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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2009 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
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5//
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27
28
29/**
30 * Constructs a ConsArray object. It is used mainly for tree traversal.
31 * In this use case we have lots of arrays that we need to iterate
32 * sequentally. The internal Array implementation is horribly slow
33 * when concatenating on large (10K items) arrays due to memory copying.
34 * That's why we avoid copying memory and insead build a linked list
35 * of arrays to iterate through.
36 *
37 * @constructor
38 */
39function ConsArray() {
40 this.tail_ = new ConsArray.Cell(null, null);
41 this.currCell_ = this.tail_;
42 this.currCellPos_ = 0;
43};
44
45
46/**
47 * Concatenates another array for iterating. Empty arrays are ignored.
48 * This operation can be safely performed during ongoing ConsArray
49 * iteration.
50 *
51 * @param {Array} arr Array to concatenate.
52 */
53ConsArray.prototype.concat = function(arr) {
54 if (arr.length > 0) {
55 this.tail_.data = arr;
56 this.tail_ = this.tail_.next = new ConsArray.Cell(null, null);
57 }
58};
59
60
61/**
62 * Whether the end of iteration is reached.
63 */
64ConsArray.prototype.atEnd = function() {
65 return this.currCell_ === null ||
66 this.currCell_.data === null ||
67 this.currCellPos_ >= this.currCell_.data.length;
68};
69
70
71/**
72 * Returns the current item, moves to the next one.
73 */
74ConsArray.prototype.next = function() {
75 var result = this.currCell_.data[this.currCellPos_++];
76 if (this.currCellPos_ >= this.currCell_.data.length) {
77 this.currCell_ = this.currCell_.next;
78 this.currCellPos_ = 0;
79 }
80 return result;
81};
82
83
84/**
85 * A cell object used for constructing a list in ConsArray.
86 *
87 * @constructor
88 */
89ConsArray.Cell = function(data, next) {
90 this.data = data;
91 this.next = next;
92};