Use LruCache instead of GenerationCache in libhwui
Change-Id: Ic26ddc7151eb5462bcd243b21daf7187ed6d3bec
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 10d112a..abf2d98 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -34,7 +34,7 @@
///////////////////////////////////////////////////////////////////////////////
TextureCache::TextureCache():
- mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
char property[PROPERTY_VALUE_MAX];
@@ -58,7 +58,7 @@
}
TextureCache::TextureCache(uint32_t maxByteSize):
- mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(maxByteSize) {
init();
}