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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28//
29// Top include for all V8 .cc files.
30//
31
32#ifndef V8_V8_H_
33#define V8_V8_H_
34
35#if defined(GOOGLE3)
36// Google3 special flag handling.
37#if defined(DEBUG) && defined(NDEBUG)
38// If both are defined in Google3, then we are building an optimized v8 with
39// assertions enabled.
40#undef NDEBUG
41#elif !defined(DEBUG) && !defined(NDEBUG)
42// If neither is defined in Google3, then we are building a debug v8. Mark it
43// as such.
44#define DEBUG
45#endif
46#endif // defined(GOOGLE3)
47
48// V8 only uses DEBUG, but included external files
49// may use NDEBUG - make sure they are consistent.
50#if defined(DEBUG) && defined(NDEBUG)
51#error both DEBUG and NDEBUG are set
52#endif
53
54// Basic includes
55#include "../include/v8.h"
56#include "globals.h"
57#include "checks.h"
58#include "allocation.h"
59#include "utils.h"
60#include "flags.h"
61
62// Objects & heap
63#include "objects.h"
64#include "spaces.h"
65#include "heap.h"
66#include "objects-inl.h"
67#include "spaces-inl.h"
68#include "heap-inl.h"
69#include "log-inl.h"
Steve Block6ded16b2010-05-10 14:33:55 +010070#include "cpu-profiler-inl.h"
71#include "handles-inl.h"
72#include "vm-state-inl.h"
Steve Blocka7e24c12009-10-30 11:49:00 +000073
74namespace v8 {
75namespace internal {
76
Steve Blockd0582a62009-12-15 09:54:21 +000077class Deserializer;
78
Steve Blocka7e24c12009-10-30 11:49:00 +000079class V8 : public AllStatic {
80 public:
81 // Global actions.
82
83 // If Initialize is called with des == NULL, the initial state is
84 // created from scratch. If a non-null Deserializer is given, the
85 // initial state is created by reading the deserialized data into an
86 // empty heap.
87 static bool Initialize(Deserializer* des);
88 static void TearDown();
89 static bool IsRunning() { return is_running_; }
90 // To be dead you have to have lived
91 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; }
92 static void SetFatalError();
93
94 // Report process out of memory. Implementation found in api.cc.
Ben Murdochbb769b22010-08-11 14:56:33 +010095 static void FatalProcessOutOfMemory(const char* location,
96 bool take_snapshot = false);
Steve Blocka7e24c12009-10-30 11:49:00 +000097
98 // Random number generation support. Not cryptographically safe.
99 static uint32_t Random();
Steve Block6ded16b2010-05-10 14:33:55 +0100100 static Object* FillHeapNumberWithRandom(Object* heap_number);
Steve Blocka7e24c12009-10-30 11:49:00 +0000101
102 // Idle notification directly from the API.
Steve Block3ce2e202009-11-05 08:53:23 +0000103 static bool IdleNotification();
Steve Blocka7e24c12009-10-30 11:49:00 +0000104
105 private:
106 // True if engine is currently running
107 static bool is_running_;
108 // True if V8 has ever been run
109 static bool has_been_setup_;
110 // True if error has been signaled for current engine
111 // (reset to false if engine is restarted)
112 static bool has_fatal_error_;
113 // True if engine has been shut down
114 // (reset if engine is restarted)
115 static bool has_been_disposed_;
116};
117
118} } // namespace v8::internal
119
120namespace i = v8::internal;
121
122#endif // V8_V8_H_