Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h
index 1bf5f22..fff96eb 100644
--- a/libs/rs/RenderScriptEnv.h
+++ b/libs/rs/RenderScriptEnv.h
@@ -87,7 +87,7 @@
void (*drawRect)(void *con, int32_t x1, int32_t x2, int32_t y1, int32_t y2);
} rsc_FunctionTable;
-typedef int (*rsc_RunScript)(void *con, const rsc_FunctionTable *, uint32_t launchID);
+typedef int (*rsc_RunScript)(void *con, const rsc_FunctionTable *, uint32_t launchIndex);
/* EnableCap */
diff --git a/libs/rs/java/RenderScript/android/renderscript/Matrix.java b/libs/rs/java/RenderScript/android/renderscript/Matrix.java
index 91e7b34..79b60d0 100644
--- a/libs/rs/java/RenderScript/android/renderscript/Matrix.java
+++ b/libs/rs/java/RenderScript/android/renderscript/Matrix.java
@@ -20,7 +20,7 @@
import android.util.Log;
-class Matrix {
+public class Matrix {
public Matrix() {
mMat = new float[16];