Ben Murdoch | b8a8cc1 | 2014-11-26 15:28:44 +0000 | [diff] [blame^] | 1 | // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions are |
| 4 | // met: |
| 5 | // |
| 6 | // * Redistributions of source code must retain the above copyright |
| 7 | // notice, this list of conditions and the following disclaimer. |
| 8 | // * Redistributions in binary form must reproduce the above |
| 9 | // copyright notice, this list of conditions and the following |
| 10 | // disclaimer in the documentation and/or other materials provided |
| 11 | // with the distribution. |
| 12 | // * Neither the name of Google Inc. nor the names of its |
| 13 | // contributors may be used to endorse or promote products derived |
| 14 | // from this software without specific prior written permission. |
| 15 | // |
| 16 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | |
| 28 | // Flags: --allow-natives-syntax |
| 29 | |
| 30 | // Test CompareIC stubs for normal and strict equality comparison of known |
| 31 | // objects in hydrogen. |
| 32 | |
| 33 | function lt(a, b) { |
| 34 | return a < b; |
| 35 | } |
| 36 | |
| 37 | function gt(a, b) { |
| 38 | return a > b; |
| 39 | } |
| 40 | |
| 41 | function eq(a, b) { |
| 42 | return a == b; |
| 43 | } |
| 44 | |
| 45 | function eq_strict(a, b) { |
| 46 | return a === b; |
| 47 | } |
| 48 | |
| 49 | function test(a, b, less, greater) { |
| 50 | // Check CompareIC for equality of known objects. |
| 51 | assertTrue(eq(a, a)); |
| 52 | assertTrue(eq(b, b)); |
| 53 | assertFalse(eq(a, b)); |
| 54 | assertTrue(eq_strict(a, a)); |
| 55 | assertTrue(eq_strict(b, b)); |
| 56 | assertFalse(eq_strict(a, b)); |
| 57 | assertEquals(lt(a, b), less); |
| 58 | assertEquals(gt(a, b), greater); |
| 59 | assertEquals(lt(b, a), greater); |
| 60 | assertEquals(gt(b, a), less); |
| 61 | } |
| 62 | |
| 63 | var obj1 = {toString: function() {return "1";}}; |
| 64 | var obj2 = {toString: function() {return "2";}}; |
| 65 | |
| 66 | var less = obj1 < obj2; |
| 67 | var greater = obj1 > obj2; |
| 68 | |
| 69 | test(obj1, obj2, less, greater); |
| 70 | test(obj1, obj2, less, greater); |
| 71 | test(obj1, obj2, less, greater); |
| 72 | %OptimizeFunctionOnNextCall(test); |
| 73 | test(obj1, obj2, less, greater); |
| 74 | test(obj1, obj2, less, greater); |
| 75 | |
| 76 | obj1.x = 1; |
| 77 | test(obj1, obj2, less, greater); |
| 78 | |
| 79 | obj2.y = 2; |
| 80 | test(obj1, obj2, less, greater); |
| 81 | |
| 82 | var obj1 = {test: 3}; |
| 83 | var obj2 = {test2: 3}; |
| 84 | |
| 85 | var less = obj1 < obj2; |
| 86 | var greater = obj1 > obj2; |
| 87 | |
| 88 | test(obj1, obj2, less, greater); |
| 89 | test(obj1, obj2, less, greater); |
| 90 | test(obj1, obj2, less, greater); |
| 91 | %OptimizeFunctionOnNextCall(test); |
| 92 | test(obj1, obj2, less, greater); |
| 93 | test(obj1, obj2, less, greater); |
| 94 | |
| 95 | obj1.toString = function() {return "1"}; |
| 96 | var less = obj1 < obj2; |
| 97 | var greater = obj1 > obj2; |
| 98 | test(obj1, obj2, less, greater); |
| 99 | %OptimizeFunctionOnNextCall(test); |
| 100 | test(obj1, obj2, less, greater); |
| 101 | |
| 102 | obj2.toString = function() {return "2"}; |
| 103 | var less = true; |
| 104 | var greater = false; |
| 105 | |
| 106 | test(obj1, obj2, less, greater); |
| 107 | obj2.y = 2; |
| 108 | test(obj1, obj2, less, greater); |