Revert "move libandroidfw to frameworks/native"

This reverts commit 84b6292c33d71b5739828d08aa8101d1954577f2.
diff --git a/include/androidfw/ResourceTypes.h b/include/androidfw/ResourceTypes.h
new file mode 100644
index 0000000..97afa59
--- /dev/null
+++ b/include/androidfw/ResourceTypes.h
@@ -0,0 +1,1605 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Definitions of resource data structures.
+//
+#ifndef _LIBS_UTILS_RESOURCE_TYPES_H
+#define _LIBS_UTILS_RESOURCE_TYPES_H
+
+#include <androidfw/Asset.h>
+#include <utils/ByteOrder.h>
+#include <utils/Errors.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include <utils/threads.h>
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <android/configuration.h>
+
+namespace android {
+
+/** ********************************************************************
+ *  PNG Extensions
+ *
+ *  New private chunks that may be placed in PNG images.
+ *
+ *********************************************************************** */
+
+/**
+ * This chunk specifies how to split an image into segments for
+ * scaling.
+ *
+ * There are J horizontal and K vertical segments.  These segments divide
+ * the image into J*K regions as follows (where J=4 and K=3):
+ *
+ *      F0   S0    F1     S1
+ *   +-----+----+------+-------+
+ * S2|  0  |  1 |  2   |   3   |
+ *   +-----+----+------+-------+
+ *   |     |    |      |       |
+ *   |     |    |      |       |
+ * F2|  4  |  5 |  6   |   7   |
+ *   |     |    |      |       |
+ *   |     |    |      |       |
+ *   +-----+----+------+-------+
+ * S3|  8  |  9 |  10  |   11  |
+ *   +-----+----+------+-------+
+ *
+ * Each horizontal and vertical segment is considered to by either
+ * stretchable (marked by the Sx labels) or fixed (marked by the Fy
+ * labels), in the horizontal or vertical axis, respectively. In the
+ * above example, the first is horizontal segment (F0) is fixed, the
+ * next is stretchable and then they continue to alternate. Note that
+ * the segment list for each axis can begin or end with a stretchable
+ * or fixed segment.
+ *
+ * The relative sizes of the stretchy segments indicates the relative
+ * amount of stretchiness of the regions bordered by the segments.  For
+ * example, regions 3, 7 and 11 above will take up more horizontal space
+ * than regions 1, 5 and 9 since the horizontal segment associated with
+ * the first set of regions is larger than the other set of regions.  The
+ * ratios of the amount of horizontal (or vertical) space taken by any
+ * two stretchable slices is exactly the ratio of their corresponding
+ * segment lengths.
+ *
+ * xDivs and yDivs point to arrays of horizontal and vertical pixel
+ * indices.  The first pair of Divs (in either array) indicate the
+ * starting and ending points of the first stretchable segment in that
+ * axis. The next pair specifies the next stretchable segment, etc. So
+ * in the above example xDiv[0] and xDiv[1] specify the horizontal
+ * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
+ * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
+ * the leftmost slices always start at x=0 and the rightmost slices
+ * always end at the end of the image. So, for example, the regions 0,
+ * 4 and 8 (which are fixed along the X axis) start at x value 0 and
+ * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
+ * xDiv[2].
+ *
+ * The array pointed to by the colors field lists contains hints for
+ * each of the regions.  They are ordered according left-to-right and
+ * top-to-bottom as indicated above. For each segment that is a solid
+ * color the array entry will contain that color value; otherwise it
+ * will contain NO_COLOR.  Segments that are completely transparent
+ * will always have the value TRANSPARENT_COLOR.
+ *
+ * The PNG chunk type is "npTc".
+ */
+struct Res_png_9patch
+{
+    Res_png_9patch() : wasDeserialized(false), xDivs(NULL),
+                       yDivs(NULL), colors(NULL) { }
+
+    int8_t wasDeserialized;
+    int8_t numXDivs;
+    int8_t numYDivs;
+    int8_t numColors;
+
+    // These tell where the next section of a patch starts.
+    // For example, the first patch includes the pixels from
+    // 0 to xDivs[0]-1 and the second patch includes the pixels
+    // from xDivs[0] to xDivs[1]-1.
+    // Note: allocation/free of these pointers is left to the caller.
+    int32_t* xDivs;
+    int32_t* yDivs;
+
+    int32_t paddingLeft, paddingRight;
+    int32_t paddingTop, paddingBottom;
+
+    enum {
+        // The 9 patch segment is not a solid color.
+        NO_COLOR = 0x00000001,
+
+        // The 9 patch segment is completely transparent.
+        TRANSPARENT_COLOR = 0x00000000
+    };
+    // Note: allocation/free of this pointer is left to the caller.
+    uint32_t* colors;
+
+    // Convert data from device representation to PNG file representation.
+    void deviceToFile();
+    // Convert data from PNG file representation to device representation.
+    void fileToDevice();
+    // Serialize/Marshall the patch data into a newly malloc-ed block
+    void* serialize();
+    // Serialize/Marshall the patch data
+    void serialize(void* outData);
+    // Deserialize/Unmarshall the patch data
+    static Res_png_9patch* deserialize(const void* data);
+    // Compute the size of the serialized data structure
+    size_t serializedSize();
+};
+
+/** ********************************************************************
+ *  Base Types
+ *
+ *  These are standard types that are shared between multiple specific
+ *  resource types.
+ *
+ *********************************************************************** */
+
+/**
+ * Header that appears at the front of every data chunk in a resource.
+ */
+struct ResChunk_header
+{
+    // Type identifier for this chunk.  The meaning of this value depends
+    // on the containing chunk.
+    uint16_t type;
+
+    // Size of the chunk header (in bytes).  Adding this value to
+    // the address of the chunk allows you to find its associated data
+    // (if any).
+    uint16_t headerSize;
+
+    // Total size of this chunk (in bytes).  This is the chunkSize plus
+    // the size of any data associated with the chunk.  Adding this value
+    // to the chunk allows you to completely skip its contents (including
+    // any child chunks).  If this value is the same as chunkSize, there is
+    // no data associated with the chunk.
+    uint32_t size;
+};
+
+enum {
+    RES_NULL_TYPE               = 0x0000,
+    RES_STRING_POOL_TYPE        = 0x0001,
+    RES_TABLE_TYPE              = 0x0002,
+    RES_XML_TYPE                = 0x0003,
+
+    // Chunk types in RES_XML_TYPE
+    RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
+    RES_XML_START_NAMESPACE_TYPE= 0x0100,
+    RES_XML_END_NAMESPACE_TYPE  = 0x0101,
+    RES_XML_START_ELEMENT_TYPE  = 0x0102,
+    RES_XML_END_ELEMENT_TYPE    = 0x0103,
+    RES_XML_CDATA_TYPE          = 0x0104,
+    RES_XML_LAST_CHUNK_TYPE     = 0x017f,
+    // This contains a uint32_t array mapping strings in the string
+    // pool back to resource identifiers.  It is optional.
+    RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
+
+    // Chunk types in RES_TABLE_TYPE
+    RES_TABLE_PACKAGE_TYPE      = 0x0200,
+    RES_TABLE_TYPE_TYPE         = 0x0201,
+    RES_TABLE_TYPE_SPEC_TYPE    = 0x0202
+};
+
+/**
+ * Macros for building/splitting resource identifiers.
+ */
+#define Res_VALIDID(resid) (resid != 0)
+#define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
+#define Res_MAKEID(package, type, entry) \
+    (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
+#define Res_GETPACKAGE(id) ((id>>24)-1)
+#define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
+#define Res_GETENTRY(id) (id&0xFFFF)
+
+#define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
+#define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
+#define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
+
+#define Res_MAXPACKAGE 255
+
+/**
+ * Representation of a value in a resource, supplying type
+ * information.
+ */
+struct Res_value
+{
+    // Number of bytes in this structure.
+    uint16_t size;
+
+    // Always set to 0.
+    uint8_t res0;
+        
+    // Type of the data value.
+    enum {
+        // Contains no data.
+        TYPE_NULL = 0x00,
+        // The 'data' holds a ResTable_ref, a reference to another resource
+        // table entry.
+        TYPE_REFERENCE = 0x01,
+        // The 'data' holds an attribute resource identifier.
+        TYPE_ATTRIBUTE = 0x02,
+        // The 'data' holds an index into the containing resource table's
+        // global value string pool.
+        TYPE_STRING = 0x03,
+        // The 'data' holds a single-precision floating point number.
+        TYPE_FLOAT = 0x04,
+        // The 'data' holds a complex number encoding a dimension value,
+        // such as "100in".
+        TYPE_DIMENSION = 0x05,
+        // The 'data' holds a complex number encoding a fraction of a
+        // container.
+        TYPE_FRACTION = 0x06,
+
+        // Beginning of integer flavors...
+        TYPE_FIRST_INT = 0x10,
+
+        // The 'data' is a raw integer value of the form n..n.
+        TYPE_INT_DEC = 0x10,
+        // The 'data' is a raw integer value of the form 0xn..n.
+        TYPE_INT_HEX = 0x11,
+        // The 'data' is either 0 or 1, for input "false" or "true" respectively.
+        TYPE_INT_BOOLEAN = 0x12,
+
+        // Beginning of color integer flavors...
+        TYPE_FIRST_COLOR_INT = 0x1c,
+
+        // The 'data' is a raw integer value of the form #aarrggbb.
+        TYPE_INT_COLOR_ARGB8 = 0x1c,
+        // The 'data' is a raw integer value of the form #rrggbb.
+        TYPE_INT_COLOR_RGB8 = 0x1d,
+        // The 'data' is a raw integer value of the form #argb.
+        TYPE_INT_COLOR_ARGB4 = 0x1e,
+        // The 'data' is a raw integer value of the form #rgb.
+        TYPE_INT_COLOR_RGB4 = 0x1f,
+
+        // ...end of integer flavors.
+        TYPE_LAST_COLOR_INT = 0x1f,
+
+        // ...end of integer flavors.
+        TYPE_LAST_INT = 0x1f
+    };
+    uint8_t dataType;
+
+    // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
+    enum {
+        // Where the unit type information is.  This gives us 16 possible
+        // types, as defined below.
+        COMPLEX_UNIT_SHIFT = 0,
+        COMPLEX_UNIT_MASK = 0xf,
+
+        // TYPE_DIMENSION: Value is raw pixels.
+        COMPLEX_UNIT_PX = 0,
+        // TYPE_DIMENSION: Value is Device Independent Pixels.
+        COMPLEX_UNIT_DIP = 1,
+        // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
+        COMPLEX_UNIT_SP = 2,
+        // TYPE_DIMENSION: Value is in points.
+        COMPLEX_UNIT_PT = 3,
+        // TYPE_DIMENSION: Value is in inches.
+        COMPLEX_UNIT_IN = 4,
+        // TYPE_DIMENSION: Value is in millimeters.
+        COMPLEX_UNIT_MM = 5,
+
+        // TYPE_FRACTION: A basic fraction of the overall size.
+        COMPLEX_UNIT_FRACTION = 0,
+        // TYPE_FRACTION: A fraction of the parent size.
+        COMPLEX_UNIT_FRACTION_PARENT = 1,
+
+        // Where the radix information is, telling where the decimal place
+        // appears in the mantissa.  This give us 4 possible fixed point
+        // representations as defined below.
+        COMPLEX_RADIX_SHIFT = 4,
+        COMPLEX_RADIX_MASK = 0x3,
+
+        // The mantissa is an integral number -- i.e., 0xnnnnnn.0
+        COMPLEX_RADIX_23p0 = 0,
+        // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
+        COMPLEX_RADIX_16p7 = 1,
+        // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
+        COMPLEX_RADIX_8p15 = 2,
+        // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
+        COMPLEX_RADIX_0p23 = 3,
+
+        // Where the actual value is.  This gives us 23 bits of
+        // precision.  The top bit is the sign.
+        COMPLEX_MANTISSA_SHIFT = 8,
+        COMPLEX_MANTISSA_MASK = 0xffffff
+    };
+
+    // The data for this item, as interpreted according to dataType.
+    uint32_t data;
+
+    void copyFrom_dtoh(const Res_value& src);
+};
+
+/**
+ *  This is a reference to a unique entry (a ResTable_entry structure)
+ *  in a resource table.  The value is structured as: 0xpptteeee,
+ *  where pp is the package index, tt is the type index in that
+ *  package, and eeee is the entry index in that type.  The package
+ *  and type values start at 1 for the first item, to help catch cases
+ *  where they have not been supplied.
+ */
+struct ResTable_ref
+{
+    uint32_t ident;
+};
+
+/**
+ * Reference to a string in a string pool.
+ */
+struct ResStringPool_ref
+{
+    // Index into the string pool table (uint32_t-offset from the indices
+    // immediately after ResStringPool_header) at which to find the location
+    // of the string data in the pool.
+    uint32_t index;
+};
+
+/** ********************************************************************
+ *  String Pool
+ *
+ *  A set of strings that can be references by others through a
+ *  ResStringPool_ref.
+ *
+ *********************************************************************** */
+
+/**
+ * Definition for a pool of strings.  The data of this chunk is an
+ * array of uint32_t providing indices into the pool, relative to
+ * stringsStart.  At stringsStart are all of the UTF-16 strings
+ * concatenated together; each starts with a uint16_t of the string's
+ * length and each ends with a 0x0000 terminator.  If a string is >
+ * 32767 characters, the high bit of the length is set meaning to take
+ * those 15 bits as a high word and it will be followed by another
+ * uint16_t containing the low word.
+ *
+ * If styleCount is not zero, then immediately following the array of
+ * uint32_t indices into the string table is another array of indices
+ * into a style table starting at stylesStart.  Each entry in the
+ * style table is an array of ResStringPool_span structures.
+ */
+struct ResStringPool_header
+{
+    struct ResChunk_header header;
+
+    // Number of strings in this pool (number of uint32_t indices that follow
+    // in the data).
+    uint32_t stringCount;
+
+    // Number of style span arrays in the pool (number of uint32_t indices
+    // follow the string indices).
+    uint32_t styleCount;
+
+    // Flags.
+    enum {
+        // If set, the string index is sorted by the string values (based
+        // on strcmp16()).
+        SORTED_FLAG = 1<<0,
+
+        // String pool is encoded in UTF-8
+        UTF8_FLAG = 1<<8
+    };
+    uint32_t flags;
+
+    // Index from header of the string data.
+    uint32_t stringsStart;
+
+    // Index from header of the style data.
+    uint32_t stylesStart;
+};
+
+/**
+ * This structure defines a span of style information associated with
+ * a string in the pool.
+ */
+struct ResStringPool_span
+{
+    enum {
+        END = 0xFFFFFFFF
+    };
+
+    // This is the name of the span -- that is, the name of the XML
+    // tag that defined it.  The special value END (0xFFFFFFFF) indicates
+    // the end of an array of spans.
+    ResStringPool_ref name;
+
+    // The range of characters in the string that this span applies to.
+    uint32_t firstChar, lastChar;
+};
+
+/**
+ * Convenience class for accessing data in a ResStringPool resource.
+ */
+class ResStringPool
+{
+public:
+    ResStringPool();
+    ResStringPool(const void* data, size_t size, bool copyData=false);
+    ~ResStringPool();
+
+    status_t setTo(const void* data, size_t size, bool copyData=false);
+
+    status_t getError() const;
+
+    void uninit();
+
+    // Return string entry as UTF16; if the pool is UTF8, the string will
+    // be converted before returning.
+    inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
+        return stringAt(ref.index, outLen);
+    }
+    const char16_t* stringAt(size_t idx, size_t* outLen) const;
+
+    // Note: returns null if the string pool is not UTF8.
+    const char* string8At(size_t idx, size_t* outLen) const;
+
+    // Return string whether the pool is UTF8 or UTF16.  Does not allow you
+    // to distinguish null.
+    const String8 string8ObjectAt(size_t idx) const;
+
+    const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
+    const ResStringPool_span* styleAt(size_t idx) const;
+
+    ssize_t indexOfString(const char16_t* str, size_t strLen) const;
+
+    size_t size() const;
+    size_t styleCount() const;
+    size_t bytes() const;
+
+    bool isSorted() const;
+    bool isUTF8() const;
+
+private:
+    status_t                    mError;
+    void*                       mOwnedData;
+    const ResStringPool_header* mHeader;
+    size_t                      mSize;
+    mutable Mutex               mDecodeLock;
+    const uint32_t*             mEntries;
+    const uint32_t*             mEntryStyles;
+    const void*                 mStrings;
+    char16_t mutable**          mCache;
+    uint32_t                    mStringPoolSize;    // number of uint16_t
+    const uint32_t*             mStyles;
+    uint32_t                    mStylePoolSize;    // number of uint32_t
+};
+
+/** ********************************************************************
+ *  XML Tree
+ *
+ *  Binary representation of an XML document.  This is designed to
+ *  express everything in an XML document, in a form that is much
+ *  easier to parse on the device.
+ *
+ *********************************************************************** */
+
+/**
+ * XML tree header.  This appears at the front of an XML tree,
+ * describing its content.  It is followed by a flat array of
+ * ResXMLTree_node structures; the hierarchy of the XML document
+ * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
+ * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
+ */
+struct ResXMLTree_header
+{
+    struct ResChunk_header header;
+};
+
+/**
+ * Basic XML tree node.  A single item in the XML document.  Extended info
+ * about the node can be found after header.headerSize.
+ */
+struct ResXMLTree_node
+{
+    struct ResChunk_header header;
+
+    // Line number in original source file at which this element appeared.
+    uint32_t lineNumber;
+
+    // Optional XML comment that was associated with this element; -1 if none.
+    struct ResStringPool_ref comment;
+};
+
+/**
+ * Extended XML tree node for CDATA tags -- includes the CDATA string.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_cdataExt
+{
+    // The raw CDATA character data.
+    struct ResStringPool_ref data;
+    
+    // The typed value of the character data if this is a CDATA node.
+    struct Res_value typedData;
+};
+
+/**
+ * Extended XML tree node for namespace start/end nodes.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_namespaceExt
+{
+    // The prefix of the namespace.
+    struct ResStringPool_ref prefix;
+    
+    // The URI of the namespace.
+    struct ResStringPool_ref uri;
+};
+
+/**
+ * Extended XML tree node for element start/end nodes.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_endElementExt
+{
+    // String of the full namespace of this element.
+    struct ResStringPool_ref ns;
+    
+    // String name of this node if it is an ELEMENT; the raw
+    // character data if this is a CDATA node.
+    struct ResStringPool_ref name;
+};
+
+/**
+ * Extended XML tree node for start tags -- includes attribute
+ * information.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_attrExt
+{
+    // String of the full namespace of this element.
+    struct ResStringPool_ref ns;
+    
+    // String name of this node if it is an ELEMENT; the raw
+    // character data if this is a CDATA node.
+    struct ResStringPool_ref name;
+    
+    // Byte offset from the start of this structure where the attributes start.
+    uint16_t attributeStart;
+    
+    // Size of the ResXMLTree_attribute structures that follow.
+    uint16_t attributeSize;
+    
+    // Number of attributes associated with an ELEMENT.  These are
+    // available as an array of ResXMLTree_attribute structures
+    // immediately following this node.
+    uint16_t attributeCount;
+    
+    // Index (1-based) of the "id" attribute. 0 if none.
+    uint16_t idIndex;
+    
+    // Index (1-based) of the "class" attribute. 0 if none.
+    uint16_t classIndex;
+    
+    // Index (1-based) of the "style" attribute. 0 if none.
+    uint16_t styleIndex;
+};
+
+struct ResXMLTree_attribute
+{
+    // Namespace of this attribute.
+    struct ResStringPool_ref ns;
+    
+    // Name of this attribute.
+    struct ResStringPool_ref name;
+
+    // The original raw string value of this attribute.
+    struct ResStringPool_ref rawValue;
+    
+    // Processesd typed value of this attribute.
+    struct Res_value typedValue;
+};
+
+class ResXMLTree;
+
+class ResXMLParser
+{
+public:
+    ResXMLParser(const ResXMLTree& tree);
+
+    enum event_code_t {
+        BAD_DOCUMENT = -1,
+        START_DOCUMENT = 0,
+        END_DOCUMENT = 1,
+        
+        FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE, 
+        
+        START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
+        END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
+        START_TAG = RES_XML_START_ELEMENT_TYPE,
+        END_TAG = RES_XML_END_ELEMENT_TYPE,
+        TEXT = RES_XML_CDATA_TYPE
+    };
+
+    struct ResXMLPosition
+    {
+        event_code_t                eventCode;
+        const ResXMLTree_node*      curNode;
+        const void*                 curExt;
+    };
+
+    void restart();
+
+    const ResStringPool& getStrings() const;
+
+    event_code_t getEventType() const;
+    // Note, unlike XmlPullParser, the first call to next() will return
+    // START_TAG of the first element.
+    event_code_t next();
+
+    // These are available for all nodes:
+    int32_t getCommentID() const;
+    const uint16_t* getComment(size_t* outLen) const;
+    uint32_t getLineNumber() const;
+    
+    // This is available for TEXT:
+    int32_t getTextID() const;
+    const uint16_t* getText(size_t* outLen) const;
+    ssize_t getTextValue(Res_value* outValue) const;
+    
+    // These are available for START_NAMESPACE and END_NAMESPACE:
+    int32_t getNamespacePrefixID() const;
+    const uint16_t* getNamespacePrefix(size_t* outLen) const;
+    int32_t getNamespaceUriID() const;
+    const uint16_t* getNamespaceUri(size_t* outLen) const;
+    
+    // These are available for START_TAG and END_TAG:
+    int32_t getElementNamespaceID() const;
+    const uint16_t* getElementNamespace(size_t* outLen) const;
+    int32_t getElementNameID() const;
+    const uint16_t* getElementName(size_t* outLen) const;
+    
+    // Remaining methods are for retrieving information about attributes
+    // associated with a START_TAG:
+    
+    size_t getAttributeCount() const;
+    
+    // Returns -1 if no namespace, -2 if idx out of range.
+    int32_t getAttributeNamespaceID(size_t idx) const;
+    const uint16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
+
+    int32_t getAttributeNameID(size_t idx) const;
+    const uint16_t* getAttributeName(size_t idx, size_t* outLen) const;
+    uint32_t getAttributeNameResID(size_t idx) const;
+
+    // These will work only if the underlying string pool is UTF-8.
+    const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
+    const char* getAttributeName8(size_t idx, size_t* outLen) const;
+
+    int32_t getAttributeValueStringID(size_t idx) const;
+    const uint16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
+    
+    int32_t getAttributeDataType(size_t idx) const;
+    int32_t getAttributeData(size_t idx) const;
+    ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
+
+    ssize_t indexOfAttribute(const char* ns, const char* attr) const;
+    ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
+                             const char16_t* attr, size_t attrLen) const;
+
+    ssize_t indexOfID() const;
+    ssize_t indexOfClass() const;
+    ssize_t indexOfStyle() const;
+
+    void getPosition(ResXMLPosition* pos) const;
+    void setPosition(const ResXMLPosition& pos);
+
+private:
+    friend class ResXMLTree;
+    
+    event_code_t nextNode();
+
+    const ResXMLTree&           mTree;
+    event_code_t                mEventCode;
+    const ResXMLTree_node*      mCurNode;
+    const void*                 mCurExt;
+};
+
+/**
+ * Convenience class for accessing data in a ResXMLTree resource.
+ */
+class ResXMLTree : public ResXMLParser
+{
+public:
+    ResXMLTree();
+    ResXMLTree(const void* data, size_t size, bool copyData=false);
+    ~ResXMLTree();
+
+    status_t setTo(const void* data, size_t size, bool copyData=false);
+
+    status_t getError() const;
+
+    void uninit();
+
+private:
+    friend class ResXMLParser;
+
+    status_t validateNode(const ResXMLTree_node* node) const;
+
+    status_t                    mError;
+    void*                       mOwnedData;
+    const ResXMLTree_header*    mHeader;
+    size_t                      mSize;
+    const uint8_t*              mDataEnd;
+    ResStringPool               mStrings;
+    const uint32_t*             mResIds;
+    size_t                      mNumResIds;
+    const ResXMLTree_node*      mRootNode;
+    const void*                 mRootExt;
+    event_code_t                mRootCode;
+};
+
+/** ********************************************************************
+ *  RESOURCE TABLE
+ *
+ *********************************************************************** */
+
+/**
+ * Header for a resource table.  Its data contains a series of
+ * additional chunks:
+ *   * A ResStringPool_header containing all table values.  This string pool
+ *     contains all of the string values in the entire resource table (not
+ *     the names of entries or type identifiers however).
+ *   * One or more ResTable_package chunks.
+ *
+ * Specific entries within a resource table can be uniquely identified
+ * with a single integer as defined by the ResTable_ref structure.
+ */
+struct ResTable_header
+{
+    struct ResChunk_header header;
+
+    // The number of ResTable_package structures.
+    uint32_t packageCount;
+};
+
+/**
+ * A collection of resource data types within a package.  Followed by
+ * one or more ResTable_type and ResTable_typeSpec structures containing the
+ * entry values for each resource type.
+ */
+struct ResTable_package
+{
+    struct ResChunk_header header;
+
+    // If this is a base package, its ID.  Package IDs start
+    // at 1 (corresponding to the value of the package bits in a
+    // resource identifier).  0 means this is not a base package.
+    uint32_t id;
+
+    // Actual name of this package, \0-terminated.
+    char16_t name[128];
+
+    // Offset to a ResStringPool_header defining the resource
+    // type symbol table.  If zero, this package is inheriting from
+    // another base package (overriding specific values in it).
+    uint32_t typeStrings;
+
+    // Last index into typeStrings that is for public use by others.
+    uint32_t lastPublicType;
+
+    // Offset to a ResStringPool_header defining the resource
+    // key symbol table.  If zero, this package is inheriting from
+    // another base package (overriding specific values in it).
+    uint32_t keyStrings;
+
+    // Last index into keyStrings that is for public use by others.
+    uint32_t lastPublicKey;
+};
+
+/**
+ * Describes a particular resource configuration.
+ */
+struct ResTable_config
+{
+    // Number of bytes in this structure.
+    uint32_t size;
+    
+    union {
+        struct {
+            // Mobile country code (from SIM).  0 means "any".
+            uint16_t mcc;
+            // Mobile network code (from SIM).  0 means "any".
+            uint16_t mnc;
+        };
+        uint32_t imsi;
+    };
+    
+    union {
+        struct {
+            // \0\0 means "any".  Otherwise, en, fr, etc.
+            char language[2];
+            
+            // \0\0 means "any".  Otherwise, US, CA, etc.
+            char country[2];
+        };
+        uint32_t locale;
+    };
+    
+    enum {
+        ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
+        ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
+        ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
+        ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
+    };
+    
+    enum {
+        TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
+        TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
+        TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
+        TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
+    };
+    
+    enum {
+        DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
+        DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
+        DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
+        DENSITY_TV = ACONFIGURATION_DENSITY_TV,
+        DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
+        DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
+        DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
+        DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
+        DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
+    };
+    
+    union {
+        struct {
+            uint8_t orientation;
+            uint8_t touchscreen;
+            uint16_t density;
+        };
+        uint32_t screenType;
+    };
+    
+    enum {
+        KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
+        KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
+        KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
+        KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
+    };
+    
+    enum {
+        NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
+        NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
+        NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
+        NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
+        NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
+    };
+    
+    enum {
+        MASK_KEYSHIDDEN = 0x0003,
+        KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
+        KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
+        KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
+        KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
+    };
+    
+    enum {
+        MASK_NAVHIDDEN = 0x000c,
+        SHIFT_NAVHIDDEN = 2,
+        NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
+        NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
+        NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
+    };
+    
+    union {
+        struct {
+            uint8_t keyboard;
+            uint8_t navigation;
+            uint8_t inputFlags;
+            uint8_t inputPad0;
+        };
+        uint32_t input;
+    };
+    
+    enum {
+        SCREENWIDTH_ANY = 0
+    };
+    
+    enum {
+        SCREENHEIGHT_ANY = 0
+    };
+    
+    union {
+        struct {
+            uint16_t screenWidth;
+            uint16_t screenHeight;
+        };
+        uint32_t screenSize;
+    };
+    
+    enum {
+        SDKVERSION_ANY = 0
+    };
+    
+    enum {
+        MINORVERSION_ANY = 0
+    };
+    
+    union {
+        struct {
+            uint16_t sdkVersion;
+            // For now minorVersion must always be 0!!!  Its meaning
+            // is currently undefined.
+            uint16_t minorVersion;
+        };
+        uint32_t version;
+    };
+    
+    enum {
+        // screenLayout bits for screen size class.
+        MASK_SCREENSIZE = 0x0f,
+        SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
+        SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
+        SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
+        SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
+        SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
+        
+        // screenLayout bits for wide/long screen variation.
+        MASK_SCREENLONG = 0x30,
+        SHIFT_SCREENLONG = 4,
+        SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
+        SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
+        SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
+
+        // screenLayout bits for layout direction.
+        MASK_LAYOUTDIR = 0xC0,
+        SHIFT_LAYOUTDIR = 6,
+        LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
+        LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
+        LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
+    };
+    
+    enum {
+        // uiMode bits for the mode type.
+        MASK_UI_MODE_TYPE = 0x0f,
+        UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
+        UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
+        UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
+        UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
+        UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
+        UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
+
+        // uiMode bits for the night switch.
+        MASK_UI_MODE_NIGHT = 0x30,
+        SHIFT_UI_MODE_NIGHT = 4,
+        UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
+        UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
+        UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
+    };
+
+    union {
+        struct {
+            uint8_t screenLayout;
+            uint8_t uiMode;
+            uint16_t smallestScreenWidthDp;
+        };
+        uint32_t screenConfig;
+    };
+    
+    union {
+        struct {
+            uint16_t screenWidthDp;
+            uint16_t screenHeightDp;
+        };
+        uint32_t screenSizeDp;
+    };
+
+    void copyFromDeviceNoSwap(const ResTable_config& o);
+    
+    void copyFromDtoH(const ResTable_config& o);
+    
+    void swapHtoD();
+
+    int compare(const ResTable_config& o) const;
+    int compareLogical(const ResTable_config& o) const;
+
+    // Flags indicating a set of config values.  These flag constants must
+    // match the corresponding ones in android.content.pm.ActivityInfo and
+    // attrs_manifest.xml.
+    enum {
+        CONFIG_MCC = ACONFIGURATION_MCC,
+        CONFIG_MNC = ACONFIGURATION_MCC,
+        CONFIG_LOCALE = ACONFIGURATION_LOCALE,
+        CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
+        CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
+        CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
+        CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
+        CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
+        CONFIG_DENSITY = ACONFIGURATION_DENSITY,
+        CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
+        CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
+        CONFIG_VERSION = ACONFIGURATION_VERSION,
+        CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
+        CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
+        CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
+    };
+    
+    // Compare two configuration, returning CONFIG_* flags set for each value
+    // that is different.
+    int diff(const ResTable_config& o) const;
+    
+    // Return true if 'this' is more specific than 'o'.
+    bool isMoreSpecificThan(const ResTable_config& o) const;
+
+    // Return true if 'this' is a better match than 'o' for the 'requested'
+    // configuration.  This assumes that match() has already been used to
+    // remove any configurations that don't match the requested configuration
+    // at all; if they are not first filtered, non-matching results can be
+    // considered better than matching ones.
+    // The general rule per attribute: if the request cares about an attribute
+    // (it normally does), if the two (this and o) are equal it's a tie.  If
+    // they are not equal then one must be generic because only generic and
+    // '==requested' will pass the match() call.  So if this is not generic,
+    // it wins.  If this IS generic, o wins (return false).
+    bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
+
+    // Return true if 'this' can be considered a match for the parameters in 
+    // 'settings'.
+    // Note this is asymetric.  A default piece of data will match every request
+    // but a request for the default should not match odd specifics
+    // (ie, request with no mcc should not match a particular mcc's data)
+    // settings is the requested settings
+    bool match(const ResTable_config& settings) const;
+
+    void getLocale(char str[6]) const;
+
+    String8 toString() const;
+};
+
+/**
+ * A specification of the resources defined by a particular type.
+ *
+ * There should be one of these chunks for each resource type.
+ *
+ * This structure is followed by an array of integers providing the set of
+ * configuration change flags (ResTable_config::CONFIG_*) that have multiple
+ * resources for that configuration.  In addition, the high bit is set if that
+ * resource has been made public.
+ */
+struct ResTable_typeSpec
+{
+    struct ResChunk_header header;
+
+    // The type identifier this chunk is holding.  Type IDs start
+    // at 1 (corresponding to the value of the type bits in a
+    // resource identifier).  0 is invalid.
+    uint8_t id;
+    
+    // Must be 0.
+    uint8_t res0;
+    // Must be 0.
+    uint16_t res1;
+    
+    // Number of uint32_t entry configuration masks that follow.
+    uint32_t entryCount;
+
+    enum {
+        // Additional flag indicating an entry is public.
+        SPEC_PUBLIC = 0x40000000
+    };
+};
+
+/**
+ * A collection of resource entries for a particular resource data
+ * type. Followed by an array of uint32_t defining the resource
+ * values, corresponding to the array of type strings in the
+ * ResTable_package::typeStrings string block. Each of these hold an
+ * index from entriesStart; a value of NO_ENTRY means that entry is
+ * not defined.
+ *
+ * There may be multiple of these chunks for a particular resource type,
+ * supply different configuration variations for the resource values of
+ * that type.
+ *
+ * It would be nice to have an additional ordered index of entries, so
+ * we can do a binary search if trying to find a resource by string name.
+ */
+struct ResTable_type
+{
+    struct ResChunk_header header;
+
+    enum {
+        NO_ENTRY = 0xFFFFFFFF
+    };
+    
+    // The type identifier this chunk is holding.  Type IDs start
+    // at 1 (corresponding to the value of the type bits in a
+    // resource identifier).  0 is invalid.
+    uint8_t id;
+    
+    // Must be 0.
+    uint8_t res0;
+    // Must be 0.
+    uint16_t res1;
+    
+    // Number of uint32_t entry indices that follow.
+    uint32_t entryCount;
+
+    // Offset from header where ResTable_entry data starts.
+    uint32_t entriesStart;
+    
+    // Configuration this collection of entries is designed for.
+    ResTable_config config;
+};
+
+/**
+ * This is the beginning of information about an entry in the resource
+ * table.  It holds the reference to the name of this entry, and is
+ * immediately followed by one of:
+ *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
+ *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
+ *     These supply a set of name/value mappings of data.
+ */
+struct ResTable_entry
+{
+    // Number of bytes in this structure.
+    uint16_t size;
+
+    enum {
+        // If set, this is a complex entry, holding a set of name/value
+        // mappings.  It is followed by an array of ResTable_map structures.
+        FLAG_COMPLEX = 0x0001,
+        // If set, this resource has been declared public, so libraries
+        // are allowed to reference it.
+        FLAG_PUBLIC = 0x0002
+    };
+    uint16_t flags;
+    
+    // Reference into ResTable_package::keyStrings identifying this entry.
+    struct ResStringPool_ref key;
+};
+
+/**
+ * Extended form of a ResTable_entry for map entries, defining a parent map
+ * resource from which to inherit values.
+ */
+struct ResTable_map_entry : public ResTable_entry
+{
+    // Resource identifier of the parent mapping, or 0 if there is none.
+    ResTable_ref parent;
+    // Number of name/value pairs that follow for FLAG_COMPLEX.
+    uint32_t count;
+};
+
+/**
+ * A single name/value mapping that is part of a complex resource
+ * entry.
+ */
+struct ResTable_map
+{
+    // The resource identifier defining this mapping's name.  For attribute
+    // resources, 'name' can be one of the following special resource types
+    // to supply meta-data about the attribute; for all other resource types
+    // it must be an attribute resource.
+    ResTable_ref name;
+
+    // Special values for 'name' when defining attribute resources.
+    enum {
+        // This entry holds the attribute's type code.
+        ATTR_TYPE = Res_MAKEINTERNAL(0),
+
+        // For integral attributes, this is the minimum value it can hold.
+        ATTR_MIN = Res_MAKEINTERNAL(1),
+
+        // For integral attributes, this is the maximum value it can hold.
+        ATTR_MAX = Res_MAKEINTERNAL(2),
+
+        // Localization of this resource is can be encouraged or required with
+        // an aapt flag if this is set
+        ATTR_L10N = Res_MAKEINTERNAL(3),
+
+        // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
+        ATTR_OTHER = Res_MAKEINTERNAL(4),
+        ATTR_ZERO = Res_MAKEINTERNAL(5),
+        ATTR_ONE = Res_MAKEINTERNAL(6),
+        ATTR_TWO = Res_MAKEINTERNAL(7),
+        ATTR_FEW = Res_MAKEINTERNAL(8),
+        ATTR_MANY = Res_MAKEINTERNAL(9)
+        
+    };
+
+    // Bit mask of allowed types, for use with ATTR_TYPE.
+    enum {
+        // No type has been defined for this attribute, use generic
+        // type handling.  The low 16 bits are for types that can be
+        // handled generically; the upper 16 require additional information
+        // in the bag so can not be handled generically for TYPE_ANY.
+        TYPE_ANY = 0x0000FFFF,
+
+        // Attribute holds a references to another resource.
+        TYPE_REFERENCE = 1<<0,
+
+        // Attribute holds a generic string.
+        TYPE_STRING = 1<<1,
+
+        // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
+        // optionally specify a constrained range of possible integer values.
+        TYPE_INTEGER = 1<<2,
+
+        // Attribute holds a boolean integer.
+        TYPE_BOOLEAN = 1<<3,
+
+        // Attribute holds a color value.
+        TYPE_COLOR = 1<<4,
+
+        // Attribute holds a floating point value.
+        TYPE_FLOAT = 1<<5,
+
+        // Attribute holds a dimension value, such as "20px".
+        TYPE_DIMENSION = 1<<6,
+
+        // Attribute holds a fraction value, such as "20%".
+        TYPE_FRACTION = 1<<7,
+
+        // Attribute holds an enumeration.  The enumeration values are
+        // supplied as additional entries in the map.
+        TYPE_ENUM = 1<<16,
+
+        // Attribute holds a bitmaks of flags.  The flag bit values are
+        // supplied as additional entries in the map.
+        TYPE_FLAGS = 1<<17
+    };
+
+    // Enum of localization modes, for use with ATTR_L10N.
+    enum {
+        L10N_NOT_REQUIRED = 0,
+        L10N_SUGGESTED    = 1
+    };
+    
+    // This mapping's value.
+    Res_value value;
+};
+
+/**
+ * Convenience class for accessing data in a ResTable resource.
+ */
+class ResTable
+{
+public:
+    ResTable();
+    ResTable(const void* data, size_t size, void* cookie,
+             bool copyData=false);
+    ~ResTable();
+
+    status_t add(const void* data, size_t size, void* cookie,
+                 bool copyData=false, const void* idmap = NULL);
+    status_t add(Asset* asset, void* cookie,
+                 bool copyData=false, const void* idmap = NULL);
+    status_t add(ResTable* src);
+
+    status_t getError() const;
+
+    void uninit();
+
+    struct resource_name
+    {
+        const char16_t* package;
+        size_t packageLen;
+        const char16_t* type;
+        const char* type8;
+        size_t typeLen;
+        const char16_t* name;
+        const char* name8;
+        size_t nameLen;
+    };
+
+    bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
+
+    /**
+     * Retrieve the value of a resource.  If the resource is found, returns a
+     * value >= 0 indicating the table it is in (for use with
+     * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
+     * not found, returns a negative error code.
+     *
+     * Note that this function does not do reference traversal.  If you want
+     * to follow references to other resources to get the "real" value to
+     * use, you need to call resolveReference() after this function.
+     *
+     * @param resID The desired resoruce identifier.
+     * @param outValue Filled in with the resource data that was found.
+     *
+     * @return ssize_t Either a >= 0 table index or a negative error code.
+     */
+    ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
+                    uint16_t density = 0,
+                    uint32_t* outSpecFlags = NULL,
+                    ResTable_config* outConfig = NULL) const;
+
+    inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
+            uint32_t* outSpecFlags=NULL) const {
+        return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
+    }
+
+    ssize_t resolveReference(Res_value* inOutValue,
+                             ssize_t blockIndex,
+                             uint32_t* outLastRef = NULL,
+                             uint32_t* inoutTypeSpecFlags = NULL,
+                             ResTable_config* outConfig = NULL) const;
+
+    enum {
+        TMP_BUFFER_SIZE = 16
+    };
+    const char16_t* valueToString(const Res_value* value, size_t stringBlock,
+                                  char16_t tmpBuffer[TMP_BUFFER_SIZE],
+                                  size_t* outLen);
+
+    struct bag_entry {
+        ssize_t stringBlock;
+        ResTable_map map;
+    };
+
+    /**
+     * Retrieve the bag of a resource.  If the resoruce is found, returns the
+     * number of bags it contains and 'outBag' points to an array of their
+     * values.  If not found, a negative error code is returned.
+     *
+     * Note that this function -does- do reference traversal of the bag data.
+     *
+     * @param resID The desired resource identifier.
+     * @param outBag Filled inm with a pointer to the bag mappings.
+     *
+     * @return ssize_t Either a >= 0 bag count of negative error code.
+     */
+    ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
+
+    void unlockBag(const bag_entry* bag) const;
+
+    void lock() const;
+
+    ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
+            uint32_t* outTypeSpecFlags=NULL) const;
+
+    void unlock() const;
+
+    class Theme {
+    public:
+        Theme(const ResTable& table);
+        ~Theme();
+
+        inline const ResTable& getResTable() const { return mTable; }
+
+        status_t applyStyle(uint32_t resID, bool force=false);
+        status_t setTo(const Theme& other);
+
+        /**
+         * Retrieve a value in the theme.  If the theme defines this
+         * value, returns a value >= 0 indicating the table it is in
+         * (for use with getTableStringBlock() and getTableCookie) and
+         * fills in 'outValue'.  If not found, returns a negative error
+         * code.
+         *
+         * Note that this function does not do reference traversal.  If you want
+         * to follow references to other resources to get the "real" value to
+         * use, you need to call resolveReference() after this function.
+         *
+         * @param resID A resource identifier naming the desired theme
+         *              attribute.
+         * @param outValue Filled in with the theme value that was
+         *                 found.
+         *
+         * @return ssize_t Either a >= 0 table index or a negative error code.
+         */
+        ssize_t getAttribute(uint32_t resID, Res_value* outValue,
+                uint32_t* outTypeSpecFlags = NULL) const;
+
+        /**
+         * This is like ResTable::resolveReference(), but also takes
+         * care of resolving attribute references to the theme.
+         */
+        ssize_t resolveAttributeReference(Res_value* inOutValue,
+                ssize_t blockIndex, uint32_t* outLastRef = NULL,
+                uint32_t* inoutTypeSpecFlags = NULL,
+                ResTable_config* inoutConfig = NULL) const;
+
+        void dumpToLog() const;
+        
+    private:
+        Theme(const Theme&);
+        Theme& operator=(const Theme&);
+
+        struct theme_entry {
+            ssize_t stringBlock;
+            uint32_t typeSpecFlags;
+            Res_value value;
+        };
+        struct type_info {
+            size_t numEntries;
+            theme_entry* entries;
+        };
+        struct package_info {
+            size_t numTypes;
+            type_info types[];
+        };
+
+        void free_package(package_info* pi);
+        package_info* copy_package(package_info* pi);
+
+        const ResTable& mTable;
+        package_info*   mPackages[Res_MAXPACKAGE];
+    };
+
+    void setParameters(const ResTable_config* params);
+    void getParameters(ResTable_config* params) const;
+
+    // Retrieve an identifier (which can be passed to getResource)
+    // for a given resource name.  The 'name' can be fully qualified
+    // (<package>:<type>.<basename>) or the package or type components
+    // can be dropped if default values are supplied here.
+    //
+    // Returns 0 if no such resource was found, else a valid resource ID.
+    uint32_t identifierForName(const char16_t* name, size_t nameLen,
+                               const char16_t* type = 0, size_t typeLen = 0,
+                               const char16_t* defPackage = 0,
+                               size_t defPackageLen = 0,
+                               uint32_t* outTypeSpecFlags = NULL) const;
+
+    static bool expandResourceRef(const uint16_t* refStr, size_t refLen,
+                                  String16* outPackage,
+                                  String16* outType,
+                                  String16* outName,
+                                  const String16* defType = NULL,
+                                  const String16* defPackage = NULL,
+                                  const char** outErrorMsg = NULL,
+                                  bool* outPublicOnly = NULL);
+
+    static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
+    static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
+
+    // Used with stringToValue.
+    class Accessor
+    {
+    public:
+        inline virtual ~Accessor() { }
+
+        virtual uint32_t getCustomResource(const String16& package,
+                                           const String16& type,
+                                           const String16& name) const = 0;
+        virtual uint32_t getCustomResourceWithCreation(const String16& package,
+                                                       const String16& type,
+                                                       const String16& name,
+                                                       const bool createIfNeeded = false) = 0;
+        virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
+        virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
+        virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
+        virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
+        virtual bool getAttributeEnum(uint32_t attrID,
+                                      const char16_t* name, size_t nameLen,
+                                      Res_value* outValue) = 0;
+        virtual bool getAttributeFlags(uint32_t attrID,
+                                       const char16_t* name, size_t nameLen,
+                                       Res_value* outValue) = 0;
+        virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
+        virtual bool getLocalizationSetting() = 0;
+        virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
+    };
+
+    // Convert a string to a resource value.  Handles standard "@res",
+    // "#color", "123", and "0x1bd" types; performs escaping of strings.
+    // The resulting value is placed in 'outValue'; if it is a string type,
+    // 'outString' receives the string.  If 'attrID' is supplied, the value is
+    // type checked against this attribute and it is used to perform enum
+    // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
+    // resolve resources that do not exist in this ResTable.  If 'attrType' is
+    // supplied, the value will be type checked for this format if 'attrID'
+    // is not supplied or found.
+    bool stringToValue(Res_value* outValue, String16* outString,
+                       const char16_t* s, size_t len,
+                       bool preserveSpaces, bool coerceType,
+                       uint32_t attrID = 0,
+                       const String16* defType = NULL,
+                       const String16* defPackage = NULL,
+                       Accessor* accessor = NULL,
+                       void* accessorCookie = NULL,
+                       uint32_t attrType = ResTable_map::TYPE_ANY,
+                       bool enforcePrivate = true) const;
+
+    // Perform processing of escapes and quotes in a string.
+    static bool collectString(String16* outString,
+                              const char16_t* s, size_t len,
+                              bool preserveSpaces,
+                              const char** outErrorMsg = NULL,
+                              bool append = false);
+
+    size_t getBasePackageCount() const;
+    const char16_t* getBasePackageName(size_t idx) const;
+    uint32_t getBasePackageId(size_t idx) const;
+
+    // Return the number of resource tables that the object contains.
+    size_t getTableCount() const;
+    // Return the values string pool for the resource table at the given
+    // index.  This string pool contains all of the strings for values
+    // contained in the resource table -- that is the item values themselves,
+    // but not the names their entries or types.
+    const ResStringPool* getTableStringBlock(size_t index) const;
+    // Return unique cookie identifier for the given resource table.
+    void* getTableCookie(size_t index) const;
+
+    // Return the configurations (ResTable_config) that we know about
+    void getConfigurations(Vector<ResTable_config>* configs) const;
+
+    void getLocales(Vector<String8>* locales) const;
+
+    // Generate an idmap.
+    //
+    // Return value: on success: NO_ERROR; caller is responsible for free-ing
+    // outData (using free(3)). On failure, any status_t value other than
+    // NO_ERROR; the caller should not free outData.
+    status_t createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc,
+                         void** outData, size_t* outSize) const;
+
+    enum {
+        IDMAP_HEADER_SIZE_BYTES = 3 * sizeof(uint32_t),
+    };
+    // Retrieve idmap meta-data.
+    //
+    // This function only requires the idmap header (the first
+    // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
+    static bool getIdmapInfo(const void* idmap, size_t size,
+                             uint32_t* pOriginalCrc, uint32_t* pOverlayCrc);
+
+    void print(bool inclValues) const;
+    static String8 normalizeForOutput(const char* input);
+
+private:
+    struct Header;
+    struct Type;
+    struct Package;
+    struct PackageGroup;
+    struct bag_set;
+
+    status_t add(const void* data, size_t size, void* cookie,
+                 Asset* asset, bool copyData, const Asset* idmap);
+
+    ssize_t getResourcePackageIndex(uint32_t resID) const;
+    ssize_t getEntry(
+        const Package* package, int typeIndex, int entryIndex,
+        const ResTable_config* config,
+        const ResTable_type** outType, const ResTable_entry** outEntry,
+        const Type** outTypeClass) const;
+    status_t parsePackage(
+        const ResTable_package* const pkg, const Header* const header, uint32_t idmap_id);
+
+    void print_value(const Package* pkg, const Res_value& value) const;
+    
+    mutable Mutex               mLock;
+
+    status_t                    mError;
+
+    ResTable_config             mParams;
+
+    // Array of all resource tables.
+    Vector<Header*>             mHeaders;
+
+    // Array of packages in all resource tables.
+    Vector<PackageGroup*>       mPackageGroups;
+
+    // Mapping from resource package IDs to indices into the internal
+    // package array.
+    uint8_t                     mPackageMap[256];
+};
+
+}   // namespace android
+
+#endif // _LIBS_UTILS_RESOURCE_TYPES_H