| // Copyright 2014 Google Inc. All Rights Reserved. |
| // |
| // Use of this source code is governed by a BSD-style license |
| // that can be found in the COPYING file in the root of the source |
| // tree. An additional intellectual property rights grant can be found |
| // in the file PATENTS. All contributing project authors may |
| // be found in the AUTHORS file in the root of the source tree. |
| // ----------------------------------------------------------------------------- |
| // |
| // NEON variant of methods for lossless decoder |
| // |
| // Author: Skal (pascal.massimino@gmail.com) |
| |
| #include "./dsp.h" |
| |
| #if defined(WEBP_USE_NEON) |
| |
| #include <arm_neon.h> |
| |
| #include "./lossless.h" |
| #include "./neon.h" |
| |
| //------------------------------------------------------------------------------ |
| // Colorspace conversion functions |
| |
| #if !defined(WORK_AROUND_GCC) |
| // gcc 4.6.0 had some trouble (NDK-r9) with this code. We only use it for |
| // gcc-4.8.x at least. |
| static void ConvertBGRAToRGBA(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~15); |
| for (; src < end; src += 16) { |
| uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
| // swap B and R. (VSWP d0,d2 has no intrinsics equivalent!) |
| const uint8x16_t tmp = pixel.val[0]; |
| pixel.val[0] = pixel.val[2]; |
| pixel.val[2] = tmp; |
| vst4q_u8(dst, pixel); |
| dst += 64; |
| } |
| VP8LConvertBGRAToRGBA_C(src, num_pixels & 15, dst); // left-overs |
| } |
| |
| static void ConvertBGRAToBGR(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~15); |
| for (; src < end; src += 16) { |
| const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
| const uint8x16x3_t tmp = { { pixel.val[0], pixel.val[1], pixel.val[2] } }; |
| vst3q_u8(dst, tmp); |
| dst += 48; |
| } |
| VP8LConvertBGRAToBGR_C(src, num_pixels & 15, dst); // left-overs |
| } |
| |
| static void ConvertBGRAToRGB(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~15); |
| for (; src < end; src += 16) { |
| const uint8x16x4_t pixel = vld4q_u8((uint8_t*)src); |
| const uint8x16x3_t tmp = { { pixel.val[2], pixel.val[1], pixel.val[0] } }; |
| vst3q_u8(dst, tmp); |
| dst += 48; |
| } |
| VP8LConvertBGRAToRGB_C(src, num_pixels & 15, dst); // left-overs |
| } |
| |
| #else // WORK_AROUND_GCC |
| |
| // gcc-4.6.0 fallback |
| |
| static const uint8_t kRGBAShuffle[8] = { 2, 1, 0, 3, 6, 5, 4, 7 }; |
| |
| static void ConvertBGRAToRGBA(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~1); |
| const uint8x8_t shuffle = vld1_u8(kRGBAShuffle); |
| for (; src < end; src += 2) { |
| const uint8x8_t pixels = vld1_u8((uint8_t*)src); |
| vst1_u8(dst, vtbl1_u8(pixels, shuffle)); |
| dst += 8; |
| } |
| VP8LConvertBGRAToRGBA_C(src, num_pixels & 1, dst); // left-overs |
| } |
| |
| static const uint8_t kBGRShuffle[3][8] = { |
| { 0, 1, 2, 4, 5, 6, 8, 9 }, |
| { 10, 12, 13, 14, 16, 17, 18, 20 }, |
| { 21, 22, 24, 25, 26, 28, 29, 30 } |
| }; |
| |
| static void ConvertBGRAToBGR(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~7); |
| const uint8x8_t shuffle0 = vld1_u8(kBGRShuffle[0]); |
| const uint8x8_t shuffle1 = vld1_u8(kBGRShuffle[1]); |
| const uint8x8_t shuffle2 = vld1_u8(kBGRShuffle[2]); |
| for (; src < end; src += 8) { |
| uint8x8x4_t pixels; |
| INIT_VECTOR4(pixels, |
| vld1_u8((const uint8_t*)(src + 0)), |
| vld1_u8((const uint8_t*)(src + 2)), |
| vld1_u8((const uint8_t*)(src + 4)), |
| vld1_u8((const uint8_t*)(src + 6))); |
| vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); |
| vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); |
| vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); |
| dst += 8 * 3; |
| } |
| VP8LConvertBGRAToBGR_C(src, num_pixels & 7, dst); // left-overs |
| } |
| |
| static const uint8_t kRGBShuffle[3][8] = { |
| { 2, 1, 0, 6, 5, 4, 10, 9 }, |
| { 8, 14, 13, 12, 18, 17, 16, 22 }, |
| { 21, 20, 26, 25, 24, 30, 29, 28 } |
| }; |
| |
| static void ConvertBGRAToRGB(const uint32_t* src, |
| int num_pixels, uint8_t* dst) { |
| const uint32_t* const end = src + (num_pixels & ~7); |
| const uint8x8_t shuffle0 = vld1_u8(kRGBShuffle[0]); |
| const uint8x8_t shuffle1 = vld1_u8(kRGBShuffle[1]); |
| const uint8x8_t shuffle2 = vld1_u8(kRGBShuffle[2]); |
| for (; src < end; src += 8) { |
| uint8x8x4_t pixels; |
| INIT_VECTOR4(pixels, |
| vld1_u8((const uint8_t*)(src + 0)), |
| vld1_u8((const uint8_t*)(src + 2)), |
| vld1_u8((const uint8_t*)(src + 4)), |
| vld1_u8((const uint8_t*)(src + 6))); |
| vst1_u8(dst + 0, vtbl4_u8(pixels, shuffle0)); |
| vst1_u8(dst + 8, vtbl4_u8(pixels, shuffle1)); |
| vst1_u8(dst + 16, vtbl4_u8(pixels, shuffle2)); |
| dst += 8 * 3; |
| } |
| VP8LConvertBGRAToRGB_C(src, num_pixels & 7, dst); // left-overs |
| } |
| |
| #endif // !WORK_AROUND_GCC |
| |
| //------------------------------------------------------------------------------ |
| |
| #ifdef USE_INTRINSICS |
| |
| static WEBP_INLINE uint32_t Average2(const uint32_t* const a, |
| const uint32_t* const b) { |
| const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); |
| const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); |
| const uint8x8_t avg = vhadd_u8(a0, b0); |
| return vget_lane_u32(vreinterpret_u32_u8(avg), 0); |
| } |
| |
| static WEBP_INLINE uint32_t Average3(const uint32_t* const a, |
| const uint32_t* const b, |
| const uint32_t* const c) { |
| const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); |
| const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); |
| const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c)); |
| const uint8x8_t avg1 = vhadd_u8(a0, c0); |
| const uint8x8_t avg2 = vhadd_u8(avg1, b0); |
| return vget_lane_u32(vreinterpret_u32_u8(avg2), 0); |
| } |
| |
| static WEBP_INLINE uint32_t Average4(const uint32_t* const a, |
| const uint32_t* const b, |
| const uint32_t* const c, |
| const uint32_t* const d) { |
| const uint8x8_t a0 = vreinterpret_u8_u64(vcreate_u64(*a)); |
| const uint8x8_t b0 = vreinterpret_u8_u64(vcreate_u64(*b)); |
| const uint8x8_t c0 = vreinterpret_u8_u64(vcreate_u64(*c)); |
| const uint8x8_t d0 = vreinterpret_u8_u64(vcreate_u64(*d)); |
| const uint8x8_t avg1 = vhadd_u8(a0, b0); |
| const uint8x8_t avg2 = vhadd_u8(c0, d0); |
| const uint8x8_t avg3 = vhadd_u8(avg1, avg2); |
| return vget_lane_u32(vreinterpret_u32_u8(avg3), 0); |
| } |
| |
| static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { |
| return Average3(&left, top + 0, top + 1); |
| } |
| |
| static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { |
| return Average2(&left, top - 1); |
| } |
| |
| static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { |
| return Average2(&left, top + 0); |
| } |
| |
| static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { |
| (void)left; |
| return Average2(top - 1, top + 0); |
| } |
| |
| static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { |
| (void)left; |
| return Average2(top + 0, top + 1); |
| } |
| |
| static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { |
| return Average4(&left, top - 1, top + 0, top + 1); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| static WEBP_INLINE uint32_t Select(const uint32_t* const c0, |
| const uint32_t* const c1, |
| const uint32_t* const c2) { |
| const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); |
| const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); |
| const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); |
| const uint8x8_t bc = vabd_u8(p1, p2); // |b-c| |
| const uint8x8_t ac = vabd_u8(p0, p2); // |a-c| |
| const int16x4_t sum_bc = vreinterpret_s16_u16(vpaddl_u8(bc)); |
| const int16x4_t sum_ac = vreinterpret_s16_u16(vpaddl_u8(ac)); |
| const int32x2_t diff = vpaddl_s16(vsub_s16(sum_bc, sum_ac)); |
| const int32_t pa_minus_pb = vget_lane_s32(diff, 0); |
| return (pa_minus_pb <= 0) ? *c0 : *c1; |
| } |
| |
| static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { |
| return Select(top + 0, &left, top - 1); |
| } |
| |
| static WEBP_INLINE uint32_t ClampedAddSubtractFull(const uint32_t* const c0, |
| const uint32_t* const c1, |
| const uint32_t* const c2) { |
| const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); |
| const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); |
| const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); |
| const uint16x8_t sum0 = vaddl_u8(p0, p1); // add and widen |
| const uint16x8_t sum1 = vqsubq_u16(sum0, vmovl_u8(p2)); // widen and subtract |
| const uint8x8_t out = vqmovn_u16(sum1); // narrow and clamp |
| return vget_lane_u32(vreinterpret_u32_u8(out), 0); |
| } |
| |
| static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { |
| return ClampedAddSubtractFull(&left, top + 0, top - 1); |
| } |
| |
| static WEBP_INLINE uint32_t ClampedAddSubtractHalf(const uint32_t* const c0, |
| const uint32_t* const c1, |
| const uint32_t* const c2) { |
| const uint8x8_t p0 = vreinterpret_u8_u64(vcreate_u64(*c0)); |
| const uint8x8_t p1 = vreinterpret_u8_u64(vcreate_u64(*c1)); |
| const uint8x8_t p2 = vreinterpret_u8_u64(vcreate_u64(*c2)); |
| const uint8x8_t avg = vhadd_u8(p0, p1); // Average(c0,c1) |
| const uint8x8_t ab = vshr_n_u8(vqsub_u8(avg, p2), 1); // (a-b)>>1 saturated |
| const uint8x8_t ba = vshr_n_u8(vqsub_u8(p2, avg), 1); // (b-a)>>1 saturated |
| const uint8x8_t out = vqsub_u8(vqadd_u8(avg, ab), ba); |
| return vget_lane_u32(vreinterpret_u32_u8(out), 0); |
| } |
| |
| static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { |
| return ClampedAddSubtractHalf(&left, top + 0, top - 1); |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Subtract-Green Transform |
| |
| // vtbl? are unavailable in iOS/arm64 builds. |
| #if !defined(__aarch64__) |
| |
| // 255 = byte will be zero'd |
| static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; |
| |
| static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { |
| const uint32_t* const end = argb_data + (num_pixels & ~3); |
| const uint8x8_t shuffle = vld1_u8(kGreenShuffle); |
| for (; argb_data < end; argb_data += 4) { |
| const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); |
| const uint8x16_t greens = |
| vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), |
| vtbl1_u8(vget_high_u8(argb), shuffle)); |
| vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens)); |
| } |
| // fallthrough and finish off with plain-C |
| VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3); |
| } |
| |
| static void AddGreenToBlueAndRed(uint32_t* argb_data, int num_pixels) { |
| const uint32_t* const end = argb_data + (num_pixels & ~3); |
| const uint8x8_t shuffle = vld1_u8(kGreenShuffle); |
| for (; argb_data < end; argb_data += 4) { |
| const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); |
| const uint8x16_t greens = |
| vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), |
| vtbl1_u8(vget_high_u8(argb), shuffle)); |
| vst1q_u8((uint8_t*)argb_data, vaddq_u8(argb, greens)); |
| } |
| // fallthrough and finish off with plain-C |
| VP8LAddGreenToBlueAndRed_C(argb_data, num_pixels & 3); |
| } |
| |
| #endif // !__aarch64__ |
| |
| #endif // USE_INTRINSICS |
| |
| #endif // WEBP_USE_NEON |
| |
| //------------------------------------------------------------------------------ |
| |
| extern void VP8LDspInitNEON(void); |
| |
| void VP8LDspInitNEON(void) { |
| #if defined(WEBP_USE_NEON) |
| VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; |
| VP8LConvertBGRAToBGR = ConvertBGRAToBGR; |
| VP8LConvertBGRAToRGB = ConvertBGRAToRGB; |
| |
| #ifdef USE_INTRINSICS |
| VP8LPredictors[5] = Predictor5; |
| VP8LPredictors[6] = Predictor6; |
| VP8LPredictors[7] = Predictor7; |
| VP8LPredictors[8] = Predictor8; |
| VP8LPredictors[9] = Predictor9; |
| VP8LPredictors[10] = Predictor10; |
| VP8LPredictors[11] = Predictor11; |
| VP8LPredictors[12] = Predictor12; |
| VP8LPredictors[13] = Predictor13; |
| |
| #if !defined(__aarch64__) |
| VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; |
| VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; |
| #endif |
| #endif |
| |
| #endif // WEBP_USE_NEON |
| } |
| |
| //------------------------------------------------------------------------------ |