Emily Bernier | d0a1eb7 | 2015-03-24 16:35:39 -0400 | [diff] [blame] | 1 | // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | (function() { |
| 6 | var asm = (function Module(global, env, buffer) { |
| 7 | "use asm"; |
| 8 | |
| 9 | var i8 = new global.Int8Array(buffer); |
| 10 | var u8 = new global.Uint8Array(buffer); |
| 11 | var i16 = new global.Int16Array(buffer); |
| 12 | var u16 = new global.Uint16Array(buffer); |
| 13 | var i32 = new global.Int32Array(buffer); |
| 14 | var u32 = new global.Uint32Array(buffer); |
| 15 | |
| 16 | var H = 0; |
| 17 | |
| 18 | function store_i8() { |
| 19 | H = 4294967295; |
| 20 | i8[0 >> 0]= H; |
| 21 | return i8[0 >> 0]; |
| 22 | } |
| 23 | |
| 24 | function store_u8() { |
| 25 | H = 4294967295; |
| 26 | u8[0 >> 0]= H; |
| 27 | return u8[0 >> 0]; |
| 28 | } |
| 29 | |
| 30 | function store_i16() { |
| 31 | H = 4294967295; |
| 32 | i16[0 >> 0]= H; |
| 33 | return i16[0 >> 0]; |
| 34 | } |
| 35 | |
| 36 | function store_u16() { |
| 37 | H = 4294967295; |
| 38 | u16[0 >> 0]= H; |
| 39 | return u16[0 >> 0]; |
| 40 | } |
| 41 | |
| 42 | function store_i32() { |
| 43 | H = 4294967295; |
| 44 | i32[0 >> 0]= H; |
| 45 | return i32[0 >> 0]; |
| 46 | } |
| 47 | |
| 48 | function store_u32() { |
| 49 | H = 4294967295; |
| 50 | u32[0 >> 0]= H; |
| 51 | return u32[0 >> 0]; |
| 52 | } |
| 53 | |
| 54 | return { store_i8: store_i8, |
| 55 | store_u8: store_u8, |
| 56 | store_i16: store_i16, |
| 57 | store_u16: store_u16, |
| 58 | store_i32: store_i32, |
| 59 | store_u32: store_u32 }; |
| 60 | })({ |
| 61 | "Int8Array": Int8Array, |
| 62 | "Uint8Array": Uint8Array, |
| 63 | "Int16Array": Int16Array, |
| 64 | "Uint16Array": Uint16Array, |
| 65 | "Int32Array": Int32Array, |
| 66 | "Uint32Array": Uint32Array |
| 67 | }, {}, new ArrayBuffer(64 * 1024)); |
| 68 | |
| 69 | assertEquals(-1, asm.store_i8()); |
| 70 | assertEquals(255, asm.store_u8()); |
| 71 | assertEquals(-1, asm.store_i16()); |
| 72 | assertEquals(65535, asm.store_u16()); |
| 73 | assertEquals(-1, asm.store_i32()); |
| 74 | assertEquals(4294967295, asm.store_u32()); |
| 75 | })(); |
| 76 | |
| 77 | (function() { |
| 78 | var asm = (function Module(global, env, buffer) { |
| 79 | "use asm"; |
| 80 | |
| 81 | var i32 = new global.Int32Array(buffer); |
| 82 | |
| 83 | var H = 0; |
| 84 | |
| 85 | // This is not valid asm.js, but we should still generate correct code. |
| 86 | function store_i32_from_string() { |
| 87 | H = "3"; |
| 88 | i32[0 >> 0]= H; |
| 89 | return i32[0 >> 0]; |
| 90 | } |
| 91 | |
| 92 | return { store_i32_from_string: store_i32_from_string }; |
| 93 | })({ |
| 94 | "Int32Array": Int32Array |
| 95 | }, {}, new ArrayBuffer(64 * 1024)); |
| 96 | |
| 97 | assertEquals(3, asm.store_i32_from_string()); |
| 98 | })(); |