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Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_COMPILER_COMMON_NODE_CACHE_H_
6#define V8_COMPILER_COMMON_NODE_CACHE_H_
7
8#include "src/assembler.h"
9#include "src/compiler/node-cache.h"
10
11namespace v8 {
12namespace internal {
13namespace compiler {
14
15// Bundles various caches for common nodes.
16class CommonNodeCache FINAL : public ZoneObject {
17 public:
18 explicit CommonNodeCache(Zone* zone) : zone_(zone) {}
19
20 Node** FindInt32Constant(int32_t value) {
21 return int32_constants_.Find(zone_, value);
22 }
23
24 Node** FindFloat64Constant(double value) {
25 // We canonicalize double constants at the bit representation level.
26 return float64_constants_.Find(zone_, bit_cast<int64_t>(value));
27 }
28
29 Node** FindExternalConstant(ExternalReference reference) {
30 return external_constants_.Find(zone_, reference.address());
31 }
32
33 Node** FindNumberConstant(double value) {
34 // We canonicalize double constants at the bit representation level.
35 return number_constants_.Find(zone_, bit_cast<int64_t>(value));
36 }
37
38 Zone* zone() const { return zone_; }
39
40 private:
41 Int32NodeCache int32_constants_;
42 Int64NodeCache float64_constants_;
43 PtrNodeCache external_constants_;
44 Int64NodeCache number_constants_;
45 Zone* zone_;
46};
47}
48}
49} // namespace v8::internal::compiler
50
51#endif // V8_COMPILER_COMMON_NODE_CACHE_H_