Mega-merge of my last 2 weeks hacking.  This basically does the groundwork
for pthread_* support.  Major changes:

* Valgrind now contains a (skeletal!) user-space pthreads
  implementation.  The exciting bits are in new file vg_scheduler.c.
  This contains thread management and scheduling, including nasty crud
  to do with making some syscalls (read,write,nanosleep) nonblocking.
  Also implementation of pthread_ functions: create join
  mutex_{create,destroy,lock,unlock} and cancel.

* As a side effect of the above, major improvements to signal handling
  and to the client-request machinery.  This is now used to intercept
  malloc/free etc too; the hacky way this is done before is gone.
  Another side effect is that vg_dispatch.S is greatly simplified.
  Also, the horrible hacks to do with delivering signals to threads
  blocked in syscalls are gone, since the new mechanisms cover this case
  easily.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@52 a5019735-40e9-0310-863c-91ae7b9d1cf9
diff --git a/configure.in b/configure.in
index d3b223c..1c77f23 100644
--- a/configure.in
+++ b/configure.in
@@ -1,7 +1,7 @@
 # Process this file with autoconf to produce a configure script.
 AC_INIT(vg_clientmalloc.c)
 AM_CONFIG_HEADER(config.h)
-AM_INIT_AUTOMAKE(valgrind, 20020329)
+AM_INIT_AUTOMAKE(valgrind, 20020412)
 
 AM_MAINTAINER_MODE