Emily Bernier | d0a1eb7 | 2015-03-24 16:35:39 -0400 | [diff] [blame^] | 1 | // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "src/compiler/common-node-cache.h" |
| 6 | |
| 7 | #include "src/assembler.h" |
| 8 | |
| 9 | namespace v8 { |
| 10 | namespace internal { |
| 11 | namespace compiler { |
| 12 | |
| 13 | Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { |
| 14 | return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
| 15 | } |
| 16 | |
| 17 | |
| 18 | void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
| 19 | int32_constants_.GetCachedNodes(nodes); |
| 20 | int64_constants_.GetCachedNodes(nodes); |
| 21 | float32_constants_.GetCachedNodes(nodes); |
| 22 | float64_constants_.GetCachedNodes(nodes); |
| 23 | external_constants_.GetCachedNodes(nodes); |
| 24 | number_constants_.GetCachedNodes(nodes); |
| 25 | } |
| 26 | |
| 27 | } // namespace compiler |
| 28 | } // namespace internal |
| 29 | } // namespace v8 |