Clip TouchFeedbackDrawable effect to receiver Outline
Projected RenderNodes are now wrapped with a ClipRect or masked
SaveLayer, so that they are clipped to the outline of the projection
receiver surface.
Change-Id: I1d4afc1bb5d638d650bc0b1dac51a498f216773e
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 5375b45..49610d5 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -227,6 +227,14 @@
ANDROID_API void setColorFilter(SkColorFilter* filter);
+ inline void setConvexMask(const SkPath* convexMask) {
+ this->convexMask = convexMask;
+ }
+
+ inline const SkPath* getConvexMask() {
+ return convexMask;
+ }
+
void bindStencilRenderBuffer() const;
void bindTexture() const;
@@ -378,6 +386,13 @@
*/
DeferredDisplayList* deferredList;
+ /**
+ * This convex path should be used to mask the layer's draw to the screen.
+ *
+ * Data not owned/managed by layer object.
+ */
+ const SkPath* convexMask;
+
}; // struct Layer
}; // namespace uirenderer