Added some functions for skins to access shadow registers:
VG_(get_shadow_archreg), VG_(set_shadow_archreg), VG_(shadow_archreg_address).
Curiously, the only way skins could previously access them was with
VG_(shadow_reg_offset), which wasn't very flexible.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1412 a5019735-40e9-0310-863c-91ae7b9d1cf9
2 files changed