commit | 3e263fac8c9c0e0fb242186b514a7af8efb40961 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Mon Dec 12 16:47:48 2011 -0800 |
committer | Romain Guy <romainguy@google.com> | Mon Dec 12 16:47:48 2011 -0800 |
tree | c4333a2489886c933172a5cd271c8bda0796324a | |
parent | 6752d0ab029a185a42e34e7a933b669e6ed19e89 [diff] |
Keep shaders to render properly I don't know who's to blame, SGX or Tegra2 but one of those two GPUs is not following the OpenGL ES 2.0 spec. Change-Id: I2624e0efbc9c57d571c55c8b440a5e43f08a54f2