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Leon Clarke888f6722010-01-27 15:57:47 +00001// Copyright 2010 the V8 project authors. All rights reserved.
Steve Blocka7e24c12009-10-30 11:49:00 +00002// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
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11// with the distribution.
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15//
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21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_ARM_CODEGEN_ARM_H_
29#define V8_ARM_CODEGEN_ARM_H_
30
31namespace v8 {
32namespace internal {
33
34// Forward declarations
35class DeferredCode;
36class RegisterAllocator;
37class RegisterFile;
38
39enum InitState { CONST_INIT, NOT_CONST_INIT };
40enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF };
41
42
43// -------------------------------------------------------------------------
44// Reference support
45
Leon Clarke888f6722010-01-27 15:57:47 +000046// A reference is a C++ stack-allocated object that puts a
47// reference on the virtual frame. The reference may be consumed
48// by GetValue, TakeValue, SetValue, and Codegen::UnloadReference.
49// When the lifetime (scope) of a valid reference ends, it must have
50// been consumed, and be in state UNLOADED.
Steve Blocka7e24c12009-10-30 11:49:00 +000051class Reference BASE_EMBEDDED {
52 public:
53 // The values of the types is important, see size().
Leon Clarke888f6722010-01-27 15:57:47 +000054 enum Type { UNLOADED = -2, ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 };
55 Reference(CodeGenerator* cgen,
56 Expression* expression,
57 bool persist_after_get = false);
Steve Blocka7e24c12009-10-30 11:49:00 +000058 ~Reference();
59
60 Expression* expression() const { return expression_; }
61 Type type() const { return type_; }
62 void set_type(Type value) {
Leon Clarke888f6722010-01-27 15:57:47 +000063 ASSERT_EQ(ILLEGAL, type_);
Steve Blocka7e24c12009-10-30 11:49:00 +000064 type_ = value;
65 }
66
Leon Clarke888f6722010-01-27 15:57:47 +000067 void set_unloaded() {
68 ASSERT_NE(ILLEGAL, type_);
69 ASSERT_NE(UNLOADED, type_);
70 type_ = UNLOADED;
71 }
Steve Blocka7e24c12009-10-30 11:49:00 +000072 // The size the reference takes up on the stack.
Leon Clarke888f6722010-01-27 15:57:47 +000073 int size() const {
74 return (type_ < SLOT) ? 0 : type_;
75 }
Steve Blocka7e24c12009-10-30 11:49:00 +000076
77 bool is_illegal() const { return type_ == ILLEGAL; }
78 bool is_slot() const { return type_ == SLOT; }
79 bool is_property() const { return type_ == NAMED || type_ == KEYED; }
Leon Clarke888f6722010-01-27 15:57:47 +000080 bool is_unloaded() const { return type_ == UNLOADED; }
Steve Blocka7e24c12009-10-30 11:49:00 +000081
82 // Return the name. Only valid for named property references.
83 Handle<String> GetName();
84
85 // Generate code to push the value of the reference on top of the
86 // expression stack. The reference is expected to be already on top of
Leon Clarke888f6722010-01-27 15:57:47 +000087 // the expression stack, and it is consumed by the call unless the
88 // reference is for a compound assignment.
89 // If the reference is not consumed, it is left in place under its value.
Steve Blockd0582a62009-12-15 09:54:21 +000090 void GetValue();
Steve Blocka7e24c12009-10-30 11:49:00 +000091
Leon Clarke888f6722010-01-27 15:57:47 +000092 // Generate code to pop a reference, push the value of the reference,
93 // and then spill the stack frame.
Steve Blockd0582a62009-12-15 09:54:21 +000094 inline void GetValueAndSpill();
Steve Blocka7e24c12009-10-30 11:49:00 +000095
96 // Generate code to store the value on top of the expression stack in the
97 // reference. The reference is expected to be immediately below the value
Leon Clarke888f6722010-01-27 15:57:47 +000098 // on the expression stack. The value is stored in the location specified
99 // by the reference, and is left on top of the stack, after the reference
100 // is popped from beneath it (unloaded).
Steve Blocka7e24c12009-10-30 11:49:00 +0000101 void SetValue(InitState init_state);
102
103 private:
104 CodeGenerator* cgen_;
105 Expression* expression_;
106 Type type_;
Leon Clarke888f6722010-01-27 15:57:47 +0000107 // Keep the reference on the stack after get, so it can be used by set later.
108 bool persist_after_get_;
Steve Blocka7e24c12009-10-30 11:49:00 +0000109};
110
111
112// -------------------------------------------------------------------------
113// Code generation state
114
115// The state is passed down the AST by the code generator (and back up, in
116// the form of the state of the label pair). It is threaded through the
117// call stack. Constructing a state implicitly pushes it on the owning code
118// generator's stack of states, and destroying one implicitly pops it.
119
120class CodeGenState BASE_EMBEDDED {
121 public:
122 // Create an initial code generator state. Destroying the initial state
123 // leaves the code generator with a NULL state.
124 explicit CodeGenState(CodeGenerator* owner);
125
126 // Create a code generator state based on a code generator's current
Steve Blockd0582a62009-12-15 09:54:21 +0000127 // state. The new state has its own pair of branch labels.
Steve Blocka7e24c12009-10-30 11:49:00 +0000128 CodeGenState(CodeGenerator* owner,
Steve Blocka7e24c12009-10-30 11:49:00 +0000129 JumpTarget* true_target,
130 JumpTarget* false_target);
131
132 // Destroy a code generator state and restore the owning code generator's
133 // previous state.
134 ~CodeGenState();
135
Steve Blocka7e24c12009-10-30 11:49:00 +0000136 JumpTarget* true_target() const { return true_target_; }
137 JumpTarget* false_target() const { return false_target_; }
138
139 private:
140 CodeGenerator* owner_;
Steve Blocka7e24c12009-10-30 11:49:00 +0000141 JumpTarget* true_target_;
142 JumpTarget* false_target_;
143 CodeGenState* previous_;
144};
145
146
147// -------------------------------------------------------------------------
148// CodeGenerator
149
150class CodeGenerator: public AstVisitor {
151 public:
152 // Takes a function literal, generates code for it. This function should only
153 // be called by compiler.cc.
154 static Handle<Code> MakeCode(FunctionLiteral* fun,
155 Handle<Script> script,
156 bool is_eval);
157
Steve Block3ce2e202009-11-05 08:53:23 +0000158 // Printing of AST, etc. as requested by flags.
159 static void MakeCodePrologue(FunctionLiteral* fun);
160
161 // Allocate and install the code.
162 static Handle<Code> MakeCodeEpilogue(FunctionLiteral* fun,
163 MacroAssembler* masm,
164 Code::Flags flags,
165 Handle<Script> script);
166
Steve Blocka7e24c12009-10-30 11:49:00 +0000167#ifdef ENABLE_LOGGING_AND_PROFILING
168 static bool ShouldGenerateLog(Expression* type);
169#endif
170
171 static void SetFunctionInfo(Handle<JSFunction> fun,
172 FunctionLiteral* lit,
173 bool is_toplevel,
174 Handle<Script> script);
175
Steve Block3ce2e202009-11-05 08:53:23 +0000176 static void RecordPositions(MacroAssembler* masm, int pos);
177
Steve Blocka7e24c12009-10-30 11:49:00 +0000178 // Accessors
179 MacroAssembler* masm() { return masm_; }
Steve Blocka7e24c12009-10-30 11:49:00 +0000180 VirtualFrame* frame() const { return frame_; }
Steve Blockd0582a62009-12-15 09:54:21 +0000181 Handle<Script> script() { return script_; }
Steve Blocka7e24c12009-10-30 11:49:00 +0000182
183 bool has_valid_frame() const { return frame_ != NULL; }
184
185 // Set the virtual frame to be new_frame, with non-frame register
186 // reference counts given by non_frame_registers. The non-frame
187 // register reference counts of the old frame are returned in
188 // non_frame_registers.
189 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
190
191 void DeleteFrame();
192
193 RegisterAllocator* allocator() const { return allocator_; }
194
195 CodeGenState* state() { return state_; }
196 void set_state(CodeGenState* state) { state_ = state; }
197
198 void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
199
200 static const int kUnknownIntValue = -1;
201
Steve Blocka7e24c12009-10-30 11:49:00 +0000202 private:
203 // Construction/Destruction
204 CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
205 virtual ~CodeGenerator() { delete masm_; }
206
207 // Accessors
208 Scope* scope() const { return scope_; }
209
210 // Generating deferred code.
211 void ProcessDeferred();
212
213 bool is_eval() { return is_eval_; }
214
215 // State
216 bool has_cc() const { return cc_reg_ != al; }
Steve Blocka7e24c12009-10-30 11:49:00 +0000217 JumpTarget* true_target() const { return state_->true_target(); }
218 JumpTarget* false_target() const { return state_->false_target(); }
219
220 // We don't track loop nesting level on ARM yet.
221 int loop_nesting() const { return 0; }
222
223 // Node visitors.
224 void VisitStatements(ZoneList<Statement*>* statements);
225
226#define DEF_VISIT(type) \
227 void Visit##type(type* node);
228 AST_NODE_LIST(DEF_VISIT)
229#undef DEF_VISIT
230
231 // Visit a statement and then spill the virtual frame if control flow can
232 // reach the end of the statement (ie, it does not exit via break,
233 // continue, return, or throw). This function is used temporarily while
234 // the code generator is being transformed.
235 inline void VisitAndSpill(Statement* statement);
236
237 // Visit a list of statements and then spill the virtual frame if control
238 // flow can reach the end of the list.
239 inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
240
241 // Main code generation function
242 void GenCode(FunctionLiteral* fun);
243
244 // The following are used by class Reference.
245 void LoadReference(Reference* ref);
246 void UnloadReference(Reference* ref);
247
Steve Block3ce2e202009-11-05 08:53:23 +0000248 static MemOperand ContextOperand(Register context, int index) {
Steve Blocka7e24c12009-10-30 11:49:00 +0000249 return MemOperand(context, Context::SlotOffset(index));
250 }
251
252 MemOperand SlotOperand(Slot* slot, Register tmp);
253
254 MemOperand ContextSlotOperandCheckExtensions(Slot* slot,
255 Register tmp,
256 Register tmp2,
257 JumpTarget* slow);
258
259 // Expressions
Steve Block3ce2e202009-11-05 08:53:23 +0000260 static MemOperand GlobalObject() {
Steve Blocka7e24c12009-10-30 11:49:00 +0000261 return ContextOperand(cp, Context::GLOBAL_INDEX);
262 }
263
264 void LoadCondition(Expression* x,
Steve Blocka7e24c12009-10-30 11:49:00 +0000265 JumpTarget* true_target,
266 JumpTarget* false_target,
267 bool force_cc);
Steve Blockd0582a62009-12-15 09:54:21 +0000268 void Load(Expression* expr);
Steve Blocka7e24c12009-10-30 11:49:00 +0000269 void LoadGlobal();
270 void LoadGlobalReceiver(Register scratch);
271
272 // Generate code to push the value of an expression on top of the frame
273 // and then spill the frame fully to memory. This function is used
274 // temporarily while the code generator is being transformed.
Steve Blockd0582a62009-12-15 09:54:21 +0000275 inline void LoadAndSpill(Expression* expression);
Steve Blocka7e24c12009-10-30 11:49:00 +0000276
277 // Call LoadCondition and then spill the virtual frame unless control flow
278 // cannot reach the end of the expression (ie, by emitting only
279 // unconditional jumps to the control targets).
280 inline void LoadConditionAndSpill(Expression* expression,
Steve Blocka7e24c12009-10-30 11:49:00 +0000281 JumpTarget* true_target,
282 JumpTarget* false_target,
283 bool force_control);
284
285 // Read a value from a slot and leave it on top of the expression stack.
286 void LoadFromSlot(Slot* slot, TypeofState typeof_state);
Leon Clarkee46be812010-01-19 14:06:41 +0000287 // Store the value on top of the stack to a slot.
288 void StoreToSlot(Slot* slot, InitState init_state);
Leon Clarke888f6722010-01-27 15:57:47 +0000289 // Load a keyed property, leaving it in r0. The receiver and key are
290 // passed on the stack, and remain there.
291 void EmitKeyedLoad(bool is_global);
Leon Clarkee46be812010-01-19 14:06:41 +0000292
Steve Blocka7e24c12009-10-30 11:49:00 +0000293 void LoadFromGlobalSlotCheckExtensions(Slot* slot,
294 TypeofState typeof_state,
295 Register tmp,
296 Register tmp2,
297 JumpTarget* slow);
298
299 // Special code for typeof expressions: Unfortunately, we must
300 // be careful when loading the expression in 'typeof'
301 // expressions. We are not allowed to throw reference errors for
302 // non-existing properties of the global object, so we must make it
303 // look like an explicit property access, instead of an access
304 // through the context chain.
305 void LoadTypeofExpression(Expression* x);
306
307 void ToBoolean(JumpTarget* true_target, JumpTarget* false_target);
308
309 void GenericBinaryOperation(Token::Value op,
310 OverwriteMode overwrite_mode,
311 int known_rhs = kUnknownIntValue);
312 void Comparison(Condition cc,
313 Expression* left,
314 Expression* right,
315 bool strict = false);
316
317 void SmiOperation(Token::Value op,
318 Handle<Object> value,
319 bool reversed,
320 OverwriteMode mode);
321
Leon Clarkee46be812010-01-19 14:06:41 +0000322 void CallWithArguments(ZoneList<Expression*>* arguments,
323 CallFunctionFlags flags,
324 int position);
Steve Blocka7e24c12009-10-30 11:49:00 +0000325
326 // Control flow
327 void Branch(bool if_true, JumpTarget* target);
328 void CheckStack();
329
330 struct InlineRuntimeLUT {
331 void (CodeGenerator::*method)(ZoneList<Expression*>*);
332 const char* name;
333 };
334
335 static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
336 bool CheckForInlineRuntimeCall(CallRuntime* node);
337 static bool PatchInlineRuntimeEntry(Handle<String> name,
338 const InlineRuntimeLUT& new_entry,
339 InlineRuntimeLUT* old_entry);
340
Steve Block3ce2e202009-11-05 08:53:23 +0000341 static Handle<Code> ComputeLazyCompile(int argc);
Steve Blocka7e24c12009-10-30 11:49:00 +0000342 void ProcessDeclarations(ZoneList<Declaration*>* declarations);
343
Steve Block3ce2e202009-11-05 08:53:23 +0000344 static Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
Steve Blocka7e24c12009-10-30 11:49:00 +0000345
346 // Declare global variables and functions in the given array of
347 // name/value pairs.
348 void DeclareGlobals(Handle<FixedArray> pairs);
349
350 // Instantiate the function boilerplate.
351 void InstantiateBoilerplate(Handle<JSFunction> boilerplate);
352
353 // Support for type checks.
354 void GenerateIsSmi(ZoneList<Expression*>* args);
355 void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
356 void GenerateIsArray(ZoneList<Expression*>* args);
Steve Blockd0582a62009-12-15 09:54:21 +0000357 void GenerateIsObject(ZoneList<Expression*>* args);
358 void GenerateIsFunction(ZoneList<Expression*>* args);
Leon Clarke888f6722010-01-27 15:57:47 +0000359 void GenerateIsUndetectableObject(ZoneList<Expression*>* args);
Steve Blocka7e24c12009-10-30 11:49:00 +0000360
361 // Support for construct call checks.
362 void GenerateIsConstructCall(ZoneList<Expression*>* args);
363
364 // Support for arguments.length and arguments[?].
365 void GenerateArgumentsLength(ZoneList<Expression*>* args);
366 void GenerateArgumentsAccess(ZoneList<Expression*>* args);
367
368 // Support for accessing the class and value fields of an object.
369 void GenerateClassOf(ZoneList<Expression*>* args);
370 void GenerateValueOf(ZoneList<Expression*>* args);
371 void GenerateSetValueOf(ZoneList<Expression*>* args);
372
373 // Fast support for charCodeAt(n).
374 void GenerateFastCharCodeAt(ZoneList<Expression*>* args);
375
376 // Fast support for object equality testing.
377 void GenerateObjectEquals(ZoneList<Expression*>* args);
378
379 void GenerateLog(ZoneList<Expression*>* args);
380
381 // Fast support for Math.random().
382 void GenerateRandomPositiveSmi(ZoneList<Expression*>* args);
383
Steve Blockd0582a62009-12-15 09:54:21 +0000384 // Fast support for StringAdd.
385 void GenerateStringAdd(ZoneList<Expression*>* args);
386
Leon Clarkee46be812010-01-19 14:06:41 +0000387 // Fast support for SubString.
388 void GenerateSubString(ZoneList<Expression*>* args);
389
390 // Fast support for StringCompare.
391 void GenerateStringCompare(ZoneList<Expression*>* args);
392
393 // Support for direct calls from JavaScript to native RegExp code.
394 void GenerateRegExpExec(ZoneList<Expression*>* args);
395
Steve Block3ce2e202009-11-05 08:53:23 +0000396 // Simple condition analysis.
397 enum ConditionAnalysis {
398 ALWAYS_TRUE,
399 ALWAYS_FALSE,
400 DONT_KNOW
401 };
402 ConditionAnalysis AnalyzeCondition(Expression* cond);
403
Steve Blocka7e24c12009-10-30 11:49:00 +0000404 // Methods used to indicate which source code is generated for. Source
405 // positions are collected by the assembler and emitted with the relocation
406 // information.
407 void CodeForFunctionPosition(FunctionLiteral* fun);
408 void CodeForReturnPosition(FunctionLiteral* fun);
409 void CodeForStatementPosition(Statement* node);
Steve Blockd0582a62009-12-15 09:54:21 +0000410 void CodeForDoWhileConditionPosition(DoWhileStatement* stmt);
Steve Blocka7e24c12009-10-30 11:49:00 +0000411 void CodeForSourcePosition(int pos);
412
413#ifdef DEBUG
414 // True if the registers are valid for entry to a block.
415 bool HasValidEntryRegisters();
416#endif
417
418 bool is_eval_; // Tells whether code is generated for eval.
419
420 Handle<Script> script_;
421 List<DeferredCode*> deferred_;
422
423 // Assembler
424 MacroAssembler* masm_; // to generate code
425
426 // Code generation state
427 Scope* scope_;
428 VirtualFrame* frame_;
429 RegisterAllocator* allocator_;
430 Condition cc_reg_;
431 CodeGenState* state_;
432
433 // Jump targets
434 BreakTarget function_return_;
435
436 // True if the function return is shadowed (ie, jumping to the target
437 // function_return_ does not jump to the true function return, but rather
438 // to some unlinking code).
439 bool function_return_is_shadowed_;
440
441 static InlineRuntimeLUT kInlineRuntimeLUT[];
442
443 friend class VirtualFrame;
444 friend class JumpTarget;
445 friend class Reference;
Leon Clarke888f6722010-01-27 15:57:47 +0000446 friend class FullCodeGenerator;
447 friend class FullCodeGenSyntaxChecker;
Steve Blocka7e24c12009-10-30 11:49:00 +0000448
449 DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
450};
451
452
Steve Blocka7e24c12009-10-30 11:49:00 +0000453class GenericBinaryOpStub : public CodeStub {
454 public:
455 GenericBinaryOpStub(Token::Value op,
456 OverwriteMode mode,
457 int constant_rhs = CodeGenerator::kUnknownIntValue)
458 : op_(op),
459 mode_(mode),
460 constant_rhs_(constant_rhs),
Leon Clarkee46be812010-01-19 14:06:41 +0000461 specialized_on_rhs_(RhsIsOneWeWantToOptimizeFor(op, constant_rhs)),
462 name_(NULL) { }
Steve Blocka7e24c12009-10-30 11:49:00 +0000463
464 private:
465 Token::Value op_;
466 OverwriteMode mode_;
467 int constant_rhs_;
468 bool specialized_on_rhs_;
Leon Clarkee46be812010-01-19 14:06:41 +0000469 char* name_;
Steve Blocka7e24c12009-10-30 11:49:00 +0000470
471 static const int kMaxKnownRhs = 0x40000000;
472
473 // Minor key encoding in 16 bits.
474 class ModeBits: public BitField<OverwriteMode, 0, 2> {};
475 class OpBits: public BitField<Token::Value, 2, 6> {};
476 class KnownIntBits: public BitField<int, 8, 8> {};
477
478 Major MajorKey() { return GenericBinaryOp; }
479 int MinorKey() {
480 // Encode the parameters in a unique 16 bit value.
481 return OpBits::encode(op_)
482 | ModeBits::encode(mode_)
483 | KnownIntBits::encode(MinorKeyForKnownInt());
484 }
485
486 void Generate(MacroAssembler* masm);
487 void HandleNonSmiBitwiseOp(MacroAssembler* masm);
488
489 static bool RhsIsOneWeWantToOptimizeFor(Token::Value op, int constant_rhs) {
490 if (constant_rhs == CodeGenerator::kUnknownIntValue) return false;
491 if (op == Token::DIV) return constant_rhs >= 2 && constant_rhs <= 3;
492 if (op == Token::MOD) {
493 if (constant_rhs <= 1) return false;
494 if (constant_rhs <= 10) return true;
495 if (constant_rhs <= kMaxKnownRhs && IsPowerOf2(constant_rhs)) return true;
496 return false;
497 }
498 return false;
499 }
500
501 int MinorKeyForKnownInt() {
502 if (!specialized_on_rhs_) return 0;
503 if (constant_rhs_ <= 10) return constant_rhs_ + 1;
504 ASSERT(IsPowerOf2(constant_rhs_));
505 int key = 12;
506 int d = constant_rhs_;
507 while ((d & 1) == 0) {
508 key++;
509 d >>= 1;
510 }
511 return key;
512 }
513
Leon Clarkee46be812010-01-19 14:06:41 +0000514 const char* GetName();
Steve Blocka7e24c12009-10-30 11:49:00 +0000515
516#ifdef DEBUG
517 void Print() {
518 if (!specialized_on_rhs_) {
519 PrintF("GenericBinaryOpStub (%s)\n", Token::String(op_));
520 } else {
521 PrintF("GenericBinaryOpStub (%s by %d)\n",
522 Token::String(op_),
523 constant_rhs_);
524 }
525 }
526#endif
527};
528
529
Leon Clarke888f6722010-01-27 15:57:47 +0000530class StringCompareStub: public CodeStub {
531 public:
532 StringCompareStub() { }
533
534 // Compare two flat ASCII strings and returns result in r0.
535 // Does not use the stack.
536 static void GenerateCompareFlatAsciiStrings(MacroAssembler* masm,
537 Register left,
538 Register right,
539 Register scratch1,
540 Register scratch2,
541 Register scratch3,
542 Register scratch4);
543
544 private:
545 Major MajorKey() { return StringCompare; }
546 int MinorKey() { return 0; }
547
548 void Generate(MacroAssembler* masm);
549};
550
551
Steve Blocka7e24c12009-10-30 11:49:00 +0000552} } // namespace v8::internal
553
554#endif // V8_ARM_CODEGEN_ARM_H_