GL texture filtering changed from AND to OR, so rename tag name to match.
(<uses-foo> == AND, <supports-foo> == OR, e.g. uses-feature vs.
supports-screen).
Change-Id: I0f20aed7f95169d9adfc7fe128191eb6e49d116f
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index 661ecb1..739763e 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -904,10 +904,10 @@
error.string());
goto bail;
}
- } else if (tag == "uses-gl-texture") {
+ } else if (tag == "supports-gl-texture") {
String8 name = getAttribute(tree, NAME_ATTR, &error);
if (name != "" && error == "") {
- printf("uses-gl-texture:'%s'\n", name.string());
+ printf("supports-gl-texture:'%s'\n", name.string());
} else {
fprintf(stderr, "ERROR getting 'android:name' attribute: %s\n",
error.string());