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Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2012 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_HEAP_INCREMENTAL_MARKING_H_
6#define V8_HEAP_INCREMENTAL_MARKING_H_
7
8
9#include "src/execution.h"
10#include "src/heap/mark-compact.h"
11#include "src/objects.h"
12
13namespace v8 {
14namespace internal {
15
16
17class IncrementalMarking {
18 public:
19 enum State { STOPPED, SWEEPING, MARKING, COMPLETE };
20
21 enum CompletionAction { GC_VIA_STACK_GUARD, NO_GC_VIA_STACK_GUARD };
22
23 explicit IncrementalMarking(Heap* heap);
24
25 static void Initialize();
26
27 void TearDown();
28
29 State state() {
30 DCHECK(state_ == STOPPED || FLAG_incremental_marking);
31 return state_;
32 }
33
34 bool should_hurry() { return should_hurry_; }
35 void set_should_hurry(bool val) { should_hurry_ = val; }
36
37 inline bool IsStopped() { return state() == STOPPED; }
38
39 INLINE(bool IsMarking()) { return state() >= MARKING; }
40
41 inline bool IsMarkingIncomplete() { return state() == MARKING; }
42
43 inline bool IsComplete() { return state() == COMPLETE; }
44
45 bool WorthActivating();
46
47 bool ShouldActivate();
48
49 enum CompactionFlag { ALLOW_COMPACTION, PREVENT_COMPACTION };
50
51 void Start(CompactionFlag flag = ALLOW_COMPACTION);
52
53 void Stop();
54
55 void PrepareForScavenge();
56
57 void UpdateMarkingDequeAfterScavenge();
58
59 void Hurry();
60
61 void Finalize();
62
63 void Abort();
64
65 void MarkingComplete(CompletionAction action);
66
67 // It's hard to know how much work the incremental marker should do to make
68 // progress in the face of the mutator creating new work for it. We start
69 // of at a moderate rate of work and gradually increase the speed of the
70 // incremental marker until it completes.
71 // Do some marking every time this much memory has been allocated or that many
72 // heavy (color-checking) write barriers have been invoked.
73 static const intptr_t kAllocatedThreshold = 65536;
74 static const intptr_t kWriteBarriersInvokedThreshold = 32768;
75 // Start off by marking this many times more memory than has been allocated.
76 static const intptr_t kInitialMarkingSpeed = 1;
77 // But if we are promoting a lot of data we need to mark faster to keep up
78 // with the data that is entering the old space through promotion.
79 static const intptr_t kFastMarking = 3;
80 // After this many steps we increase the marking/allocating factor.
81 static const intptr_t kMarkingSpeedAccellerationInterval = 1024;
82 // This is how much we increase the marking/allocating factor by.
83 static const intptr_t kMarkingSpeedAccelleration = 2;
84 static const intptr_t kMaxMarkingSpeed = 1000;
85
86 void OldSpaceStep(intptr_t allocated);
87
88 void Step(intptr_t allocated, CompletionAction action,
89 bool force_marking = false);
90
91 inline void RestartIfNotMarking() {
92 if (state_ == COMPLETE) {
93 state_ = MARKING;
94 if (FLAG_trace_incremental_marking) {
95 PrintF("[IncrementalMarking] Restarting (new grey objects)\n");
96 }
97 }
98 }
99
100 static void RecordWriteFromCode(HeapObject* obj, Object** slot,
101 Isolate* isolate);
102
103 // Record a slot for compaction. Returns false for objects that are
104 // guaranteed to be rescanned or not guaranteed to survive.
105 //
106 // No slots in white objects should be recorded, as some slots are typed and
107 // cannot be interpreted correctly if the underlying object does not survive
108 // the incremental cycle (stays white).
109 INLINE(bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value));
110 INLINE(void RecordWrite(HeapObject* obj, Object** slot, Object* value));
111 INLINE(void RecordWriteIntoCode(HeapObject* obj, RelocInfo* rinfo,
112 Object* value));
113 INLINE(void RecordWriteOfCodeEntry(JSFunction* host, Object** slot,
114 Code* value));
115
116
117 void RecordWriteSlow(HeapObject* obj, Object** slot, Object* value);
118 void RecordWriteIntoCodeSlow(HeapObject* obj, RelocInfo* rinfo,
119 Object* value);
120 void RecordWriteOfCodeEntrySlow(JSFunction* host, Object** slot, Code* value);
121 void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value);
122 void RecordCodeTargetPatch(Address pc, HeapObject* value);
123
124 inline void RecordWrites(HeapObject* obj);
125
126 inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit);
127
128 inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit);
129
130 inline void SetOldSpacePageFlags(MemoryChunk* chunk) {
131 SetOldSpacePageFlags(chunk, IsMarking(), IsCompacting());
132 }
133
134 inline void SetNewSpacePageFlags(NewSpacePage* chunk) {
135 SetNewSpacePageFlags(chunk, IsMarking());
136 }
137
138 MarkingDeque* marking_deque() { return &marking_deque_; }
139
140 bool IsCompacting() { return IsMarking() && is_compacting_; }
141
142 void ActivateGeneratedStub(Code* stub);
143
144 void NotifyOfHighPromotionRate() {
145 if (IsMarking()) {
146 if (marking_speed_ < kFastMarking) {
147 if (FLAG_trace_gc) {
148 PrintPID(
149 "Increasing marking speed to %d "
150 "due to high promotion rate\n",
151 static_cast<int>(kFastMarking));
152 }
153 marking_speed_ = kFastMarking;
154 }
155 }
156 }
157
158 void EnterNoMarkingScope() { no_marking_scope_depth_++; }
159
160 void LeaveNoMarkingScope() { no_marking_scope_depth_--; }
161
162 void UncommitMarkingDeque();
163
164 void NotifyIncompleteScanOfObject(int unscanned_bytes) {
165 unscanned_bytes_of_large_object_ = unscanned_bytes;
166 }
167
168 private:
169 int64_t SpaceLeftInOldSpace();
170
171 void SpeedUp();
172
173 void ResetStepCounters();
174
175 void StartMarking(CompactionFlag flag);
176
177 void ActivateIncrementalWriteBarrier(PagedSpace* space);
178 static void ActivateIncrementalWriteBarrier(NewSpace* space);
179 void ActivateIncrementalWriteBarrier();
180
181 static void DeactivateIncrementalWriteBarrierForSpace(PagedSpace* space);
182 static void DeactivateIncrementalWriteBarrierForSpace(NewSpace* space);
183 void DeactivateIncrementalWriteBarrier();
184
185 static void SetOldSpacePageFlags(MemoryChunk* chunk, bool is_marking,
186 bool is_compacting);
187
188 static void SetNewSpacePageFlags(NewSpacePage* chunk, bool is_marking);
189
190 void EnsureMarkingDequeIsCommitted();
191
192 INLINE(void ProcessMarkingDeque());
193
194 INLINE(intptr_t ProcessMarkingDeque(intptr_t bytes_to_process));
195
196 INLINE(void VisitObject(Map* map, HeapObject* obj, int size));
197
198 Heap* heap_;
199
200 State state_;
201 bool is_compacting_;
202
203 base::VirtualMemory* marking_deque_memory_;
204 bool marking_deque_memory_committed_;
205 MarkingDeque marking_deque_;
206
207 int steps_count_;
208 int64_t old_generation_space_available_at_start_of_incremental_;
209 int64_t old_generation_space_used_at_start_of_incremental_;
210 int64_t bytes_rescanned_;
211 bool should_hurry_;
212 int marking_speed_;
213 intptr_t bytes_scanned_;
214 intptr_t allocated_;
215 intptr_t write_barriers_invoked_since_last_step_;
216
217 int no_marking_scope_depth_;
218
219 int unscanned_bytes_of_large_object_;
220
221 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking);
222};
223}
224} // namespace v8::internal
225
226#endif // V8_HEAP_INCREMENTAL_MARKING_H_