241 static const uintptr_t kInterruptLimit = 0xfffffffe;
242 static const uintptr_t kIllegalLimit = 0xfffffff8;
243#endif
244
245 class ThreadLocal {
246 public:
247 ThreadLocal() { Clear(); }
248 // You should hold the ExecutionAccess lock when you call Initialize or
249 // Clear.
250 void Initialize();
251 void Clear();
Steve Blockd0582a62009-12-15 09:54:21 +0000252
253 // The stack limit is split into a JavaScript and a C++ stack limit. These
254 // two are the same except when running on a simulator where the C++ and
255 // JavaScript stacks are separate. Each of the two stack limits have two
256 // values. The one eith the real_ prefix is the actual stack limit
257 // set for the VM. The one without the real_ prefix has the same value as
258 // the actual stack limit except when there is an interruption (e.g. debug
259 // break or preemption) in which case it is lowered to make stack checks
260 // fail. Both the generated code and the runtime system check against the
261 // one without the real_ prefix.
262 uintptr_t real_jslimit_; // Actual JavaScript stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000263 uintptr_t jslimit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000264 uintptr_t real_climit_; // Actual C++ stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000265 uintptr_t climit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000266
Steve Blocka7e24c12009-10-30 11:49:00 +0000267 int nesting_;
268 int postpone_interrupts_nesting_;
269 int interrupt_flags_;
270 };
271
272 static ThreadLocal thread_local_;
273
274 friend class StackLimitCheck;
275 friend class PostponeInterruptsScope;
276};
277
278
279// Support for checking for stack-overflows in C++ code.
280class StackLimitCheck BASE_EMBEDDED {
281 public:
282 bool HasOverflowed() const {
283 // Stack has overflowed in C++ code only if stack pointer exceeds the C++
284 // stack guard and the limits are not set to interrupt values.
285 // TODO(214): Stack overflows are ignored if a interrupt is pending. This
286 // code should probably always use the initial C++ limit.
287 return (reinterpret_cast<uintptr_t>(this) < StackGuard::climit()) &&
288 StackGuard::IsStackOverflow();
289 }
290};
291
292
293// Support for temporarily postponing interrupts. When the outermost
294// postpone scope is left the interrupts will be re-enabled and any
295// interrupts that occurred while in the scope will be taken into
296// account.
297class PostponeInterruptsScope BASE_EMBEDDED {
298 public:
299 PostponeInterruptsScope() {
300 StackGuard::thread_local_.postpone_interrupts_nesting_++;
301 StackGuard::DisableInterrupts();
302 }
303
304 ~PostponeInterruptsScope() {
305 if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) {
306 StackGuard::EnableInterrupts();
307 }
308 }
309};
310
311
312class GCExtension : public v8::Extension {
313 public:
314 GCExtension() : v8::Extension("v8/gc", kSource) {}
315 virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
316 v8::Handle<v8::String> name);
317 static v8::Handle<v8::Value> GC(const v8::Arguments& args);
318 private:
Kristian Monsen9dcf7e22010-06-28 14:14:28 +0100319 static const char* const kSource;
Steve Blocka7e24c12009-10-30 11:49:00 +0000320};
321
322
Kristian Monsen9dcf7e22010-06-28 14:14:28 +0100323class ExternalizeStringExtension : public v8::Extension {
324 public:
325 ExternalizeStringExtension() : v8::Extension("v8/externalize", kSource) {}
326 virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
327 v8::Handle<v8::String> name);
328 static v8::Handle<v8::Value> Externalize(const v8::Arguments& args);
329 static v8::Handle<v8::Value> IsAscii(const v8::Arguments& args);
330 private:
331 static const char* const kSource;
332};
333
Steve Blocka7e24c12009-10-30 11:49:00 +0000334} } // namespace v8::internal
335
336#endif // V8_EXECUTION_H_