A/V synchronization at the beginning of a recording session

o do not use edts/elst boxes since these optional boxes are ignored
o manipulate the first video/audio frame duration to make sure that the rest
  of the audio/video is in sync (ideally, we should only manipulate
  the vidoe frame duration, not the audio)
o reduce the initial audio mute/suppression period, which is used to
  eliminate the "recording" sound.

bug - 3405882 and 3362703

Change-Id: Ib0acfb4f3843b365157288951dc122b006299c18
diff --git a/media/libstagefright/CameraSource.cpp b/media/libstagefright/CameraSource.cpp
index 66e0657..8a24bc4 100644
--- a/media/libstagefright/CameraSource.cpp
+++ b/media/libstagefright/CameraSource.cpp
@@ -598,8 +598,7 @@
     }
 
     if (mNumGlitches > 0) {
-        LOGW("%d long delays between neighboring video frames during",
-                mNumGlitches);
+        LOGW("%d long delays between neighboring video frames", mNumGlitches);
     }
 
     CHECK_EQ(mNumFramesReceived, mNumFramesEncoded + mNumFramesDropped);
@@ -696,10 +695,9 @@
         int32_t msgType, const sp<IMemory> &data) {
     LOGV("dataCallbackTimestamp: timestamp %lld us", timestampUs);
     Mutex::Autolock autoLock(mLock);
-    if (!mStarted) {
+    if (!mStarted || (mNumFramesReceived == 0 && timestampUs < mStartTimeUs)) {
+        LOGV("Drop frame at %lld/%lld us", timestampUs, mStartTimeUs);
         releaseOneRecordingFrame(data);
-        ++mNumFramesReceived;
-        ++mNumFramesDropped;
         return;
     }