1. 484566c Rename ISurfaceTexture and SurfaceTexture by Andy McFadden · 12 years ago
  2. 1e5b2b3 Update ANativeWindow client code for sync by Jamie Gennis · 12 years ago
  3. 3d51d5c Add NOTICE and MODULE_LICENSE_APACH2 to libs build under /frameworks/av/ by James Dong · 12 years ago
  4. 9dc4c66 Until we have emulator support for YUV12 rendering do software color conversion. by Andreas Huber · 12 years ago
  5. 6c6b4d0 Switched to use the header files in /frameworks/native by James Dong · 12 years ago
  6. 77f70f7 remove dependency on unneeded headers by Mathias Agopian · 12 years ago
  7. df712ea fix libgui header location by Mathias Agopian · 12 years ago
  8. 9eeafeb remove dependency on android_native{s_priv|buffer}.h by Mathias Agopian · 12 years ago
  9. f1d5aa1 Move away from MediaDebug and use ADebug instead by James Dong · 12 years ago
  10. 4e260ab Remove the restriction that the width must be a multiple of 4 or 2 for thumbnail generation by James Dong · 12 years ago
  11. 5ff1dd5 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE by Steve Block · 13 years ago
  12. 9bc7af1 use SurfaceTexture new scaling mode in SF by Mathias Agopian · 13 years ago
  13. 3571d50 Fix the new color converter to respect the destination crop rect. by Andreas Huber · 13 years ago
  14. cb62bc3 Integrating TI OMAP4 Video Decoder by Anu Sundararajan · 13 years ago
  15. 103487c This device-specific workaround is no longer necessary. by Andreas Huber · 13 years ago
  16. 57ca262 Move OMX_QCOM_COLOR_FormatYVU420SemiPlanar definition to OMX_IVCommon.h by James Dong · 13 years ago
  17. 3778838 Disable yuv->yuv mode and external display support until various driver fixes are in. by Andreas Huber · 13 years ago
  18. 3d0de32 Merge "Instead of using an RGB surface and conversion yuv420->rgb565" by Andreas Huber · 13 years ago
  19. 4f4bedb Leave the number of output buffers up to surface flinger and friends. by Andreas Huber · 13 years ago
  20. 5e97c88 Instead of using an RGB surface and conversion yuv420->rgb565 by Andreas Huber · 13 years ago
  21. d7be5c5 Color conversion now supports YUV420p->RGB565 conversion even if the width is odd. by Andreas Huber · 13 years ago
  22. 8ce2364 frameworks/base: android_native_buffer_t -> ANativeWindowBuffer by Iliyan Malchev · 13 years ago
  23. 6fa83fb Merge "The color conversion from YUV420Planar to RGB only requires the image width to be a multiple of 2, not 4." by James Dong · 13 years ago
  24. 1173118 Bug 3438258 Add SurfaceTexture as MediaPlayer sink by Glenn Kasten · 13 years ago
  25. ff98976 The color conversion from YUV420Planar to RGB only requires the image width to be a multiple of 2, not 4. by James Dong · 13 years ago
  26. 1472eb3 Colorconverter may not support some src/dst bitmap configurations. by Andreas Huber · 14 years ago
  27. f5ab57c Squashed commit of the following: by Andreas Huber · 14 years ago
  28. c726bd8 Set the external display usage bit in Stagefright. by Jamie Gennis · 14 years ago
  29. ba529e4 Support post-decode video rotation. by Andreas Huber · 14 years ago
  30. c540e63 Fix build (bad merge) by Jean-Baptiste Queru · 14 years ago
  31. 8ac0cb9 Merge fb474872 from gingerbread-plus-aosp by Jean-Baptiste Queru · 14 years ago
  32. 56cfa23 Include the framework copy of the OpenMAX headers instead of referencing external/opencore. by Andreas Huber · 14 years ago
  33. a240812 Some instrumentation of OMXCodec for future investigation and a possibly temporary fix for the green tinge on video playback. by Andreas Huber · 14 years ago
  34. 5de4999 Don't assert on unexpected surface flinger dequeue/enqueueBuffer errors, log a warning and ignore them instead. by Andreas Huber · 14 years ago
  35. 3e135cf Account for the _ADRENO constant being moved. by Jamie Gennis · 14 years ago
  36. 5daeb12 Squashed commit of the following: by Andreas Huber · 14 years ago
  37. 1c8ed2e Support for vanilla YUV420sp => RGB565 color conversion. by Andreas Huber · 14 years ago
  38. 77356c3 For issue #2651381, allow library prelinking. by Dan Bornstein · 14 years ago
  39. 0caaa95 Apparently a MemoryHeapPMem must be slap()ed for SurfaceFlinger to use the contained buffers. by Andreas Huber · 14 years ago
  40. 3cf6135 split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 14 years ago
  41. 988e3f0 Support for rendering through an overlay on the droid even if a software renderer is active. by Andreas Huber · 14 years ago
  42. 89e7fff Use physical memory for software rendering to take a fast path through surface flinger if possible. by Andreas Huber · 14 years ago
  43. 733b772 AwesomePlayer now renders either remote (IOMXRenderer) or locally depending on what kind of decoder was instantiated. Split off color conversion code into its own shared library. by Andreas Huber · 15 years ago