commit | 1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 | [log] [tgz] |
---|---|---|
author | Eino-Ville Talvala <etalvala@google.com> | Wed Aug 21 13:57:21 2013 -0700 |
committer | Eino-Ville Talvala <etalvala@google.com> | Wed Aug 21 14:35:48 2013 -0700 |
tree | 4febd2dd2325c391977d64c9d78a8ee955277e80 | |
parent | 99ad37a47628b1ea1f8981bf974de38a49c653a0 [diff] |
Camera1: Set preview to be asynchronous, and remove dead code - Use the controlledByApp flag to make sure application-bound preview buffer queue is asynchronous as before - Remove setPreviewDisplay in service, since it is no longer in the binder interface - Rename setPreviewTexture to setPreviewTarget, to make it clear it's the only game in town now. Rename only on the binder level and service for now. Bug: 10312644 Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e