blob: 94bd731ba7b61a2ecaa8932c5382567eea1afaca [file] [log] [blame]
Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2013 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_COMPILER_NODE_PROPERTIES_H_
6#define V8_COMPILER_NODE_PROPERTIES_H_
7
8#include "src/compiler/node.h"
9#include "src/types.h"
10
11namespace v8 {
12namespace internal {
13namespace compiler {
14
15class Operator;
16
17// A facade that simplifies access to the different kinds of inputs to a node.
18class NodeProperties {
19 public:
20 static inline Node* GetValueInput(Node* node, int index);
21 static inline Node* GetContextInput(Node* node);
22 static inline Node* GetFrameStateInput(Node* node);
23 static inline Node* GetEffectInput(Node* node, int index = 0);
24 static inline Node* GetControlInput(Node* node, int index = 0);
25
26 static inline int GetFrameStateIndex(Node* node);
27
28 static inline bool IsValueEdge(Node::Edge edge);
29 static inline bool IsContextEdge(Node::Edge edge);
30 static inline bool IsEffectEdge(Node::Edge edge);
31 static inline bool IsControlEdge(Node::Edge edge);
32
33 static inline bool IsControl(Node* node);
34
35 static inline void ReplaceControlInput(Node* node, Node* control);
36 static inline void ReplaceEffectInput(Node* node, Node* effect,
37 int index = 0);
38 static inline void ReplaceFrameStateInput(Node* node, Node* frame_state);
39 static inline void RemoveNonValueInputs(Node* node);
40 static inline void ReplaceWithValue(Node* node, Node* value,
41 Node* effect = NULL);
42
43 static inline Bounds GetBounds(Node* node);
44 static inline void SetBounds(Node* node, Bounds bounds);
45
46 static inline int FirstValueIndex(Node* node);
47 static inline int FirstContextIndex(Node* node);
48 static inline int FirstFrameStateIndex(Node* node);
49 static inline int FirstEffectIndex(Node* node);
50 static inline int FirstControlIndex(Node* node);
51 static inline int PastValueIndex(Node* node);
52 static inline int PastContextIndex(Node* node);
53 static inline int PastFrameStateIndex(Node* node);
54 static inline int PastEffectIndex(Node* node);
55 static inline int PastControlIndex(Node* node);
56
57 static inline bool IsInputRange(Node::Edge edge, int first, int count);
58};
59
60} // namespace compiler
61} // namespace internal
62} // namespace v8
63
64#endif // V8_COMPILER_NODE_PROPERTIES_H_