Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h
index 7a5556e..5eb8912 100644
--- a/libs/rs/RenderScriptEnv.h
+++ b/libs/rs/RenderScriptEnv.h
@@ -11,6 +11,7 @@
 typedef void * RsScript;
 typedef void * RsScriptBasicTemp;
 typedef void * RsTriangleMesh;
+typedef void * RsSimpleMesh;
 typedef void * RsType;
 typedef void * RsProgramFragment;
 typedef void * RsProgramFragmentStore;