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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_EXECUTION_H_
29#define V8_EXECUTION_H_
30
31namespace v8 {
32namespace internal {
33
34
35// Flag used to set the interrupt causes.
36enum InterruptFlag {
37 INTERRUPT = 1 << 0,
38 DEBUGBREAK = 1 << 1,
39 DEBUGCOMMAND = 1 << 2,
40 PREEMPT = 1 << 3,
41 TERMINATE = 1 << 4
42};
43
44class Execution : public AllStatic {
45 public:
46 // Call a function, the caller supplies a receiver and an array
47 // of arguments. Arguments are Object* type. After function returns,
48 // pointers in 'args' might be invalid.
49 //
50 // *pending_exception tells whether the invoke resulted in
51 // a pending exception.
52 //
53 static Handle<Object> Call(Handle<JSFunction> func,
54 Handle<Object> receiver,
55 int argc,
56 Object*** args,
57 bool* pending_exception);
58
59 // Construct object from function, the caller supplies an array of
60 // arguments. Arguments are Object* type. After function returns,
61 // pointers in 'args' might be invalid.
62 //
63 // *pending_exception tells whether the invoke resulted in
64 // a pending exception.
65 //
66 static Handle<Object> New(Handle<JSFunction> func,
67 int argc,
68 Object*** args,
69 bool* pending_exception);
70
71 // Call a function, just like Call(), but make sure to silently catch
72 // any thrown exceptions. The return value is either the result of
73 // calling the function (if caught exception is false) or the exception
74 // that occurred (if caught exception is true).
75 static Handle<Object> TryCall(Handle<JSFunction> func,
76 Handle<Object> receiver,
77 int argc,
78 Object*** args,
79 bool* caught_exception);
80
81 // ECMA-262 9.2
82 static Handle<Object> ToBoolean(Handle<Object> obj);
83
84 // ECMA-262 9.3
85 static Handle<Object> ToNumber(Handle<Object> obj, bool* exc);
86
87 // ECMA-262 9.4
88 static Handle<Object> ToInteger(Handle<Object> obj, bool* exc);
89
90 // ECMA-262 9.5
91 static Handle<Object> ToInt32(Handle<Object> obj, bool* exc);
92
93 // ECMA-262 9.6
94 static Handle<Object> ToUint32(Handle<Object> obj, bool* exc);
95
96 // ECMA-262 9.8
97 static Handle<Object> ToString(Handle<Object> obj, bool* exc);
98
99 // ECMA-262 9.8
100 static Handle<Object> ToDetailString(Handle<Object> obj, bool* exc);
101
102 // ECMA-262 9.9
103 static Handle<Object> ToObject(Handle<Object> obj, bool* exc);
104
105 // Create a new date object from 'time'.
106 static Handle<Object> NewDate(double time, bool* exc);
107
108 // Used to implement [] notation on strings (calls JS code)
109 static Handle<Object> CharAt(Handle<String> str, uint32_t index);
110
111 static Handle<Object> GetFunctionFor();
112 static Handle<JSFunction> InstantiateFunction(
113 Handle<FunctionTemplateInfo> data, bool* exc);
114 static Handle<JSObject> InstantiateObject(Handle<ObjectTemplateInfo> data,
115 bool* exc);
116 static void ConfigureInstance(Handle<Object> instance,
117 Handle<Object> data,
118 bool* exc);
119 static Handle<String> GetStackTraceLine(Handle<Object> recv,
120 Handle<JSFunction> fun,
121 Handle<Object> pos,
122 Handle<Object> is_global);
123#ifdef ENABLE_DEBUGGER_SUPPORT
124 static Object* DebugBreakHelper();
125#endif
126
127 // If the stack guard is triggered, but it is not an actual
128 // stack overflow, then handle the interruption accordingly.
129 static Object* HandleStackGuardInterrupt();
130
131 // Get a function delegate (or undefined) for the given non-function
132 // object. Used for support calling objects as functions.
133 static Handle<Object> GetFunctionDelegate(Handle<Object> object);
134
135 // Get a function delegate (or undefined) for the given non-function
136 // object. Used for support calling objects as constructors.
137 static Handle<Object> GetConstructorDelegate(Handle<Object> object);
138};
139
140
141class ExecutionAccess;
142
143
144// StackGuard contains the handling of the limits that are used to limit the
145// number of nested invocations of JavaScript and the stack size used in each
146// invocation.
147class StackGuard : public AllStatic {
148 public:
149 // Pass the address beyond which the stack should not grow. The stack
150 // is assumed to grow downwards.
151 static void SetStackLimit(uintptr_t limit);
152
Steve Blocka7e24c12009-10-30 11:49:00 +0000153 // Threading support.
154 static char* ArchiveStackGuard(char* to);
155 static char* RestoreStackGuard(char* from);
156 static int ArchiveSpacePerThread();
157 static void FreeThreadResources();
158 // Sets up the default stack guard for this thread if it has not
159 // already been set up.
160 static void InitThread(const ExecutionAccess& lock);
161 // Clears the stack guard for this thread so it does not look as if
162 // it has been set up.
163 static void ClearThread(const ExecutionAccess& lock);
164
165 static bool IsStackOverflow();
166 static bool IsPreempted();
167 static void Preempt();
168 static bool IsInterrupted();
169 static void Interrupt();
170 static bool IsTerminateExecution();
171 static void TerminateExecution();
172#ifdef ENABLE_DEBUGGER_SUPPORT
173 static bool IsDebugBreak();
174 static void DebugBreak();
175 static bool IsDebugCommand();
176 static void DebugCommand();
177#endif
178 static void Continue(InterruptFlag after_what);
179
Steve Blockd0582a62009-12-15 09:54:21 +0000180 // This provides an asynchronous read of the stack limits for the current
Steve Blocka7e24c12009-10-30 11:49:00 +0000181 // thread. There are no locks protecting this, but it is assumed that you
182 // have the global V8 lock if you are using multiple V8 threads.
183 static uintptr_t climit() {
184 return thread_local_.climit_;
185 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000186 static uintptr_t jslimit() {
187 return thread_local_.jslimit_;
188 }
Steve Blockd0582a62009-12-15 09:54:21 +0000189 static uintptr_t real_jslimit() {
190 return thread_local_.real_jslimit_;
191 }
192 static Address address_of_jslimit() {
193 return reinterpret_cast<Address>(&thread_local_.jslimit_);
194 }
195 static Address address_of_real_jslimit() {
196 return reinterpret_cast<Address>(&thread_local_.real_jslimit_);
197 }
Steve Blocka7e24c12009-10-30 11:49:00 +0000198
199 private:
200 // You should hold the ExecutionAccess lock when calling this method.
201 static bool IsSet(const ExecutionAccess& lock);
202
203 // You should hold the ExecutionAccess lock when calling this method.
204 static void set_limits(uintptr_t value, const ExecutionAccess& lock) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000205 thread_local_.jslimit_ = value;
206 thread_local_.climit_ = value;
Steve Blockd0582a62009-12-15 09:54:21 +0000207 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000208 }
209
Steve Blockd0582a62009-12-15 09:54:21 +0000210 // Reset limits to actual values. For example after handling interrupt.
Steve Blocka7e24c12009-10-30 11:49:00 +0000211 // You should hold the ExecutionAccess lock when calling this method.
212 static void reset_limits(const ExecutionAccess& lock) {
Steve Blockd0582a62009-12-15 09:54:21 +0000213 thread_local_.jslimit_ = thread_local_.real_jslimit_;
214 thread_local_.climit_ = thread_local_.real_climit_;
215 Heap::SetStackLimits();
Steve Blocka7e24c12009-10-30 11:49:00 +0000216 }
217
218 // Enable or disable interrupts.
219 static void EnableInterrupts();
220 static void DisableInterrupts();
221
222 static const uintptr_t kLimitSize = kPointerSize * 128 * KB;
Steve Block3ce2e202009-11-05 08:53:23 +0000223
Steve Blocka7e24c12009-10-30 11:49:00 +0000224#ifdef V8_TARGET_ARCH_X64
225 static const uintptr_t kInterruptLimit = V8_UINT64_C(0xfffffffffffffffe);
226 static const uintptr_t kIllegalLimit = V8_UINT64_C(0xfffffffffffffff8);
227#else
228 static const uintptr_t kInterruptLimit = 0xfffffffe;
229 static const uintptr_t kIllegalLimit = 0xfffffff8;
230#endif
231
232 class ThreadLocal {
233 public:
234 ThreadLocal() { Clear(); }
235 // You should hold the ExecutionAccess lock when you call Initialize or
236 // Clear.
237 void Initialize();
238 void Clear();
Steve Blockd0582a62009-12-15 09:54:21 +0000239
240 // The stack limit is split into a JavaScript and a C++ stack limit. These
241 // two are the same except when running on a simulator where the C++ and
242 // JavaScript stacks are separate. Each of the two stack limits have two
243 // values. The one eith the real_ prefix is the actual stack limit
244 // set for the VM. The one without the real_ prefix has the same value as
245 // the actual stack limit except when there is an interruption (e.g. debug
246 // break or preemption) in which case it is lowered to make stack checks
247 // fail. Both the generated code and the runtime system check against the
248 // one without the real_ prefix.
249 uintptr_t real_jslimit_; // Actual JavaScript stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000250 uintptr_t jslimit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000251 uintptr_t real_climit_; // Actual C++ stack limit set for the VM.
Steve Blocka7e24c12009-10-30 11:49:00 +0000252 uintptr_t climit_;
Steve Blockd0582a62009-12-15 09:54:21 +0000253
Steve Blocka7e24c12009-10-30 11:49:00 +0000254 int nesting_;
255 int postpone_interrupts_nesting_;
256 int interrupt_flags_;
257 };
258
259 static ThreadLocal thread_local_;
260
261 friend class StackLimitCheck;
262 friend class PostponeInterruptsScope;
263};
264
265
266// Support for checking for stack-overflows in C++ code.
267class StackLimitCheck BASE_EMBEDDED {
268 public:
269 bool HasOverflowed() const {
270 // Stack has overflowed in C++ code only if stack pointer exceeds the C++
271 // stack guard and the limits are not set to interrupt values.
272 // TODO(214): Stack overflows are ignored if a interrupt is pending. This
273 // code should probably always use the initial C++ limit.
274 return (reinterpret_cast<uintptr_t>(this) < StackGuard::climit()) &&
275 StackGuard::IsStackOverflow();
276 }
277};
278
279
280// Support for temporarily postponing interrupts. When the outermost
281// postpone scope is left the interrupts will be re-enabled and any
282// interrupts that occurred while in the scope will be taken into
283// account.
284class PostponeInterruptsScope BASE_EMBEDDED {
285 public:
286 PostponeInterruptsScope() {
287 StackGuard::thread_local_.postpone_interrupts_nesting_++;
288 StackGuard::DisableInterrupts();
289 }
290
291 ~PostponeInterruptsScope() {
292 if (--StackGuard::thread_local_.postpone_interrupts_nesting_ == 0) {
293 StackGuard::EnableInterrupts();
294 }
295 }
296};
297
298
299class GCExtension : public v8::Extension {
300 public:
301 GCExtension() : v8::Extension("v8/gc", kSource) {}
302 virtual v8::Handle<v8::FunctionTemplate> GetNativeFunction(
303 v8::Handle<v8::String> name);
304 static v8::Handle<v8::Value> GC(const v8::Arguments& args);
305 private:
306 static const char* kSource;
307};
308
309
310} } // namespace v8::internal
311
312#endif // V8_EXECUTION_H_