commit | b93d178ecf0d8266f5e74d3d8c64f2ef1801e7e0 | [log] [tgz] |
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author | njn <njn@a5019735-40e9-0310-863c-91ae7b9d1cf9> | Mon Feb 03 12:03:22 2003 +0000 |
committer | njn <njn@a5019735-40e9-0310-863c-91ae7b9d1cf9> | Mon Feb 03 12:03:22 2003 +0000 |
tree | 7b89d48f3bcf509f6e62153318f7406961b79ae1 | |
parent | 24f3579c8e1d09e9332fb53e788114fbb1a752b6 [diff] |
Added some functions for skins to access shadow registers: VG_(get_shadow_archreg), VG_(set_shadow_archreg), VG_(shadow_archreg_address). Curiously, the only way skins could previously access them was with VG_(shadow_reg_offset), which wasn't very flexible. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1412 a5019735-40e9-0310-863c-91ae7b9d1cf9