GL texture filtering changed from AND to OR, so rename tag name to match.
(<uses-foo> == AND, <supports-foo> == OR, e.g. uses-feature vs.
supports-screen).

Change-Id: I0f20aed7f95169d9adfc7fe128191eb6e49d116f
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index 661ecb1..739763e 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -904,10 +904,10 @@
                                     error.string());
                                 goto bail;
                         }
-                    } else if (tag == "uses-gl-texture") {
+                    } else if (tag == "supports-gl-texture") {
                         String8 name = getAttribute(tree, NAME_ATTR, &error);
                         if (name != "" && error == "") {
-                            printf("uses-gl-texture:'%s'\n", name.string());
+                            printf("supports-gl-texture:'%s'\n", name.string());
                         } else {
                             fprintf(stderr, "ERROR getting 'android:name' attribute: %s\n",
                                     error.string());